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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "GIFImageDecoder.h"
28 #include "GIFImageReader.h"
29 
30 namespace WebCore {
31 
GIFImageDecoder(ImageSource::AlphaOption alphaOption,ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption)32 GIFImageDecoder::GIFImageDecoder(ImageSource::AlphaOption alphaOption,
33                                  ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption)
34     : ImageDecoder(alphaOption, gammaAndColorProfileOption)
35     , m_alreadyScannedThisDataForFrameCount(true)
36     , m_repetitionCount(cAnimationLoopOnce)
37     , m_readOffset(0)
38 {
39 }
40 
~GIFImageDecoder()41 GIFImageDecoder::~GIFImageDecoder()
42 {
43 }
44 
setData(SharedBuffer * data,bool allDataReceived)45 void GIFImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
46 {
47     if (failed())
48         return;
49 
50     ImageDecoder::setData(data, allDataReceived);
51 
52     // We need to rescan the frame count, as the new data may have changed it.
53     m_alreadyScannedThisDataForFrameCount = false;
54 }
55 
isSizeAvailable()56 bool GIFImageDecoder::isSizeAvailable()
57 {
58     if (!ImageDecoder::isSizeAvailable())
59          decode(0, GIFSizeQuery);
60 
61     return ImageDecoder::isSizeAvailable();
62 }
63 
setSize(unsigned width,unsigned height)64 bool GIFImageDecoder::setSize(unsigned width, unsigned height)
65 {
66     if (ImageDecoder::isSizeAvailable() && size() == IntSize(width, height))
67         return true;
68 
69     if (!ImageDecoder::setSize(width, height))
70         return false;
71 
72     prepareScaleDataIfNecessary();
73     return true;
74 }
75 
frameCount()76 size_t GIFImageDecoder::frameCount()
77 {
78     if (!m_alreadyScannedThisDataForFrameCount) {
79         // FIXME: Scanning all the data has O(n^2) behavior if the data were to
80         // come in really slowly.  Might be interesting to try to clone our
81         // existing read session to preserve state, but for now we just crawl
82         // all the data.  Note that this is no worse than what ImageIO does on
83         // Mac right now (it also crawls all the data again).
84         GIFImageReader reader(0);
85         reader.read((const unsigned char*)m_data->data(), m_data->size(), GIFFrameCountQuery, static_cast<unsigned>(-1));
86         m_alreadyScannedThisDataForFrameCount = true;
87         m_frameBufferCache.resize(reader.images_count);
88         for (int i = 0; i < reader.images_count; ++i)
89             m_frameBufferCache[i].setPremultiplyAlpha(m_premultiplyAlpha);
90     }
91 
92     return m_frameBufferCache.size();
93 }
94 
repetitionCount() const95 int GIFImageDecoder::repetitionCount() const
96 {
97     // This value can arrive at any point in the image data stream.  Most GIFs
98     // in the wild declare it near the beginning of the file, so it usually is
99     // set by the time we've decoded the size, but (depending on the GIF and the
100     // packets sent back by the webserver) not always.  If the reader hasn't
101     // seen a loop count yet, it will return cLoopCountNotSeen, in which case we
102     // should default to looping once (the initial value for
103     // |m_repetitionCount|).
104     //
105     // There are two additional wrinkles here.  First, ImageSource::clear() may
106     // destroy the reader, making the result from the reader _less_
107     // authoritative on future calls if the recreated reader hasn't seen the
108     // loop count.  We don't need to special-case this because in this case the
109     // new reader will once again return cLoopCountNotSeen, and we won't
110     // overwrite the cached correct value.
111     //
112     // Second, a GIF might never set a loop count at all, in which case we
113     // should continue to treat it as a "loop once" animation.  We don't need
114     // special code here either, because in this case we'll never change
115     // |m_repetitionCount| from its default value.
116     if (m_reader && (m_reader->loop_count != cLoopCountNotSeen))
117         m_repetitionCount = m_reader->loop_count;
118     return m_repetitionCount;
119 }
120 
frameBufferAtIndex(size_t index)121 ImageFrame* GIFImageDecoder::frameBufferAtIndex(size_t index)
122 {
123     if (index >= frameCount())
124         return 0;
125 
126     ImageFrame& frame = m_frameBufferCache[index];
127     if (frame.status() != ImageFrame::FrameComplete)
128         decode(index + 1, GIFFullQuery);
129     return &frame;
130 }
131 
setFailed()132 bool GIFImageDecoder::setFailed()
133 {
134     m_reader.clear();
135     return ImageDecoder::setFailed();
136 }
137 
clearFrameBufferCache(size_t clearBeforeFrame)138 void GIFImageDecoder::clearFrameBufferCache(size_t clearBeforeFrame)
139 {
140     // In some cases, like if the decoder was destroyed while animating, we
141     // can be asked to clear more frames than we currently have.
142     if (m_frameBufferCache.isEmpty())
143         return; // Nothing to do.
144 
145     // The "-1" here is tricky.  It does not mean that |clearBeforeFrame| is the
146     // last frame we wish to preserve, but rather that we never want to clear
147     // the very last frame in the cache: it's empty (so clearing it is
148     // pointless), it's partial (so we don't want to clear it anyway), or the
149     // cache could be enlarged with a future setData() call and it could be
150     // needed to construct the next frame (see comments below).  Callers can
151     // always use ImageSource::clear(true, ...) to completely free the memory in
152     // this case.
153     clearBeforeFrame = std::min(clearBeforeFrame, m_frameBufferCache.size() - 1);
154     const Vector<ImageFrame>::iterator end(m_frameBufferCache.begin() + clearBeforeFrame);
155 
156     // We need to preserve frames such that:
157     //   * We don't clear |end|
158     //   * We don't clear the frame we're currently decoding
159     //   * We don't clear any frame from which a future initFrameBuffer() call
160     //     will copy bitmap data
161     // All other frames can be cleared.  Because of the constraints on when
162     // ImageSource::clear() can be called (see ImageSource.h), we're guaranteed
163     // not to have non-empty frames after the frame we're currently decoding.
164     // So, scan backwards from |end| as follows:
165     //   * If the frame is empty, we're still past any frames we care about.
166     //   * If the frame is complete, but is DisposeOverwritePrevious, we'll
167     //     skip over it in future initFrameBuffer() calls.  We can clear it
168     //     unless it's |end|, and keep scanning.  For any other disposal method,
169     //     stop scanning, as we've found the frame initFrameBuffer() will need
170     //     next.
171     //   * If the frame is partial, we're decoding it, so don't clear it; if it
172     //     has a disposal method other than DisposeOverwritePrevious, stop
173     //     scanning, as we'll only need this frame when decoding the next one.
174     Vector<ImageFrame>::iterator i(end);
175     for (; (i != m_frameBufferCache.begin()) && ((i->status() == ImageFrame::FrameEmpty) || (i->disposalMethod() == ImageFrame::DisposeOverwritePrevious)); --i) {
176         if ((i->status() == ImageFrame::FrameComplete) && (i != end))
177             i->clearPixelData();
178     }
179 
180     // Now |i| holds the last frame we need to preserve; clear prior frames.
181     for (Vector<ImageFrame>::iterator j(m_frameBufferCache.begin()); j != i; ++j) {
182         ASSERT(j->status() != ImageFrame::FramePartial);
183         if (j->status() != ImageFrame::FrameEmpty)
184             j->clearPixelData();
185     }
186 }
187 
decodingHalted(unsigned bytesLeft)188 void GIFImageDecoder::decodingHalted(unsigned bytesLeft)
189 {
190     m_readOffset = m_data->size() - bytesLeft;
191 }
192 
haveDecodedRow(unsigned frameIndex,unsigned char * rowBuffer,unsigned char * rowEnd,unsigned rowNumber,unsigned repeatCount,bool writeTransparentPixels)193 bool GIFImageDecoder::haveDecodedRow(unsigned frameIndex, unsigned char* rowBuffer, unsigned char* rowEnd, unsigned rowNumber, unsigned repeatCount, bool writeTransparentPixels)
194 {
195     const GIFFrameReader* frameReader = m_reader->frame_reader;
196     // The pixel data and coordinates supplied to us are relative to the frame's
197     // origin within the entire image size, i.e.
198     // (frameReader->x_offset, frameReader->y_offset).  There is no guarantee
199     // that (rowEnd - rowBuffer) == (size().width() - frameReader->x_offset), so
200     // we must ensure we don't run off the end of either the source data or the
201     // row's X-coordinates.
202     int xBegin = upperBoundScaledX(frameReader->x_offset);
203     int yBegin = upperBoundScaledY(frameReader->y_offset + rowNumber);
204     int xEnd = lowerBoundScaledX(std::min(static_cast<int>(frameReader->x_offset + (rowEnd - rowBuffer)), size().width()) - 1, xBegin + 1) + 1;
205     int yEnd = lowerBoundScaledY(std::min(static_cast<int>(frameReader->y_offset + rowNumber + repeatCount), size().height()) - 1, yBegin + 1) + 1;
206     if (!rowBuffer || (xBegin < 0) || (yBegin < 0) || (xEnd <= xBegin) || (yEnd <= yBegin))
207         return true;
208 
209     // Get the colormap.
210     const unsigned char* colorMap;
211     unsigned colorMapSize;
212     if (frameReader->is_local_colormap_defined) {
213         colorMap = frameReader->local_colormap;
214         colorMapSize = (unsigned)frameReader->local_colormap_size;
215     } else {
216         colorMap = m_reader->global_colormap;
217         colorMapSize = m_reader->global_colormap_size;
218     }
219     if (!colorMap)
220         return true;
221 
222     // Initialize the frame if necessary.
223     ImageFrame& buffer = m_frameBufferCache[frameIndex];
224     if ((buffer.status() == ImageFrame::FrameEmpty) && !initFrameBuffer(frameIndex))
225         return false;
226 
227     // Write one row's worth of data into the frame.
228     for (int x = xBegin; x < xEnd; ++x) {
229         const unsigned char sourceValue = *(rowBuffer + (m_scaled ? m_scaledColumns[x] : x) - frameReader->x_offset);
230         if ((!frameReader->is_transparent || (sourceValue != frameReader->tpixel)) && (sourceValue < colorMapSize)) {
231             const size_t colorIndex = static_cast<size_t>(sourceValue) * 3;
232             buffer.setRGBA(x, yBegin, colorMap[colorIndex], colorMap[colorIndex + 1], colorMap[colorIndex + 2], 255);
233         } else {
234             m_currentBufferSawAlpha = true;
235             // We may or may not need to write transparent pixels to the buffer.
236             // If we're compositing against a previous image, it's wrong, and if
237             // we're writing atop a cleared, fully transparent buffer, it's
238             // unnecessary; but if we're decoding an interlaced gif and
239             // displaying it "Haeberli"-style, we must write these for passes
240             // beyond the first, or the initial passes will "show through" the
241             // later ones.
242             if (writeTransparentPixels)
243                 buffer.setRGBA(x, yBegin, 0, 0, 0, 0);
244         }
245     }
246 
247     // Tell the frame to copy the row data if need be.
248     if (repeatCount > 1)
249         buffer.copyRowNTimes(xBegin, xEnd, yBegin, yEnd);
250 
251     return true;
252 }
253 
frameComplete(unsigned frameIndex,unsigned frameDuration,ImageFrame::FrameDisposalMethod disposalMethod)254 bool GIFImageDecoder::frameComplete(unsigned frameIndex, unsigned frameDuration, ImageFrame::FrameDisposalMethod disposalMethod)
255 {
256     // Initialize the frame if necessary.  Some GIFs insert do-nothing frames,
257     // in which case we never reach haveDecodedRow() before getting here.
258     ImageFrame& buffer = m_frameBufferCache[frameIndex];
259     if ((buffer.status() == ImageFrame::FrameEmpty) && !initFrameBuffer(frameIndex))
260         return false; // initFrameBuffer() has already called setFailed().
261 
262     buffer.setStatus(ImageFrame::FrameComplete);
263     buffer.setDuration(frameDuration);
264     buffer.setDisposalMethod(disposalMethod);
265 
266     if (!m_currentBufferSawAlpha) {
267         // The whole frame was non-transparent, so it's possible that the entire
268         // resulting buffer was non-transparent, and we can setHasAlpha(false).
269         if (buffer.originalFrameRect().contains(IntRect(IntPoint(), scaledSize())))
270             buffer.setHasAlpha(false);
271         else if (frameIndex) {
272             // Tricky case.  This frame does not have alpha only if everywhere
273             // outside its rect doesn't have alpha.  To know whether this is
274             // true, we check the start state of the frame -- if it doesn't have
275             // alpha, we're safe.
276             //
277             // First skip over prior DisposeOverwritePrevious frames (since they
278             // don't affect the start state of this frame) the same way we do in
279             // initFrameBuffer().
280             const ImageFrame* prevBuffer = &m_frameBufferCache[--frameIndex];
281             while (frameIndex && (prevBuffer->disposalMethod() == ImageFrame::DisposeOverwritePrevious))
282                 prevBuffer = &m_frameBufferCache[--frameIndex];
283 
284             // Now, if we're at a DisposeNotSpecified or DisposeKeep frame, then
285             // we can say we have no alpha if that frame had no alpha.  But
286             // since in initFrameBuffer() we already copied that frame's alpha
287             // state into the current frame's, we need do nothing at all here.
288             //
289             // The only remaining case is a DisposeOverwriteBgcolor frame.  If
290             // it had no alpha, and its rect is contained in the current frame's
291             // rect, we know the current frame has no alpha.
292             if ((prevBuffer->disposalMethod() == ImageFrame::DisposeOverwriteBgcolor) && !prevBuffer->hasAlpha() && buffer.originalFrameRect().contains(prevBuffer->originalFrameRect()))
293                 buffer.setHasAlpha(false);
294         }
295     }
296 
297     return true;
298 }
299 
gifComplete()300 void GIFImageDecoder::gifComplete()
301 {
302     // Cache the repetition count, which is now as authoritative as it's ever
303     // going to be.
304     repetitionCount();
305 
306     m_reader.clear();
307 }
308 
decode(unsigned haltAtFrame,GIFQuery query)309 void GIFImageDecoder::decode(unsigned haltAtFrame, GIFQuery query)
310 {
311     if (failed())
312         return;
313 
314     if (!m_reader)
315         m_reader.set(new GIFImageReader(this));
316 
317     // If we couldn't decode the image but we've received all the data, decoding
318     // has failed.
319     if (!m_reader->read((const unsigned char*)m_data->data() + m_readOffset, m_data->size() - m_readOffset, query, haltAtFrame) && isAllDataReceived())
320         setFailed();
321 }
322 
initFrameBuffer(unsigned frameIndex)323 bool GIFImageDecoder::initFrameBuffer(unsigned frameIndex)
324 {
325     // Initialize the frame rect in our buffer.
326     const GIFFrameReader* frameReader = m_reader->frame_reader;
327     IntRect frameRect(frameReader->x_offset, frameReader->y_offset, frameReader->width, frameReader->height);
328 
329     // Make sure the frameRect doesn't extend outside the buffer.
330     if (frameRect.maxX() > size().width())
331         frameRect.setWidth(size().width() - frameReader->x_offset);
332     if (frameRect.maxY() > size().height())
333         frameRect.setHeight(size().height() - frameReader->y_offset);
334 
335     ImageFrame* const buffer = &m_frameBufferCache[frameIndex];
336     int left = upperBoundScaledX(frameRect.x());
337     int right = lowerBoundScaledX(frameRect.maxX(), left);
338     int top = upperBoundScaledY(frameRect.y());
339     int bottom = lowerBoundScaledY(frameRect.maxY(), top);
340     buffer->setOriginalFrameRect(IntRect(left, top, right - left, bottom - top));
341 
342     if (!frameIndex) {
343         // This is the first frame, so we're not relying on any previous data.
344         if (!buffer->setSize(scaledSize().width(), scaledSize().height()))
345             return setFailed();
346     } else {
347         // The starting state for this frame depends on the previous frame's
348         // disposal method.
349         //
350         // Frames that use the DisposeOverwritePrevious method are effectively
351         // no-ops in terms of changing the starting state of a frame compared to
352         // the starting state of the previous frame, so skip over them.  (If the
353         // first frame specifies this method, it will get treated like
354         // DisposeOverwriteBgcolor below and reset to a completely empty image.)
355         const ImageFrame* prevBuffer = &m_frameBufferCache[--frameIndex];
356         ImageFrame::FrameDisposalMethod prevMethod = prevBuffer->disposalMethod();
357         while (frameIndex && (prevMethod == ImageFrame::DisposeOverwritePrevious)) {
358             prevBuffer = &m_frameBufferCache[--frameIndex];
359             prevMethod = prevBuffer->disposalMethod();
360         }
361         ASSERT(prevBuffer->status() == ImageFrame::FrameComplete);
362 
363         if ((prevMethod == ImageFrame::DisposeNotSpecified) || (prevMethod == ImageFrame::DisposeKeep)) {
364             // Preserve the last frame as the starting state for this frame.
365             if (!buffer->copyBitmapData(*prevBuffer))
366                 return setFailed();
367         } else {
368             // We want to clear the previous frame to transparent, without
369             // affecting pixels in the image outside of the frame.
370             const IntRect& prevRect = prevBuffer->originalFrameRect();
371             const IntSize& bufferSize = scaledSize();
372             if (!frameIndex || prevRect.contains(IntRect(IntPoint(), scaledSize()))) {
373                 // Clearing the first frame, or a frame the size of the whole
374                 // image, results in a completely empty image.
375                 if (!buffer->setSize(bufferSize.width(), bufferSize.height()))
376                     return setFailed();
377             } else {
378               // Copy the whole previous buffer, then clear just its frame.
379               if (!buffer->copyBitmapData(*prevBuffer))
380                   return setFailed();
381               for (int y = prevRect.y(); y < prevRect.maxY(); ++y) {
382                   for (int x = prevRect.x(); x < prevRect.maxX(); ++x)
383                       buffer->setRGBA(x, y, 0, 0, 0, 0);
384               }
385               if ((prevRect.width() > 0) && (prevRect.height() > 0))
386                   buffer->setHasAlpha(true);
387             }
388         }
389     }
390 
391     // Update our status to be partially complete.
392     buffer->setStatus(ImageFrame::FramePartial);
393 
394     // Reset the alpha pixel tracker for this frame.
395     m_currentBufferSawAlpha = false;
396     return true;
397 }
398 
399 } // namespace WebCore
400