Home
last modified time | relevance | path

Searched defs:diffuse (Results 1 – 10 of 10) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderContext.java246 public ColorRGBA diffuse; field in RenderContext
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
DMTLLoader.java66 protected ColorRGBA diffuse = new ColorRGBA(); field in MTLLoader
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMaterialLoader.java63 private ColorRGBA ambient, diffuse, specular, emissive; field in MaterialLoader
/external/v8/benchmarks/
Dnavier-stokes.js157 function diffuse(b, x, x0, dt) function in FluidField
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DTextureAtlas.java144 Texture diffuse = getMaterialTexture(geometry, "DiffuseMap"); in addGeometry() local
/external/quake/quake/src/QW/client/
Dgl_rmain.c705 float ambient[4], diffuse[4]; in R_DrawViewModel() local
/external/quake/quake/src/WinQuake/
Dgl_rmain.cpp793 float ambient[4], diffuse[4]; in R_DrawViewModel() local
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp2507 D3DCOLOR diffuse; in clear() member
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3DTYPES.H442 D3DCOLORVALUE diffuse; /* Diffuse color RGBA */ member
/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3dtypes.h442 D3DCOLORVALUE diffuse; /* Diffuse color RGBA */ member