1
2 /*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #ifndef SkBitmap_DEFINED
11 #define SkBitmap_DEFINED
12
13 #include "Sk64.h"
14 #include "SkColor.h"
15 #include "SkPoint.h"
16 #include "SkRefCnt.h"
17
18 struct SkIRect;
19 class SkColorTable;
20 class SkPaint;
21 class SkPixelRef;
22 class SkRegion;
23 class SkFlattenableReadBuffer;
24 class SkFlattenableWriteBuffer;
25
26 // This is an opaque class, not interpreted by skia
27 class SkGpuTexture;
28
29 /** \class SkBitmap
30
31 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
32 and height, and a format (config), and a pointer to the actual pixels.
33 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
34 target of a SkCanvas' drawing operations.
35 A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
36 the constness is considered to apply to the bitmap's configuration, not
37 its contents.
38 */
39 class SK_API SkBitmap {
40 public:
41 class Allocator;
42
43 enum Config {
44 kNo_Config, //!< bitmap has not been configured
45 /**
46 * 1-bit per pixel, (0 is transparent, 1 is opaque)
47 * Valid as a destination (target of a canvas), but not valid as a src.
48 * i.e. you can draw into a 1-bit bitmap, but you cannot draw from one.
49 */
50 kA1_Config,
51 kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
52 kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors
53 kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
54 kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
55 kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing)
56 /**
57 * Custom compressed format, not supported on all platforms.
58 * Cannot be used as a destination (target of a canvas).
59 * i.e. you may be able to draw from one, but you cannot draw into one.
60 */
61 kRLE_Index8_Config,
62
63 kConfigCount
64 };
65
66 /** Default construct creates a bitmap with zero width and height, and no pixels.
67 Its config is set to kNo_Config.
68 */
69 SkBitmap();
70 /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied,
71 but ownership of the pixels remains with the src bitmap.
72 */
73 SkBitmap(const SkBitmap& src);
74 /** Decrements our (shared) pixel ownership if needed.
75 */
76 ~SkBitmap();
77
78 /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
79 with the src bitmap.
80 */
81 SkBitmap& operator=(const SkBitmap& src);
82 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
83 */
84 // This method is not exported to java.
85 void swap(SkBitmap& other);
86
87 /** Return true iff the bitmap has empty dimensions.
88 */
empty()89 bool empty() const { return 0 == fWidth || 0 == fHeight; }
90
91 /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can
92 return true even if the dimensions of the bitmap are > 0 (see empty()).
93 */
isNull()94 bool isNull() const { return NULL == fPixels && NULL == fPixelRef; }
95
96 /** Return the config for the bitmap.
97 */
config()98 Config config() const { return (Config)fConfig; }
99 /** DEPRECATED, use config()
100 */
getConfig()101 Config getConfig() const { return this->config(); }
102 /** Return the bitmap's width, in pixels.
103 */
width()104 int width() const { return fWidth; }
105 /** Return the bitmap's height, in pixels.
106 */
height()107 int height() const { return fHeight; }
108 /** Return the number of bytes between subsequent rows of the bitmap.
109 */
rowBytes()110 int rowBytes() const { return fRowBytes; }
111
112 /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
113 2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
114 for configs that are not at least 1-byte per pixel (e.g. kA1_Config
115 or kNo_Config)
116 */
shiftPerPixel()117 int shiftPerPixel() const { return fBytesPerPixel >> 1; }
118
119 /** Return the number of bytes per pixel based on the config. If the config
120 does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
121 */
bytesPerPixel()122 int bytesPerPixel() const { return fBytesPerPixel; }
123
124 /** Return the rowbytes expressed as a number of pixels (like width and
125 height). Note, for 1-byte per pixel configs like kA8_Config, this will
126 return the same as rowBytes(). Is undefined for configs that are less
127 than 1-byte per pixel (e.g. kA1_Config)
128 */
rowBytesAsPixels()129 int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); }
130
131 /** Return the address of the pixels for this SkBitmap.
132 */
getPixels()133 void* getPixels() const { return fPixels; }
134
135 /** Return the byte size of the pixels, based on the height and rowBytes.
136 Note this truncates the result to 32bits. Call getSize64() to detect
137 if the real size exceeds 32bits.
138 */
getSize()139 size_t getSize() const { return fHeight * fRowBytes; }
140
141 /** Return the number of bytes from the pointer returned by getPixels()
142 to the end of the allocated space in the buffer. Required in
143 cases where extractBitmap has been called.
144 */
145 size_t getSafeSize() const ;
146
147 /** Return the byte size of the pixels, based on the height and rowBytes.
148 This routine is slightly slower than getSize(), but does not truncate
149 the answer to 32bits.
150 */
getSize64()151 Sk64 getSize64() const {
152 Sk64 size;
153 size.setMul(fHeight, fRowBytes);
154 return size;
155 }
156
157 /** Same as getSafeSize(), but does not truncate the answer to 32bits.
158 */
159 Sk64 getSafeSize64() const ;
160
161 /** Returns true if this bitmap is marked as immutable, meaning that the
162 contents of its pixels will not change for the lifetime of the bitmap.
163 */
164 bool isImmutable() const;
165
166 /** Marks this bitmap as immutable, meaning that the contents of its
167 pixels will not change for the lifetime of the bitmap and of the
168 underlying pixelref. This state can be set, but it cannot be
169 cleared once it is set. This state propagates to all other bitmaps
170 that share the same pixelref.
171 */
172 void setImmutable();
173
174 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
175 */
176 bool isOpaque() const;
177
178 /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
179 that support per-pixel alpha (RGB32, A1, A8).
180 */
181 void setIsOpaque(bool);
182
183 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
184 */
185 bool isVolatile() const;
186
187 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
188 default. Temporary bitmaps that are discarded after use should be
189 marked as volatile. This provides a hint to the device that the bitmap
190 should not be cached. Providing this hint when appropriate can
191 improve performance by avoiding unnecessary overhead and resource
192 consumption on the device.
193 */
194 void setIsVolatile(bool);
195
196 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
197 owner of the pixels, that ownership is decremented.
198 */
199 void reset();
200
201 /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
202 if you pass 0 for rowBytes to setConfig().
203 */
204 static int ComputeRowBytes(Config c, int width);
205
206 /** Return the bytes-per-pixel for the specified config. If the config is
207 not at least 1-byte per pixel, return 0, including for kNo_Config.
208 */
209 static int ComputeBytesPerPixel(Config c);
210
211 /** Return the shift-per-pixel for the specified config. If the config is
212 not at least 1-byte per pixel, return 0, including for kNo_Config.
213 */
ComputeShiftPerPixel(Config c)214 static int ComputeShiftPerPixel(Config c) {
215 return ComputeBytesPerPixel(c) >> 1;
216 }
217
218 static Sk64 ComputeSize64(Config, int width, int height);
219 static size_t ComputeSize(Config, int width, int height);
220
221 /** Set the bitmap's config and dimensions. If rowBytes is 0, then
222 ComputeRowBytes() is called to compute the optimal value. This resets
223 any pixel/colortable ownership, just like reset().
224 */
225 void setConfig(Config, int width, int height, int rowBytes = 0);
226 /** Use this to assign a new pixel address for an existing bitmap. This
227 will automatically release any pixelref previously installed. Only call
228 this if you are handling ownership/lifetime of the pixel memory.
229
230 If the bitmap retains a reference to the colortable (assuming it is
231 not null) it will take care of incrementing the reference count.
232
233 @param pixels Address for the pixels, managed by the caller.
234 @param ctable ColorTable (or null) that matches the specified pixels
235 */
236 void setPixels(void* p, SkColorTable* ctable = NULL);
237
238 /** Copies the bitmap's pixels to the location pointed at by dst and returns
239 true if possible, returns false otherwise.
240
241 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
242 may be made faster by copying over the dst's per-row padding (for all
243 rows but the last). By setting preserveDstPad to true the caller can
244 disable this optimization and ensure that pixels in the padding are not
245 overwritten.
246
247 Always returns false for RLE formats.
248
249 @param dst Location of destination buffer.
250 @param dstSize Size of destination buffer. Must be large enough to hold
251 pixels using indicated stride.
252 @param dstRowBytes Width of each line in the buffer. If -1, uses
253 bitmap's internal stride.
254 @param preserveDstPad Must we preserve padding in the dst
255 */
256 bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1,
257 bool preserveDstPad = false)
258 const;
259
260 /** Use the standard HeapAllocator to create the pixelref that manages the
261 pixel memory. It will be sized based on the current width/height/config.
262 If this is called multiple times, a new pixelref object will be created
263 each time.
264
265 If the bitmap retains a reference to the colortable (assuming it is
266 not null) it will take care of incrementing the reference count.
267
268 @param ctable ColorTable (or null) to use with the pixels that will
269 be allocated. Only used if config == Index8_Config
270 @return true if the allocation succeeds. If not the pixelref field of
271 the bitmap will be unchanged.
272 */
273 bool allocPixels(SkColorTable* ctable = NULL) {
274 return this->allocPixels(NULL, ctable);
275 }
276
277 /** Use the specified Allocator to create the pixelref that manages the
278 pixel memory. It will be sized based on the current width/height/config.
279 If this is called multiple times, a new pixelref object will be created
280 each time.
281
282 If the bitmap retains a reference to the colortable (assuming it is
283 not null) it will take care of incrementing the reference count.
284
285 @param allocator The Allocator to use to create a pixelref that can
286 manage the pixel memory for the current
287 width/height/config. If allocator is NULL, the standard
288 HeapAllocator will be used.
289 @param ctable ColorTable (or null) to use with the pixels that will
290 be allocated. Only used if config == Index8_Config.
291 If it is non-null and the config is not Index8, it will
292 be ignored.
293 @return true if the allocation succeeds. If not the pixelref field of
294 the bitmap will be unchanged.
295 */
296 bool allocPixels(Allocator* allocator, SkColorTable* ctable);
297
298 /** Return the current pixelref object, if any
299 */
pixelRef()300 SkPixelRef* pixelRef() const { return fPixelRef; }
301 /** Return the offset into the pixelref, if any. Will return 0 if there is
302 no pixelref installed.
303 */
pixelRefOffset()304 size_t pixelRefOffset() const { return fPixelRefOffset; }
305 /** Assign a pixelref and optional offset. Pixelrefs are reference counted,
306 so the existing one (if any) will be unref'd and the new one will be
307 ref'd.
308 */
309 SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
310
311 /** Call this to ensure that the bitmap points to the current pixel address
312 in the pixelref. Balance it with a call to unlockPixels(). These calls
313 are harmless if there is no pixelref.
314 */
315 void lockPixels() const;
316 /** When you are finished access the pixel memory, call this to balance a
317 previous call to lockPixels(). This allows pixelrefs that implement
318 cached/deferred image decoding to know when there are active clients of
319 a given image.
320 */
321 void unlockPixels() const;
322
323 /**
324 * Some bitmaps can return a copy of their pixels for lockPixels(), but
325 * that copy, if modified, will not be pushed back. These bitmaps should
326 * not be used as targets for a raster device/canvas (since all pixels
327 * modifications will be lost when unlockPixels() is called.)
328 */
329 bool lockPixelsAreWritable() const;
330
331 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
332 it has non-null pixels, and if required by its config, it has a
333 non-null colortable. Returns true if all of the above are met.
334 */
readyToDraw()335 bool readyToDraw() const {
336 return this->getPixels() != NULL &&
337 ((this->config() != kIndex8_Config &&
338 this->config() != kRLE_Index8_Config) ||
339 fColorTable != NULL);
340 }
341
342 /** Returns the pixelRef's texture, or NULL
343 */
344 SkGpuTexture* getTexture() const;
345
346 /** Return the bitmap's colortable (if any). Does not affect the colortable's
347 reference count.
348 */
getColorTable()349 SkColorTable* getColorTable() const { return fColorTable; }
350
351 /** Returns a non-zero, unique value corresponding to the pixels in our
352 pixelref (or raw pixels set via setPixels). Each time the pixels are
353 changed (and notifyPixelsChanged is called), a different generation ID
354 will be returned.
355 */
356 uint32_t getGenerationID() const;
357
358 /** Call this if you have changed the contents of the pixels. This will in-
359 turn cause a different generation ID value to be returned from
360 getGenerationID().
361 */
362 void notifyPixelsChanged() const;
363
364 /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
365 for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
366 If the config is kA8_Config, then the r,g,b parameters are ignored.
367 */
368 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
369 /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
370 for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
371 to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
372 pixels are all set to 0xFF.
373 */
eraseRGB(U8CPU r,U8CPU g,U8CPU b)374 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
375 this->eraseARGB(0xFF, r, g, b);
376 }
377 /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
378 for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
379 to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
380 */
eraseColor(SkColor c)381 void eraseColor(SkColor c) const {
382 this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
383 SkColorGetB(c));
384 }
385
386 /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
387 no pixels allocated (i.e. getPixels() returns null) the method will
388 still update the inval region (if present).
389
390 @param subset The subset of the bitmap to scroll/move. To scroll the
391 entire contents, specify [0, 0, width, height] or just
392 pass null.
393 @param dx The amount to scroll in X
394 @param dy The amount to scroll in Y
395 @param inval Optional (may be null). Returns the area of the bitmap that
396 was scrolled away. E.g. if dx = dy = 0, then inval would
397 be set to empty. If dx >= width or dy >= height, then
398 inval would be set to the entire bounds of the bitmap.
399 @return true if the scroll was doable. Will return false if the bitmap
400 uses an unsupported config for scrolling (only kA8,
401 kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
402 If no pixels are present (i.e. getPixels() returns false)
403 inval will still be updated, and true will be returned.
404 */
405 bool scrollRect(const SkIRect* subset, int dx, int dy,
406 SkRegion* inval = NULL) const;
407
408 /**
409 * Return the SkColor of the specified pixel. In most cases this will
410 * require un-premultiplying the color. Alpha only configs (A1 and A8)
411 * return black with the appropriate alpha set. The value is undefined
412 * for kNone_Config or if x or y are out of bounds, or if the bitmap
413 * does not have any pixels (or has not be locked with lockPixels()).
414 */
415 SkColor getColor(int x, int y) const;
416
417 /** Returns the address of the specified pixel. This performs a runtime
418 check to know the size of the pixels, and will return the same answer
419 as the corresponding size-specific method (e.g. getAddr16). Since the
420 check happens at runtime, it is much slower than using a size-specific
421 version. Unlike the size-specific methods, this routine also checks if
422 getPixels() returns null, and returns that. The size-specific routines
423 perform a debugging assert that getPixels() is not null, but they do
424 not do any runtime checks.
425 */
426 void* getAddr(int x, int y) const;
427
428 /** Returns the address of the pixel specified by x,y for 32bit pixels.
429 * In debug build, this asserts that the pixels are allocated and locked,
430 * and that the config is 32-bit, however none of these checks are performed
431 * in the release build.
432 */
433 inline uint32_t* getAddr32(int x, int y) const;
434
435 /** Returns the address of the pixel specified by x,y for 16bit pixels.
436 * In debug build, this asserts that the pixels are allocated and locked,
437 * and that the config is 16-bit, however none of these checks are performed
438 * in the release build.
439 */
440 inline uint16_t* getAddr16(int x, int y) const;
441
442 /** Returns the address of the pixel specified by x,y for 8bit pixels.
443 * In debug build, this asserts that the pixels are allocated and locked,
444 * and that the config is 8-bit, however none of these checks are performed
445 * in the release build.
446 */
447 inline uint8_t* getAddr8(int x, int y) const;
448
449 /** Returns the address of the byte containing the pixel specified by x,y
450 * for 1bit pixels.
451 * In debug build, this asserts that the pixels are allocated and locked,
452 * and that the config is 1-bit, however none of these checks are performed
453 * in the release build.
454 */
455 inline uint8_t* getAddr1(int x, int y) const;
456
457 /** Returns the color corresponding to the pixel specified by x,y for
458 * colortable based bitmaps.
459 * In debug build, this asserts that the pixels are allocated and locked,
460 * that the config is kIndex8, and that the colortable is allocated,
461 * however none of these checks are performed in the release build.
462 */
463 inline SkPMColor getIndex8Color(int x, int y) const;
464
465 /** Set dst to be a setset of this bitmap. If possible, it will share the
466 pixel memory, and just point into a subset of it. However, if the config
467 does not support this, a local copy will be made and associated with
468 the dst bitmap. If the subset rectangle, intersected with the bitmap's
469 dimensions is empty, or if there is an unsupported config, false will be
470 returned and dst will be untouched.
471 @param dst The bitmap that will be set to a subset of this bitmap
472 @param subset The rectangle of pixels in this bitmap that dst will
473 reference.
474 @return true if the subset copy was successfully made.
475 */
476 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
477
478 /** Makes a deep copy of this bitmap, respecting the requested config,
479 * and allocating the dst pixels on the cpu.
480 * Returns false if either there is an error (i.e. the src does not have
481 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel
482 * alpha, and the requested config does not support alpha).
483 * @param dst The bitmap to be sized and allocated
484 * @param c The desired config for dst
485 * @param allocator Allocator used to allocate the pixelref for the dst
486 * bitmap. If this is null, the standard HeapAllocator
487 * will be used.
488 * @return true if the copy could be made.
489 */
490 bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const;
491
492 /** Makes a deep copy of this bitmap, respecting the requested config, and
493 * with custom allocation logic that will keep the copied pixels
494 * in the same domain as the source: If the src pixels are allocated for
495 * the cpu, then so will the dst. If the src pixels are allocated on the
496 * gpu (typically as a texture), the it will do the same for the dst.
497 * If the request cannot be fulfilled, returns false and dst is unmodified.
498 */
499 bool deepCopyTo(SkBitmap* dst, Config c) const;
500
501 /** Returns true if this bitmap can be deep copied into the requested config
502 by calling copyTo().
503 */
504 bool canCopyTo(Config newConfig) const;
505
506 bool hasMipMap() const;
507 void buildMipMap(bool forceRebuild = false);
508 void freeMipMap();
509
510 /** Given scale factors sx, sy, determine the miplevel available in the
511 bitmap, and return it (this is the amount to shift matrix iterators
512 by). If dst is not null, it is set to the correct level.
513 */
514 int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
515
extractAlpha(SkBitmap * dst)516 bool extractAlpha(SkBitmap* dst) const {
517 return this->extractAlpha(dst, NULL, NULL, NULL);
518 }
519
extractAlpha(SkBitmap * dst,const SkPaint * paint,SkIPoint * offset)520 bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
521 SkIPoint* offset) const {
522 return this->extractAlpha(dst, paint, NULL, offset);
523 }
524
525 /** Set dst to contain alpha layer of this bitmap. If destination bitmap
526 fails to be initialized, e.g. because allocator can't allocate pixels
527 for it, dst will not be modified and false will be returned.
528
529 @param dst The bitmap to be filled with alpha layer
530 @param paint The paint to draw with
531 @param allocator Allocator used to allocate the pixelref for the dst
532 bitmap. If this is null, the standard HeapAllocator
533 will be used.
534 @param offset If not null, it is set to top-left coordinate to position
535 the returned bitmap so that it visually lines up with the
536 original
537 */
538 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
539 SkIPoint* offset) const;
540
541 void flatten(SkFlattenableWriteBuffer&) const;
542 void unflatten(SkFlattenableReadBuffer&);
543
SkDEBUGCODE(void validate ()const;)544 SkDEBUGCODE(void validate() const;)
545
546 class Allocator : public SkRefCnt {
547 public:
548 /** Allocate the pixel memory for the bitmap, given its dimensions and
549 config. Return true on success, where success means either setPixels
550 or setPixelRef was called. The pixels need not be locked when this
551 returns. If the config requires a colortable, it also must be
552 installed via setColorTable. If false is returned, the bitmap and
553 colortable should be left unchanged.
554 */
555 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
556 };
557
558 /** Subclass of Allocator that returns a pixelref that allocates its pixel
559 memory from the heap. This is the default Allocator invoked by
560 allocPixels().
561 */
562 class HeapAllocator : public Allocator {
563 public:
564 virtual bool allocPixelRef(SkBitmap*, SkColorTable*);
565 };
566
567 class RLEPixels {
568 public:
569 RLEPixels(int width, int height);
570 virtual ~RLEPixels();
571
packedAtY(int y)572 uint8_t* packedAtY(int y) const {
573 SkASSERT((unsigned)y < (unsigned)fHeight);
574 return fYPtrs[y];
575 }
576
577 // called by subclasses during creation
setPackedAtY(int y,uint8_t * addr)578 void setPackedAtY(int y, uint8_t* addr) {
579 SkASSERT((unsigned)y < (unsigned)fHeight);
580 fYPtrs[y] = addr;
581 }
582
583 private:
584 uint8_t** fYPtrs;
585 int fHeight;
586 };
587
588 private:
589 struct MipMap;
590 mutable MipMap* fMipMap;
591
592 mutable SkPixelRef* fPixelRef;
593 mutable size_t fPixelRefOffset;
594 mutable int fPixelLockCount;
595 // either user-specified (in which case it is not treated as mutable)
596 // or a cache of the returned value from fPixelRef->lockPixels()
597 mutable void* fPixels;
598 mutable SkColorTable* fColorTable; // only meaningful for kIndex8
599 // When there is no pixel ref (setPixels was called) we still need a
600 // gen id for SkDevice implementations that may cache a copy of the
601 // pixels (e.g. as a gpu texture)
602 mutable int fRawPixelGenerationID;
603
604 enum Flags {
605 kImageIsOpaque_Flag = 0x01,
606 kImageIsVolatile_Flag = 0x02,
607 kImageIsImmutable_Flag = 0x04
608 };
609
610 uint32_t fRowBytes;
611 uint32_t fWidth;
612 uint32_t fHeight;
613 uint8_t fConfig;
614 uint8_t fFlags;
615 uint8_t fBytesPerPixel; // based on config
616
617 /* Internal computations for safe size.
618 */
619 static Sk64 ComputeSafeSize64(Config config,
620 uint32_t width,
621 uint32_t height,
622 uint32_t rowBytes);
623 static size_t ComputeSafeSize(Config config,
624 uint32_t width,
625 uint32_t height,
626 uint32_t rowBytes);
627
628 /* Unreference any pixelrefs or colortables
629 */
630 void freePixels();
631 void updatePixelsFromRef() const;
632
633 static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
634 };
635
636 /** \class SkColorTable
637
638 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
639 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
640 */
641 class SkColorTable : public SkRefCnt {
642 public:
643 /** Makes a deep copy of colors.
644 */
645 SkColorTable(const SkColorTable& src);
646 /** Preallocates the colortable to have 'count' colors, which
647 * are initially set to 0.
648 */
649 explicit SkColorTable(int count);
650 explicit SkColorTable(SkFlattenableReadBuffer&);
651 SkColorTable(const SkPMColor colors[], int count);
652 virtual ~SkColorTable();
653
654 enum Flags {
655 kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF)
656 };
657 /** Returns the flag bits for the color table. These can be changed with setFlags().
658 */
getFlags()659 unsigned getFlags() const { return fFlags; }
660 /** Set the flags for the color table. See the Flags enum for possible values.
661 */
662 void setFlags(unsigned flags);
663
isOpaque()664 bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; }
665 void setIsOpaque(bool isOpaque);
666
667 /** Returns the number of colors in the table.
668 */
count()669 int count() const { return fCount; }
670
671 /** Returns the specified color from the table. In the debug build, this asserts that
672 the index is in range (0 <= index < count).
673 */
674 SkPMColor operator[](int index) const {
675 SkASSERT(fColors != NULL && (unsigned)index < fCount);
676 return fColors[index];
677 }
678
679 /** Specify the number of colors in the color table. This does not initialize the colors
680 to any value, just allocates memory for them. To initialize the values, either call
681 setColors(array, count), or follow setCount(count) with a call to
682 lockColors()/{set the values}/unlockColors(true).
683 */
684 // void setColors(int count) { this->setColors(NULL, count); }
685 // void setColors(const SkPMColor[], int count);
686
687 /** Return the array of colors for reading and/or writing. This must be
688 balanced by a call to unlockColors(changed?), telling the colortable if
689 the colors were changed during the lock.
690 */
lockColors()691 SkPMColor* lockColors() {
692 SkDEBUGCODE(fColorLockCount += 1;)
693 return fColors;
694 }
695 /** Balancing call to lockColors(). If the colors have been changed, pass true.
696 */
697 void unlockColors(bool changed);
698
699 /** Similar to lockColors(), lock16BitCache() returns the array of
700 RGB16 colors that mirror the 32bit colors. However, this function
701 will return null if kColorsAreOpaque_Flag is not set.
702 Also, unlike lockColors(), the returned array here cannot be modified.
703 */
704 const uint16_t* lock16BitCache();
705 /** Balancing call to lock16BitCache().
706 */
unlock16BitCache()707 void unlock16BitCache() {
708 SkASSERT(f16BitCacheLockCount > 0);
709 SkDEBUGCODE(f16BitCacheLockCount -= 1);
710 }
711
712 void flatten(SkFlattenableWriteBuffer&) const;
713
714 private:
715 SkPMColor* fColors;
716 uint16_t* f16BitCache;
717 uint16_t fCount;
718 uint8_t fFlags;
719 SkDEBUGCODE(int fColorLockCount;)
720 SkDEBUGCODE(int f16BitCacheLockCount;)
721
722 void inval16BitCache();
723 };
724
725 class SkAutoLockPixels : public SkNoncopyable {
726 public:
fBitmap(bm)727 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
728 fDidLock = doLock;
729 if (doLock) {
730 bm.lockPixels();
731 }
732 }
~SkAutoLockPixels()733 ~SkAutoLockPixels() {
734 if (fDidLock) {
735 fBitmap.unlockPixels();
736 }
737 }
738
739 private:
740 const SkBitmap& fBitmap;
741 bool fDidLock;
742 };
743
744 /** Helper class that performs the lock/unlockColors calls on a colortable.
745 The destructor will call unlockColors(false) if it has a bitmap's colortable
746 */
747 class SkAutoLockColors : public SkNoncopyable {
748 public:
749 /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
750 colortable
751 */
SkAutoLockColors()752 SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
753 /** Initialize with bitmap, locking its colortable if present
754 */
SkAutoLockColors(const SkBitmap & bm)755 explicit SkAutoLockColors(const SkBitmap& bm) {
756 fCTable = bm.getColorTable();
757 fColors = fCTable ? fCTable->lockColors() : NULL;
758 }
759 /** Initialize with a colortable (may be null)
760 */
SkAutoLockColors(SkColorTable * ctable)761 explicit SkAutoLockColors(SkColorTable* ctable) {
762 fCTable = ctable;
763 fColors = ctable ? ctable->lockColors() : NULL;
764 }
~SkAutoLockColors()765 ~SkAutoLockColors() {
766 if (fCTable) {
767 fCTable->unlockColors(false);
768 }
769 }
770
771 /** Return the currently locked colors, or NULL if no bitmap's colortable
772 is currently locked.
773 */
colors()774 const SkPMColor* colors() const { return fColors; }
775
776 /** Locks the table and returns is colors (assuming ctable is not null) and
777 unlocks the previous table if one was present
778 */
lockColors(SkColorTable * ctable)779 const SkPMColor* lockColors(SkColorTable* ctable) {
780 if (fCTable) {
781 fCTable->unlockColors(false);
782 }
783 fCTable = ctable;
784 fColors = ctable ? ctable->lockColors() : NULL;
785 return fColors;
786 }
787
lockColors(const SkBitmap & bm)788 const SkPMColor* lockColors(const SkBitmap& bm) {
789 return this->lockColors(bm.getColorTable());
790 }
791
792 private:
793 SkColorTable* fCTable;
794 const SkPMColor* fColors;
795 };
796
797 ///////////////////////////////////////////////////////////////////////////////
798
getAddr32(int x,int y)799 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
800 SkASSERT(fPixels);
801 SkASSERT(fConfig == kARGB_8888_Config);
802 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
803 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
804 }
805
getAddr16(int x,int y)806 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
807 SkASSERT(fPixels);
808 SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config);
809 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
810 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
811 }
812
getAddr8(int x,int y)813 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
814 SkASSERT(fPixels);
815 SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
816 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
817 return (uint8_t*)fPixels + y * fRowBytes + x;
818 }
819
getIndex8Color(int x,int y)820 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
821 SkASSERT(fPixels);
822 SkASSERT(fConfig == kIndex8_Config);
823 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
824 SkASSERT(fColorTable);
825 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
826 }
827
828 // returns the address of the byte that contains the x coordinate
getAddr1(int x,int y)829 inline uint8_t* SkBitmap::getAddr1(int x, int y) const {
830 SkASSERT(fPixels);
831 SkASSERT(fConfig == kA1_Config);
832 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
833 return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
834 }
835
836 #endif
837