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1 /*
2  *  Licensed to the Apache Software Foundation (ASF) under one or more
3  *  contributor license agreements.  See the NOTICE file distributed with
4  *  this work for additional information regarding copyright ownership.
5  *  The ASF licenses this file to You under the Apache License, Version 2.0
6  *  (the "License"); you may not use this file except in compliance with
7  *  the License.  You may obtain a copy of the License at
8  *
9  *     http://www.apache.org/licenses/LICENSE-2.0
10  *
11  *  Unless required by applicable law or agreed to in writing, software
12  *  distributed under the License is distributed on an "AS IS" BASIS,
13  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  *  See the License for the specific language governing permissions and
15  *  limitations under the License.
16  */
17 
18 package java.nio.charset;
19 
20 import java.io.UnsupportedEncodingException;
21 import java.nio.ByteBuffer;
22 import java.nio.CharBuffer;
23 import java.nio.charset.spi.CharsetProvider;
24 import java.util.Collections;
25 import java.util.HashMap;
26 import java.util.HashSet;
27 import java.util.Iterator;
28 import java.util.Locale;
29 import java.util.ServiceLoader;
30 import java.util.Set;
31 import java.util.SortedMap;
32 import java.util.TreeMap;
33 import libcore.icu.NativeConverter;
34 
35 /**
36  * A charset is a named mapping between Unicode characters and byte sequences. Every
37  * {@code Charset} can <i>decode</i>, converting a byte sequence into a sequence of characters,
38  * and some can also <i>encode</i>, converting a sequence of characters into a byte sequence.
39  * Use the method {@link #canEncode} to find out whether a charset supports both.
40  *
41  * <h4>Characters</h4>
42  * <p>In the context of this class, <i>character</i> always refers to a Java character: a Unicode
43  * code point in the range U+0000 to U+FFFF. (Java represents supplementary characters using surrogates.)
44  * Not all byte sequences will represent a character, and not
45  * all characters can necessarily be represented by a given charset. The method {@link #contains}
46  * can be used to determine whether every character representable by one charset can also be
47  * represented by another (meaning that a lossless transformation is possible from the contained
48  * to the container).
49  *
50  * <h4>Encodings</h4>
51  * <p>There are many possible ways to represent Unicode characters as byte sequences.
52  * See <a href="http://www.unicode.org/reports/tr17/">UTR#17: Unicode Character Encoding Model</a>
53  * for detailed discussion.
54  *
55  * <p>The most important mappings capable of representing every character are the Unicode
56  * Transformation Format (UTF) charsets. Of those, UTF-8 and the UTF-16 family are the most
57  * common. UTF-8 (described in <a href="http://www.ietf.org/rfc/rfc3629.txt">RFC 3629</a>)
58  * encodes a character using 1 to 4 bytes. UTF-16 uses exactly 2 bytes per character (potentially
59  * wasting space, but allowing efficient random access into BMP text), and UTF-32 uses
60  * exactly 4 bytes per character (trading off even more space for efficient random access into text
61  * that includes supplementary characters).
62  *
63  * <p>UTF-16 and UTF-32 encode characters directly, using their code point as a two- or four-byte
64  * integer. This means that any given UTF-16 or UTF-32 byte sequence is either big- or
65  * little-endian. To assist decoders, Unicode includes a special <i>byte order mark</i> (BOM)
66  * character U+FEFF used to determine the endianness of a sequence. The corresponding byte-swapped
67  * code point U+FFFE is guaranteed never to be assigned. If a UTF-16 decoder sees
68  * {@code 0xfe, 0xff}, for example, it knows it's reading a big-endian byte sequence, while
69  * {@code 0xff, 0xfe}, would indicate a little-endian byte sequence.
70  *
71  * <p>UTF-8 can contain a BOM, but since the UTF-8 encoding of a character always uses the same
72  * byte sequence, there is no information about endianness to convey. Seeing the bytes
73  * corresponding to the UTF-8 encoding of U+FEFF ({@code 0xef, 0xbb, 0xbf}) would only serve to
74  * suggest that you're reading UTF-8. Note that BOMs are decoded as the U+FEFF character, and
75  * will appear in the output character sequence. This means that a disadvantage to including a BOM
76  * in UTF-8 is that most applications that use UTF-8 do not expect to see a BOM. (This is also a
77  * reason to prefer UTF-8: it's one less complication to worry about.)
78  *
79  * <p>Because a BOM indicates how the data that follows should be interpreted, a BOM should occur
80  * as the first character in a character sequence.
81  *
82  * <p>See the <a href="http://unicode.org/faq/utf_bom.html#BOM">Byte Order Mark (BOM) FAQ</a> for
83  * more about dealing with BOMs.
84  *
85  * <h4>Endianness and BOM behavior</h4>
86  *
87  * <p>The following tables show the endianness and BOM behavior of the UTF-16 variants.
88  *
89  * <p>This table shows what the encoder writes. "BE" means that the byte sequence is big-endian,
90  * "LE" means little-endian. "BE BOM" means a big-endian BOM (that is, {@code 0xfe, 0xff}).
91  * <p><table width="100%">
92  * <tr> <th>Charset</th>  <th>Encoder writes</th>  </tr>
93  * <tr> <td>UTF-16BE</td> <td>BE, no BOM</td>      </tr>
94  * <tr> <td>UTF-16LE</td> <td>LE, no BOM</td>      </tr>
95  * <tr> <td>UTF-16</td>   <td>BE, with BE BOM</td> </tr>
96  * </table>
97  *
98  * <p>The next table shows how each variant's decoder behaves when reading a byte sequence.
99  * The exact meaning of "failure" in the table is dependent on the
100  * {@link CodingErrorAction} supplied to {@link CharsetDecoder#malformedInputAction}, so
101  * "BE, failure" means "the byte sequence is treated as big-endian, and a little-endian BOM
102  * triggers the malformedInputAction".
103  *
104  * <p>The phrase "includes BOM" means that the output includes the U+FEFF byte order mark character.
105  *
106  * <p><table width="100%">
107  * <tr> <th>Charset</th>  <th>BE BOM</th>           <th>LE BOM</th>           <th>No BOM</th> </tr>
108  * <tr> <td>UTF-16BE</td> <td>BE, includes BOM</td> <td>BE, failure</td>      <td>BE</td>     </tr>
109  * <tr> <td>UTF-16LE</td> <td>LE, failure</td>      <td>LE, includes BOM</td> <td>LE</td>     </tr>
110  * <tr> <td>UTF-16</td>   <td>BE</td>               <td>LE</td>               <td>BE</td>     </tr>
111  * </table>
112  *
113  * <h4>Charset names</h4>
114  * <p>A charset has a canonical name, returned by {@link #name}. Most charsets will
115  * also have one or more aliases, returned by {@link #aliases}. A charset can be looked up
116  * by canonical name or any of its aliases using {@link #forName}.
117  *
118  * <h4>Guaranteed-available charsets</h4>
119  * <p>The following charsets are available on every Java implementation:
120  * <ul>
121  * <li>ISO-8859-1
122  * <li>US-ASCII
123  * <li>UTF-16
124  * <li>UTF-16BE
125  * <li>UTF-16LE
126  * <li>UTF-8
127  * </ul>
128  * <p>All of these charsets support both decoding and encoding. The charsets whose names begin
129  * "UTF" can represent all characters, as mentioned above. The "ISO-8859-1" and "US-ASCII" charsets
130  * can only represent small subsets of these characters. Except when required to do otherwise for
131  * compatibility, new code should use one of the UTF charsets listed above. The platform's default
132  * charset is UTF-8. (This is in contrast to some older implementations, where the default charset
133  * depended on the user's locale.)
134  *
135  * <p>Most implementations will support hundreds of charsets. Use {@link #availableCharsets} or
136  * {@link #isSupported} to see what's available. If you intend to use the charset if it's
137  * available, just call {@link #forName} and catch the exceptions it throws if the charset isn't
138  * available.
139  *
140  * <p>Additional charsets can be made available by configuring one or more charset
141  * providers through provider configuration files. Such files are always named
142  * as "java.nio.charset.spi.CharsetProvider" and located in the
143  * "META-INF/services" directory of one or more classpaths. The files should be
144  * encoded in "UTF-8". Each line of their content specifies the class name of a
145  * charset provider which extends {@link java.nio.charset.spi.CharsetProvider}.
146  * A line should end with '\r', '\n' or '\r\n'. Leading and trailing whitespace
147  * is trimmed. Blank lines, and lines (after trimming) starting with "#" which are
148  * regarded as comments, are both ignored. Duplicates of names already found are also
149  * ignored. Both the configuration files and the provider classes will be loaded
150  * using the thread context class loader.
151  *
152  * <p>Although class is thread-safe, the {@link CharsetDecoder} and {@link CharsetEncoder} instances
153  * it returns are inherently stateful.
154  */
155 public abstract class Charset implements Comparable<Charset> {
156     private static final HashMap<String, Charset> CACHED_CHARSETS = new HashMap<String, Charset>();
157 
158     private static final Charset DEFAULT_CHARSET = getDefaultCharset();
159 
160     private final String canonicalName;
161 
162     private final HashSet<String> aliasesSet;
163 
164     /**
165      * Constructs a <code>Charset</code> object. Duplicated aliases are
166      * ignored.
167      *
168      * @param canonicalName
169      *            the canonical name of the charset.
170      * @param aliases
171      *            an array containing all aliases of the charset. May be null.
172      * @throws IllegalCharsetNameException
173      *             on an illegal value being supplied for either
174      *             <code>canonicalName</code> or for any element of
175      *             <code>aliases</code>.
176      */
Charset(String canonicalName, String[] aliases)177     protected Charset(String canonicalName, String[] aliases) {
178         // check whether the given canonical name is legal
179         checkCharsetName(canonicalName);
180         this.canonicalName = canonicalName;
181         // check each alias and put into a set
182         this.aliasesSet = new HashSet<String>();
183         if (aliases != null) {
184             for (String alias : aliases) {
185                 checkCharsetName(alias);
186                 this.aliasesSet.add(alias);
187             }
188         }
189     }
190 
checkCharsetName(String name)191     private static void checkCharsetName(String name) {
192         if (name.isEmpty()) {
193             throw new IllegalCharsetNameException(name);
194         }
195         int length = name.length();
196         for (int i = 0; i < length; ++i) {
197             if (!isValidCharsetNameCharacter(name.charAt(i))) {
198                 throw new IllegalCharsetNameException(name);
199             }
200         }
201     }
202 
isValidCharsetNameCharacter(char c)203     private static boolean isValidCharsetNameCharacter(char c) {
204         return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') ||
205                 c == '-' || c == '.' || c == ':' || c == '_';
206     }
207 
208     /**
209      * Returns an immutable case-insensitive map from canonical names to {@code Charset} instances.
210      * If multiple charsets have the same canonical name, it is unspecified which is returned in
211      * the map. This method may be slow. If you know which charset you're looking for, use
212      * {@link #forName}.
213      * @return an immutable case-insensitive map from canonical names to {@code Charset} instances
214      */
availableCharsets()215     public static SortedMap<String, Charset> availableCharsets() {
216         // Start with a copy of the built-in charsets...
217         TreeMap<String, Charset> charsets = new TreeMap<String, Charset>(String.CASE_INSENSITIVE_ORDER);
218         for (String charsetName : NativeConverter.getAvailableCharsetNames()) {
219             Charset charset = NativeConverter.charsetForName(charsetName);
220             charsets.put(charset.name(), charset);
221         }
222 
223         // Add all charsets provided by all charset providers...
224         for (CharsetProvider charsetProvider : ServiceLoader.load(CharsetProvider.class)) {
225             Iterator<Charset> it = charsetProvider.charsets();
226             while (it.hasNext()) {
227                 Charset cs = it.next();
228                 // A CharsetProvider can't override a built-in Charset.
229                 if (!charsets.containsKey(cs.name())) {
230                     charsets.put(cs.name(), cs);
231                 }
232             }
233         }
234 
235         return Collections.unmodifiableSortedMap(charsets);
236     }
237 
cacheCharset(String charsetName, Charset cs)238     private static Charset cacheCharset(String charsetName, Charset cs) {
239         synchronized (CACHED_CHARSETS) {
240             // Get the canonical name for this charset, and the canonical instance from the table.
241             String canonicalName = cs.name();
242             Charset canonicalCharset = CACHED_CHARSETS.get(canonicalName);
243             if (canonicalCharset == null) {
244                 canonicalCharset = cs;
245             }
246 
247             // Cache the charset by its canonical name...
248             CACHED_CHARSETS.put(canonicalName, canonicalCharset);
249 
250             // And the name the user used... (Section 1.4 of http://unicode.org/reports/tr22/ means
251             // that many non-alias, non-canonical names are valid. For example, "utf8" isn't an
252             // alias of the canonical name "UTF-8", but we shouldn't penalize consistent users of
253             // such names unduly.)
254             CACHED_CHARSETS.put(charsetName, canonicalCharset);
255 
256             // And all its aliases...
257             for (String alias : cs.aliasesSet) {
258                 CACHED_CHARSETS.put(alias, canonicalCharset);
259             }
260 
261             return canonicalCharset;
262         }
263     }
264 
265     /**
266      * Returns a {@code Charset} instance for the named charset.
267      *
268      * @param charsetName a charset name (either canonical or an alias)
269      * @throws IllegalCharsetNameException
270      *             if the specified charset name is illegal.
271      * @throws UnsupportedCharsetException
272      *             if the desired charset is not supported by this runtime.
273      */
forName(String charsetName)274     public static Charset forName(String charsetName) {
275         // Is this charset in our cache?
276         Charset cs;
277         synchronized (CACHED_CHARSETS) {
278             cs = CACHED_CHARSETS.get(charsetName);
279             if (cs != null) {
280                 return cs;
281             }
282         }
283 
284         if (charsetName == null) {
285             throw new IllegalCharsetNameException(null);
286         }
287 
288         // Is this a built-in charset supported by ICU?
289         checkCharsetName(charsetName);
290         cs = NativeConverter.charsetForName(charsetName);
291         if (cs != null) {
292             return cacheCharset(charsetName, cs);
293         }
294 
295         // Does a configured CharsetProvider have this charset?
296         for (CharsetProvider charsetProvider : ServiceLoader.load(CharsetProvider.class)) {
297             cs = charsetProvider.charsetForName(charsetName);
298             if (cs != null) {
299                 return cacheCharset(charsetName, cs);
300             }
301         }
302 
303         throw new UnsupportedCharsetException(charsetName);
304     }
305 
306     /**
307      * Equivalent to {@code forName} but only throws {@code UnsupportedEncodingException},
308      * which is all pre-nio code claims to throw.
309      *
310      * @hide internal use only
311      */
forNameUEE(String charsetName)312     public static Charset forNameUEE(String charsetName) throws UnsupportedEncodingException {
313         try {
314             return Charset.forName(charsetName);
315         } catch (Exception cause) {
316             UnsupportedEncodingException ex = new UnsupportedEncodingException(charsetName);
317             ex.initCause(cause);
318             throw ex;
319         }
320     }
321 
322     /**
323      * Determines whether the specified charset is supported by this runtime.
324      *
325      * @param charsetName
326      *            the name of the charset.
327      * @return true if the specified charset is supported, otherwise false.
328      * @throws IllegalCharsetNameException
329      *             if the specified charset name is illegal.
330      */
isSupported(String charsetName)331     public static boolean isSupported(String charsetName) {
332         try {
333             forName(charsetName);
334             return true;
335         } catch (UnsupportedCharsetException ex) {
336             return false;
337         }
338     }
339 
340     /**
341      * Determines whether this charset is a superset of the given charset. A charset C1 contains
342      * charset C2 if every character representable by C2 is also representable by C1. This means
343      * that lossless conversion is possible from C2 to C1 (but not necessarily the other way
344      * round). It does <i>not</i> imply that the two charsets use the same byte sequences for the
345      * characters they share.
346      *
347      * <p>Note that this method is allowed to be conservative, and some implementations may return
348      * false when this charset does contain the other charset. Android's implementation is precise,
349      * and will always return true in such cases.
350      *
351      * @param charset
352      *            a given charset.
353      * @return true if this charset is a super set of the given charset,
354      *         false if it's unknown or this charset is not a superset of
355      *         the given charset.
356      */
contains(Charset charset)357     public abstract boolean contains(Charset charset);
358 
359     /**
360      * Gets a new instance of an encoder for this charset.
361      *
362      * @return a new instance of an encoder for this charset.
363      */
newEncoder()364     public abstract CharsetEncoder newEncoder();
365 
366     /**
367      * Gets a new instance of a decoder for this charset.
368      *
369      * @return a new instance of a decoder for this charset.
370      */
newDecoder()371     public abstract CharsetDecoder newDecoder();
372 
373     /**
374      * Gets the canonical name of this charset.
375      *
376      * @return this charset's name in canonical form.
377      */
name()378     public final String name() {
379         return this.canonicalName;
380     }
381 
382     /**
383      * Gets the set of this charset's aliases.
384      *
385      * @return an unmodifiable set of this charset's aliases.
386      */
aliases()387     public final Set<String> aliases() {
388         return Collections.unmodifiableSet(this.aliasesSet);
389     }
390 
391     /**
392      * Gets the name of this charset for the default locale.
393      *
394      * <p>The default implementation returns the canonical name of this charset.
395      * Subclasses may return a localized display name.
396      *
397      * @return the name of this charset for the default locale.
398      */
displayName()399     public String displayName() {
400         return this.canonicalName;
401     }
402 
403     /**
404      * Gets the name of this charset for the specified locale.
405      *
406      * <p>The default implementation returns the canonical name of this charset.
407      * Subclasses may return a localized display name.
408      *
409      * @param l
410      *            a certain locale
411      * @return the name of this charset for the specified locale
412      */
displayName(Locale l)413     public String displayName(Locale l) {
414         return this.canonicalName;
415     }
416 
417     /**
418      * Indicates whether this charset is known to be registered in the IANA
419      * Charset Registry.
420      *
421      * @return true if the charset is known to be registered, otherwise returns
422      *         false.
423      */
isRegistered()424     public final boolean isRegistered() {
425         return !canonicalName.startsWith("x-") && !canonicalName.startsWith("X-");
426     }
427 
428     /**
429      * Returns true if this charset supports encoding, false otherwise.
430      *
431      * @return true if this charset supports encoding, false otherwise.
432      */
canEncode()433     public boolean canEncode() {
434         return true;
435     }
436 
437     /**
438      * Returns a new {@code ByteBuffer} containing the bytes encoding the characters from
439      * {@code buffer}.
440      * This method uses {@code CodingErrorAction.REPLACE}.
441      *
442      * <p>Applications should generally create a {@link CharsetEncoder} using {@link #newEncoder}
443      * for performance.
444      *
445      * @param buffer
446      *            the character buffer containing the content to be encoded.
447      * @return the result of the encoding.
448      */
encode(CharBuffer buffer)449     public final ByteBuffer encode(CharBuffer buffer) {
450         try {
451             return newEncoder()
452                     .onMalformedInput(CodingErrorAction.REPLACE)
453                     .onUnmappableCharacter(CodingErrorAction.REPLACE).encode(
454                             buffer);
455         } catch (CharacterCodingException ex) {
456             throw new Error(ex.getMessage(), ex);
457         }
458     }
459 
460     /**
461      * Returns a new {@code ByteBuffer} containing the bytes encoding the characters from {@code s}.
462      * This method uses {@code CodingErrorAction.REPLACE}.
463      *
464      * <p>Applications should generally create a {@link CharsetEncoder} using {@link #newEncoder}
465      * for performance.
466      *
467      * @param s the string to be encoded.
468      * @return the result of the encoding.
469      */
encode(String s)470     public final ByteBuffer encode(String s) {
471         return encode(CharBuffer.wrap(s));
472     }
473 
474     /**
475      * Returns a new {@code CharBuffer} containing the characters decoded from {@code buffer}.
476      * This method uses {@code CodingErrorAction.REPLACE}.
477      *
478      * <p>Applications should generally create a {@link CharsetDecoder} using {@link #newDecoder}
479      * for performance.
480      *
481      * @param buffer
482      *            the byte buffer containing the content to be decoded.
483      * @return a character buffer containing the output of the decoding.
484      */
decode(ByteBuffer buffer)485     public final CharBuffer decode(ByteBuffer buffer) {
486         try {
487             return newDecoder()
488                     .onMalformedInput(CodingErrorAction.REPLACE)
489                     .onUnmappableCharacter(CodingErrorAction.REPLACE).decode(buffer);
490         } catch (CharacterCodingException ex) {
491             throw new Error(ex.getMessage(), ex);
492         }
493     }
494 
495     /*
496      * -------------------------------------------------------------------
497      * Methods implementing parent interface Comparable
498      * -------------------------------------------------------------------
499      */
500 
501     /**
502      * Compares this charset with the given charset. This comparison is
503      * based on the case insensitive canonical names of the charsets.
504      *
505      * @param charset
506      *            the given object to be compared with.
507      * @return a negative integer if less than the given object, a positive
508      *         integer if larger than it, or 0 if equal to it.
509      */
compareTo(Charset charset)510     public final int compareTo(Charset charset) {
511         return this.canonicalName.compareToIgnoreCase(charset.canonicalName);
512     }
513 
514     /*
515      * -------------------------------------------------------------------
516      * Methods overriding parent class Object
517      * -------------------------------------------------------------------
518      */
519 
520     /**
521      * Determines whether this charset equals to the given object. They are
522      * considered to be equal if they have the same canonical name.
523      *
524      * @param obj
525      *            the given object to be compared with.
526      * @return true if they have the same canonical name, otherwise false.
527      */
528     @Override
equals(Object obj)529     public final boolean equals(Object obj) {
530         if (obj instanceof Charset) {
531             Charset that = (Charset) obj;
532             return this.canonicalName.equals(that.canonicalName);
533         }
534         return false;
535     }
536 
537     /**
538      * Gets the hash code of this charset.
539      *
540      * @return the hash code of this charset.
541      */
542     @Override
hashCode()543     public final int hashCode() {
544         return this.canonicalName.hashCode();
545     }
546 
547     /**
548      * Gets a string representation of this charset. Usually this contains the
549      * canonical name of the charset.
550      *
551      * @return a string representation of this charset.
552      */
553     @Override
toString()554     public final String toString() {
555         return getClass().getName() + "[" + this.canonicalName + "]";
556     }
557 
558     /**
559      * Returns the system's default charset. This is determined during VM startup, and will not
560      * change thereafter. On Android, the default charset is UTF-8.
561      */
defaultCharset()562     public static Charset defaultCharset() {
563         return DEFAULT_CHARSET;
564     }
565 
getDefaultCharset()566     private static Charset getDefaultCharset() {
567         String encoding = System.getProperty("file.encoding", "UTF-8");
568         try {
569             return Charset.forName(encoding);
570         } catch (UnsupportedCharsetException e) {
571             return Charset.forName("UTF-8");
572         }
573     }
574 }
575