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1 /*
2  * Copyright © 2010 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #pragma once
25 #ifndef GLSL_PARSER_EXTRAS_H
26 #define GLSL_PARSER_EXTRAS_H
27 
28 /*
29  * Most of the definitions here only apply to C++
30  */
31 #ifdef __cplusplus
32 
33 
34 #include <cstdlib>
35 #include "glsl_symbol_table.h"
36 
37 enum _mesa_glsl_parser_targets {
38    vertex_shader,
39    geometry_shader,
40    fragment_shader
41 };
42 
43 struct gl_context;
44 
45 struct _mesa_glsl_parse_state {
46    _mesa_glsl_parse_state(const struct gl_context *ctx, GLenum target,
47 			  void *mem_ctx);
48 
49    /* Callers of this hieralloc-based new need not call delete. It's
50     * easier to just hieralloc_free 'ctx' (or any of its ancestors). */
new_mesa_glsl_parse_state51    static void* operator new(size_t size, void *ctx)
52    {
53       void *mem = hieralloc_zero_size(ctx, size);
54       assert(mem != NULL);
55 
56       return mem;
57    }
58 
59    /* If the user *does* call delete, that's OK, we will just
60     * hieralloc_free in that case. */
delete_mesa_glsl_parse_state61    static void operator delete(void *mem)
62    {
63       hieralloc_free(mem);
64    }
65 
66    void *scanner;
67    exec_list translation_unit;
68    glsl_symbol_table *symbols;
69 
70    bool es_shader;
71    unsigned language_version;
72    enum _mesa_glsl_parser_targets target;
73 
74    /**
75     * Implementation defined limits that affect built-in variables, etc.
76     *
77     * \sa struct gl_constants (in mtypes.h)
78     */
79    struct {
80       /* 1.10 */
81       unsigned MaxLights;
82       unsigned MaxClipPlanes;
83       unsigned MaxTextureUnits;
84       unsigned MaxTextureCoords;
85       unsigned MaxVertexAttribs;
86       unsigned MaxVertexUniformComponents;
87       unsigned MaxVaryingFloats;
88       unsigned MaxVertexTextureImageUnits;
89       unsigned MaxCombinedTextureImageUnits;
90       unsigned MaxTextureImageUnits;
91       unsigned MaxFragmentUniformComponents;
92 
93       /* ARB_draw_buffers */
94       unsigned MaxDrawBuffers;
95    } Const;
96 
97    /**
98     * During AST to IR conversion, pointer to current IR function
99     *
100     * Will be \c NULL whenever the AST to IR conversion is not inside a
101     * function definition.
102     */
103    class ir_function_signature *current_function;
104 
105    /** Have we found a return statement in this function? */
106    bool found_return;
107 
108    /** Was there an error during compilation? */
109    bool error;
110 
111    /** Loop or switch statement containing the current instructions. */
112    class ir_instruction *loop_or_switch_nesting;
113    class ast_iteration_statement *loop_or_switch_nesting_ast;
114 
115    /** List of structures defined in user code. */
116    const glsl_type **user_structures;
117    unsigned num_user_structures;
118 
119    char *info_log;
120 
121    /**
122     * \name Enable bits for GLSL extensions
123     */
124    /*@{*/
125    unsigned ARB_draw_buffers_enable:1;
126    unsigned ARB_draw_buffers_warn:1;
127    unsigned ARB_explicit_attrib_location_enable:1;
128    unsigned ARB_explicit_attrib_location_warn:1;
129    unsigned ARB_fragment_coord_conventions_enable:1;
130    unsigned ARB_fragment_coord_conventions_warn:1;
131    unsigned ARB_texture_rectangle_enable:1;
132    unsigned ARB_texture_rectangle_warn:1;
133    unsigned EXT_texture_array_enable:1;
134    unsigned EXT_texture_array_warn:1;
135    unsigned ARB_shader_stencil_export_enable:1;
136    unsigned ARB_shader_stencil_export_warn:1;
137    /*@}*/
138 
139    /** Extensions supported by the OpenGL implementation. */
140    const struct gl_extensions *extensions;
141 
142    /** Shaders containing built-in functions that are used for linking. */
143    struct gl_shader *builtins_to_link[16];
144    unsigned num_builtins_to_link;
145 };
146 
147 typedef struct YYLTYPE {
148    int first_line;
149    int first_column;
150    int last_line;
151    int last_column;
152    unsigned source;
153 } YYLTYPE;
154 # define YYLTYPE_IS_DECLARED 1
155 # define YYLTYPE_IS_TRIVIAL 1
156 
157 # define YYLLOC_DEFAULT(Current, Rhs, N)			\
158 do {								\
159    if (N)							\
160    {								\
161       (Current).first_line   = YYRHSLOC(Rhs, 1).first_line;	\
162       (Current).first_column = YYRHSLOC(Rhs, 1).first_column;	\
163       (Current).last_line    = YYRHSLOC(Rhs, N).last_line;	\
164       (Current).last_column  = YYRHSLOC(Rhs, N).last_column;	\
165    }								\
166    else								\
167    {								\
168       (Current).first_line   = (Current).last_line =		\
169 	 YYRHSLOC(Rhs, 0).last_line;				\
170       (Current).first_column = (Current).last_column =		\
171 	 YYRHSLOC(Rhs, 0).last_column;				\
172    }								\
173    (Current).source = 0;					\
174 } while (0)
175 
176 extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
177 			     const char *fmt, ...);
178 
179 /**
180  * Emit a warning to the shader log
181  *
182  * \sa _mesa_glsl_error
183  */
184 extern void _mesa_glsl_warning(const YYLTYPE *locp,
185 			       _mesa_glsl_parse_state *state,
186 			       const char *fmt, ...);
187 
188 extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
189 				  const char *string);
190 
191 extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
192 
193 union YYSTYPE;
194 extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
195 			  void *scanner);
196 
197 extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
198 
199 /**
200  * Process elements of the #extension directive
201  *
202  * \return
203  * If \c name and \c behavior are valid, \c true is returned.  Otherwise
204  * \c false is returned.
205  */
206 extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
207 					 const char *behavior,
208 					 YYLTYPE *behavior_locp,
209 					 _mesa_glsl_parse_state *state);
210 
211 /**
212  * Get the textual name of the specified shader target
213  */
214 extern const char *
215 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);
216 
217 
218 #endif /* __cplusplus */
219 
220 
221 /*
222  * These definitions apply to C and C++
223  */
224 #ifdef __cplusplus
225 extern "C" {
226 #endif
227 
228 extern int preprocess(void *ctx, const char **shader, char **info_log,
229                       const struct gl_extensions *extensions, int api);
230 
231 extern void _mesa_destroy_shader_compiler();
232 extern void _mesa_destroy_shader_compiler_caches();
233 
234 #ifdef __cplusplus
235 }
236 #endif
237 
238 
239 #endif /* GLSL_PARSER_EXTRAS_H */
240