1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "GIFImageDecoder.h"
28 #include "GIFImageReader.h"
29
30 namespace WebCore {
31
GIFImageDecoder(ImageSource::AlphaOption alphaOption,ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption)32 GIFImageDecoder::GIFImageDecoder(ImageSource::AlphaOption alphaOption,
33 ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption)
34 : ImageDecoder(alphaOption, gammaAndColorProfileOption)
35 , m_alreadyScannedThisDataForFrameCount(true)
36 , m_repetitionCount(cAnimationLoopOnce)
37 , m_readOffset(0)
38 {
39 }
40
~GIFImageDecoder()41 GIFImageDecoder::~GIFImageDecoder()
42 {
43 }
44
setData(SharedBuffer * data,bool allDataReceived)45 void GIFImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
46 {
47 if (failed())
48 return;
49
50 ImageDecoder::setData(data, allDataReceived);
51
52 // We need to rescan the frame count, as the new data may have changed it.
53 m_alreadyScannedThisDataForFrameCount = false;
54 }
55
isSizeAvailable()56 bool GIFImageDecoder::isSizeAvailable()
57 {
58 if (!ImageDecoder::isSizeAvailable())
59 decode(0, GIFSizeQuery);
60
61 return ImageDecoder::isSizeAvailable();
62 }
63
setSize(unsigned width,unsigned height)64 bool GIFImageDecoder::setSize(unsigned width, unsigned height)
65 {
66 if (ImageDecoder::isSizeAvailable() && size() == IntSize(width, height))
67 return true;
68
69 if (!ImageDecoder::setSize(width, height))
70 return false;
71
72 prepareScaleDataIfNecessary();
73 return true;
74 }
75
frameCount()76 size_t GIFImageDecoder::frameCount()
77 {
78 if (!m_alreadyScannedThisDataForFrameCount) {
79 // FIXME: Scanning all the data has O(n^2) behavior if the data were to
80 // come in really slowly. Might be interesting to try to clone our
81 // existing read session to preserve state, but for now we just crawl
82 // all the data. Note that this is no worse than what ImageIO does on
83 // Mac right now (it also crawls all the data again).
84 GIFImageReader reader(0);
85 reader.read((const unsigned char*)m_data->data(), m_data->size(), GIFFrameCountQuery, static_cast<unsigned>(-1));
86 m_alreadyScannedThisDataForFrameCount = true;
87 m_frameBufferCache.resize(reader.images_count);
88 for (int i = 0; i < reader.images_count; ++i)
89 m_frameBufferCache[i].setPremultiplyAlpha(m_premultiplyAlpha);
90 }
91
92 return m_frameBufferCache.size();
93 }
94
repetitionCount() const95 int GIFImageDecoder::repetitionCount() const
96 {
97 // This value can arrive at any point in the image data stream. Most GIFs
98 // in the wild declare it near the beginning of the file, so it usually is
99 // set by the time we've decoded the size, but (depending on the GIF and the
100 // packets sent back by the webserver) not always. If the reader hasn't
101 // seen a loop count yet, it will return cLoopCountNotSeen, in which case we
102 // should default to looping once (the initial value for
103 // |m_repetitionCount|).
104 //
105 // There are two additional wrinkles here. First, ImageSource::clear() may
106 // destroy the reader, making the result from the reader _less_
107 // authoritative on future calls if the recreated reader hasn't seen the
108 // loop count. We don't need to special-case this because in this case the
109 // new reader will once again return cLoopCountNotSeen, and we won't
110 // overwrite the cached correct value.
111 //
112 // Second, a GIF might never set a loop count at all, in which case we
113 // should continue to treat it as a "loop once" animation. We don't need
114 // special code here either, because in this case we'll never change
115 // |m_repetitionCount| from its default value.
116 if (m_reader && (m_reader->loop_count != cLoopCountNotSeen))
117 m_repetitionCount = m_reader->loop_count;
118 return m_repetitionCount;
119 }
120
frameBufferAtIndex(size_t index)121 ImageFrame* GIFImageDecoder::frameBufferAtIndex(size_t index)
122 {
123 if (index >= frameCount())
124 return 0;
125
126 ImageFrame& frame = m_frameBufferCache[index];
127 if (frame.status() != ImageFrame::FrameComplete)
128 decode(index + 1, GIFFullQuery);
129 return &frame;
130 }
131
setFailed()132 bool GIFImageDecoder::setFailed()
133 {
134 m_reader.clear();
135 return ImageDecoder::setFailed();
136 }
137
clearFrameBufferCache(size_t clearBeforeFrame)138 void GIFImageDecoder::clearFrameBufferCache(size_t clearBeforeFrame)
139 {
140 // In some cases, like if the decoder was destroyed while animating, we
141 // can be asked to clear more frames than we currently have.
142 if (m_frameBufferCache.isEmpty())
143 return; // Nothing to do.
144
145 // The "-1" here is tricky. It does not mean that |clearBeforeFrame| is the
146 // last frame we wish to preserve, but rather that we never want to clear
147 // the very last frame in the cache: it's empty (so clearing it is
148 // pointless), it's partial (so we don't want to clear it anyway), or the
149 // cache could be enlarged with a future setData() call and it could be
150 // needed to construct the next frame (see comments below). Callers can
151 // always use ImageSource::clear(true, ...) to completely free the memory in
152 // this case.
153 clearBeforeFrame = std::min(clearBeforeFrame, m_frameBufferCache.size() - 1);
154 const Vector<ImageFrame>::iterator end(m_frameBufferCache.begin() + clearBeforeFrame);
155
156 // We need to preserve frames such that:
157 // * We don't clear |end|
158 // * We don't clear the frame we're currently decoding
159 // * We don't clear any frame from which a future initFrameBuffer() call
160 // will copy bitmap data
161 // All other frames can be cleared. Because of the constraints on when
162 // ImageSource::clear() can be called (see ImageSource.h), we're guaranteed
163 // not to have non-empty frames after the frame we're currently decoding.
164 // So, scan backwards from |end| as follows:
165 // * If the frame is empty, we're still past any frames we care about.
166 // * If the frame is complete, but is DisposeOverwritePrevious, we'll
167 // skip over it in future initFrameBuffer() calls. We can clear it
168 // unless it's |end|, and keep scanning. For any other disposal method,
169 // stop scanning, as we've found the frame initFrameBuffer() will need
170 // next.
171 // * If the frame is partial, we're decoding it, so don't clear it; if it
172 // has a disposal method other than DisposeOverwritePrevious, stop
173 // scanning, as we'll only need this frame when decoding the next one.
174 Vector<ImageFrame>::iterator i(end);
175 for (; (i != m_frameBufferCache.begin()) && ((i->status() == ImageFrame::FrameEmpty) || (i->disposalMethod() == ImageFrame::DisposeOverwritePrevious)); --i) {
176 if ((i->status() == ImageFrame::FrameComplete) && (i != end))
177 i->clearPixelData();
178 }
179
180 // Now |i| holds the last frame we need to preserve; clear prior frames.
181 for (Vector<ImageFrame>::iterator j(m_frameBufferCache.begin()); j != i; ++j) {
182 ASSERT(j->status() != ImageFrame::FramePartial);
183 if (j->status() != ImageFrame::FrameEmpty)
184 j->clearPixelData();
185 }
186 }
187
decodingHalted(unsigned bytesLeft)188 void GIFImageDecoder::decodingHalted(unsigned bytesLeft)
189 {
190 m_readOffset = m_data->size() - bytesLeft;
191 }
192
haveDecodedRow(unsigned frameIndex,unsigned char * rowBuffer,unsigned char * rowEnd,unsigned rowNumber,unsigned repeatCount,bool writeTransparentPixels)193 bool GIFImageDecoder::haveDecodedRow(unsigned frameIndex, unsigned char* rowBuffer, unsigned char* rowEnd, unsigned rowNumber, unsigned repeatCount, bool writeTransparentPixels)
194 {
195 const GIFFrameReader* frameReader = m_reader->frame_reader;
196 // The pixel data and coordinates supplied to us are relative to the frame's
197 // origin within the entire image size, i.e.
198 // (frameReader->x_offset, frameReader->y_offset). There is no guarantee
199 // that (rowEnd - rowBuffer) == (size().width() - frameReader->x_offset), so
200 // we must ensure we don't run off the end of either the source data or the
201 // row's X-coordinates.
202 int xBegin = upperBoundScaledX(frameReader->x_offset);
203 int yBegin = upperBoundScaledY(frameReader->y_offset + rowNumber);
204 int xEnd = lowerBoundScaledX(std::min(static_cast<int>(frameReader->x_offset + (rowEnd - rowBuffer)), size().width()) - 1, xBegin + 1) + 1;
205 int yEnd = lowerBoundScaledY(std::min(static_cast<int>(frameReader->y_offset + rowNumber + repeatCount), size().height()) - 1, yBegin + 1) + 1;
206 if (!rowBuffer || (xBegin < 0) || (yBegin < 0) || (xEnd <= xBegin) || (yEnd <= yBegin))
207 return true;
208
209 // Get the colormap.
210 const unsigned char* colorMap;
211 unsigned colorMapSize;
212 if (frameReader->is_local_colormap_defined) {
213 colorMap = frameReader->local_colormap;
214 colorMapSize = (unsigned)frameReader->local_colormap_size;
215 } else {
216 colorMap = m_reader->global_colormap;
217 colorMapSize = m_reader->global_colormap_size;
218 }
219 if (!colorMap)
220 return true;
221
222 // Initialize the frame if necessary.
223 ImageFrame& buffer = m_frameBufferCache[frameIndex];
224 if ((buffer.status() == ImageFrame::FrameEmpty) && !initFrameBuffer(frameIndex))
225 return false;
226
227 // Write one row's worth of data into the frame.
228 for (int x = xBegin; x < xEnd; ++x) {
229 const unsigned char sourceValue = *(rowBuffer + (m_scaled ? m_scaledColumns[x] : x) - frameReader->x_offset);
230 if ((!frameReader->is_transparent || (sourceValue != frameReader->tpixel)) && (sourceValue < colorMapSize)) {
231 const size_t colorIndex = static_cast<size_t>(sourceValue) * 3;
232 buffer.setRGBA(x, yBegin, colorMap[colorIndex], colorMap[colorIndex + 1], colorMap[colorIndex + 2], 255);
233 } else {
234 m_currentBufferSawAlpha = true;
235 // We may or may not need to write transparent pixels to the buffer.
236 // If we're compositing against a previous image, it's wrong, and if
237 // we're writing atop a cleared, fully transparent buffer, it's
238 // unnecessary; but if we're decoding an interlaced gif and
239 // displaying it "Haeberli"-style, we must write these for passes
240 // beyond the first, or the initial passes will "show through" the
241 // later ones.
242 if (writeTransparentPixels)
243 buffer.setRGBA(x, yBegin, 0, 0, 0, 0);
244 }
245 }
246
247 // Tell the frame to copy the row data if need be.
248 if (repeatCount > 1)
249 buffer.copyRowNTimes(xBegin, xEnd, yBegin, yEnd);
250
251 return true;
252 }
253
frameComplete(unsigned frameIndex,unsigned frameDuration,ImageFrame::FrameDisposalMethod disposalMethod)254 bool GIFImageDecoder::frameComplete(unsigned frameIndex, unsigned frameDuration, ImageFrame::FrameDisposalMethod disposalMethod)
255 {
256 // Initialize the frame if necessary. Some GIFs insert do-nothing frames,
257 // in which case we never reach haveDecodedRow() before getting here.
258 ImageFrame& buffer = m_frameBufferCache[frameIndex];
259 if ((buffer.status() == ImageFrame::FrameEmpty) && !initFrameBuffer(frameIndex))
260 return false; // initFrameBuffer() has already called setFailed().
261
262 buffer.setStatus(ImageFrame::FrameComplete);
263 buffer.setDuration(frameDuration);
264 buffer.setDisposalMethod(disposalMethod);
265
266 if (!m_currentBufferSawAlpha) {
267 // The whole frame was non-transparent, so it's possible that the entire
268 // resulting buffer was non-transparent, and we can setHasAlpha(false).
269 if (buffer.originalFrameRect().contains(IntRect(IntPoint(), scaledSize())))
270 buffer.setHasAlpha(false);
271 else if (frameIndex) {
272 // Tricky case. This frame does not have alpha only if everywhere
273 // outside its rect doesn't have alpha. To know whether this is
274 // true, we check the start state of the frame -- if it doesn't have
275 // alpha, we're safe.
276 //
277 // First skip over prior DisposeOverwritePrevious frames (since they
278 // don't affect the start state of this frame) the same way we do in
279 // initFrameBuffer().
280 const ImageFrame* prevBuffer = &m_frameBufferCache[--frameIndex];
281 while (frameIndex && (prevBuffer->disposalMethod() == ImageFrame::DisposeOverwritePrevious))
282 prevBuffer = &m_frameBufferCache[--frameIndex];
283
284 // Now, if we're at a DisposeNotSpecified or DisposeKeep frame, then
285 // we can say we have no alpha if that frame had no alpha. But
286 // since in initFrameBuffer() we already copied that frame's alpha
287 // state into the current frame's, we need do nothing at all here.
288 //
289 // The only remaining case is a DisposeOverwriteBgcolor frame. If
290 // it had no alpha, and its rect is contained in the current frame's
291 // rect, we know the current frame has no alpha.
292 if ((prevBuffer->disposalMethod() == ImageFrame::DisposeOverwriteBgcolor) && !prevBuffer->hasAlpha() && buffer.originalFrameRect().contains(prevBuffer->originalFrameRect()))
293 buffer.setHasAlpha(false);
294 }
295 }
296
297 return true;
298 }
299
gifComplete()300 void GIFImageDecoder::gifComplete()
301 {
302 // Cache the repetition count, which is now as authoritative as it's ever
303 // going to be.
304 repetitionCount();
305
306 m_reader.clear();
307 }
308
decode(unsigned haltAtFrame,GIFQuery query)309 void GIFImageDecoder::decode(unsigned haltAtFrame, GIFQuery query)
310 {
311 if (failed())
312 return;
313
314 if (!m_reader)
315 m_reader.set(new GIFImageReader(this));
316
317 // If we couldn't decode the image but we've received all the data, decoding
318 // has failed.
319 if (!m_reader->read((const unsigned char*)m_data->data() + m_readOffset, m_data->size() - m_readOffset, query, haltAtFrame) && isAllDataReceived())
320 setFailed();
321 }
322
initFrameBuffer(unsigned frameIndex)323 bool GIFImageDecoder::initFrameBuffer(unsigned frameIndex)
324 {
325 // Initialize the frame rect in our buffer.
326 const GIFFrameReader* frameReader = m_reader->frame_reader;
327 IntRect frameRect(frameReader->x_offset, frameReader->y_offset, frameReader->width, frameReader->height);
328
329 // Make sure the frameRect doesn't extend outside the buffer.
330 if (frameRect.maxX() > size().width())
331 frameRect.setWidth(size().width() - frameReader->x_offset);
332 if (frameRect.maxY() > size().height())
333 frameRect.setHeight(size().height() - frameReader->y_offset);
334
335 ImageFrame* const buffer = &m_frameBufferCache[frameIndex];
336 int left = upperBoundScaledX(frameRect.x());
337 int right = lowerBoundScaledX(frameRect.maxX(), left);
338 int top = upperBoundScaledY(frameRect.y());
339 int bottom = lowerBoundScaledY(frameRect.maxY(), top);
340 buffer->setOriginalFrameRect(IntRect(left, top, right - left, bottom - top));
341
342 if (!frameIndex) {
343 // This is the first frame, so we're not relying on any previous data.
344 if (!buffer->setSize(scaledSize().width(), scaledSize().height()))
345 return setFailed();
346 } else {
347 // The starting state for this frame depends on the previous frame's
348 // disposal method.
349 //
350 // Frames that use the DisposeOverwritePrevious method are effectively
351 // no-ops in terms of changing the starting state of a frame compared to
352 // the starting state of the previous frame, so skip over them. (If the
353 // first frame specifies this method, it will get treated like
354 // DisposeOverwriteBgcolor below and reset to a completely empty image.)
355 const ImageFrame* prevBuffer = &m_frameBufferCache[--frameIndex];
356 ImageFrame::FrameDisposalMethod prevMethod = prevBuffer->disposalMethod();
357 while (frameIndex && (prevMethod == ImageFrame::DisposeOverwritePrevious)) {
358 prevBuffer = &m_frameBufferCache[--frameIndex];
359 prevMethod = prevBuffer->disposalMethod();
360 }
361 ASSERT(prevBuffer->status() == ImageFrame::FrameComplete);
362
363 if ((prevMethod == ImageFrame::DisposeNotSpecified) || (prevMethod == ImageFrame::DisposeKeep)) {
364 // Preserve the last frame as the starting state for this frame.
365 if (!buffer->copyBitmapData(*prevBuffer))
366 return setFailed();
367 } else {
368 // We want to clear the previous frame to transparent, without
369 // affecting pixels in the image outside of the frame.
370 const IntRect& prevRect = prevBuffer->originalFrameRect();
371 const IntSize& bufferSize = scaledSize();
372 if (!frameIndex || prevRect.contains(IntRect(IntPoint(), scaledSize()))) {
373 // Clearing the first frame, or a frame the size of the whole
374 // image, results in a completely empty image.
375 if (!buffer->setSize(bufferSize.width(), bufferSize.height()))
376 return setFailed();
377 } else {
378 // Copy the whole previous buffer, then clear just its frame.
379 if (!buffer->copyBitmapData(*prevBuffer))
380 return setFailed();
381 for (int y = prevRect.y(); y < prevRect.maxY(); ++y) {
382 for (int x = prevRect.x(); x < prevRect.maxX(); ++x)
383 buffer->setRGBA(x, y, 0, 0, 0, 0);
384 }
385 if ((prevRect.width() > 0) && (prevRect.height() > 0))
386 buffer->setHasAlpha(true);
387 }
388 }
389 }
390
391 // Update our status to be partially complete.
392 buffer->setStatus(ImageFrame::FramePartial);
393
394 // Reset the alpha pixel tracker for this frame.
395 m_currentBufferSawAlpha = false;
396 return true;
397 }
398
399 } // namespace WebCore
400