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1 //=== Target/TargetRegisterInfo.h - Target Register Information -*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file describes an abstract interface used to get information about a
11 // target machines register file.  This information is used for a variety of
12 // purposed, especially register allocation.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #ifndef LLVM_TARGET_TARGETREGISTERINFO_H
17 #define LLVM_TARGET_TARGETREGISTERINFO_H
18 
19 #include "llvm/MC/MCRegisterInfo.h"
20 #include "llvm/CodeGen/MachineBasicBlock.h"
21 #include "llvm/CodeGen/ValueTypes.h"
22 #include "llvm/ADT/ArrayRef.h"
23 #include "llvm/CallingConv.h"
24 #include <cassert>
25 #include <functional>
26 
27 namespace llvm {
28 
29 class BitVector;
30 class MachineFunction;
31 class RegScavenger;
32 template<class T> class SmallVectorImpl;
33 class raw_ostream;
34 
35 class TargetRegisterClass {
36 public:
37   typedef const uint16_t* iterator;
38   typedef const uint16_t* const_iterator;
39   typedef const MVT::SimpleValueType* vt_iterator;
40   typedef const TargetRegisterClass* const * sc_iterator;
41 
42   // Instance variables filled by tablegen, do not use!
43   const MCRegisterClass *MC;
44   const vt_iterator VTs;
45   const unsigned *SubClassMask;
46   const sc_iterator SuperClasses;
47   const sc_iterator SuperRegClasses;
48   ArrayRef<uint16_t> (*OrderFunc)(const MachineFunction&);
49 
50   /// getID() - Return the register class ID number.
51   ///
getID()52   unsigned getID() const { return MC->getID(); }
53 
54   /// getName() - Return the register class name for debugging.
55   ///
getName()56   const char *getName() const { return MC->getName(); }
57 
58   /// begin/end - Return all of the registers in this class.
59   ///
begin()60   iterator       begin() const { return MC->begin(); }
end()61   iterator         end() const { return MC->end(); }
62 
63   /// getNumRegs - Return the number of registers in this class.
64   ///
getNumRegs()65   unsigned getNumRegs() const { return MC->getNumRegs(); }
66 
67   /// getRegister - Return the specified register in the class.
68   ///
getRegister(unsigned i)69   unsigned getRegister(unsigned i) const {
70     return MC->getRegister(i);
71   }
72 
73   /// contains - Return true if the specified register is included in this
74   /// register class.  This does not include virtual registers.
contains(unsigned Reg)75   bool contains(unsigned Reg) const {
76     return MC->contains(Reg);
77   }
78 
79   /// contains - Return true if both registers are in this class.
contains(unsigned Reg1,unsigned Reg2)80   bool contains(unsigned Reg1, unsigned Reg2) const {
81     return MC->contains(Reg1, Reg2);
82   }
83 
84   /// getSize - Return the size of the register in bytes, which is also the size
85   /// of a stack slot allocated to hold a spilled copy of this register.
getSize()86   unsigned getSize() const { return MC->getSize(); }
87 
88   /// getAlignment - Return the minimum required alignment for a register of
89   /// this class.
getAlignment()90   unsigned getAlignment() const { return MC->getAlignment(); }
91 
92   /// getCopyCost - Return the cost of copying a value between two registers in
93   /// this class. A negative number means the register class is very expensive
94   /// to copy e.g. status flag register classes.
getCopyCost()95   int getCopyCost() const { return MC->getCopyCost(); }
96 
97   /// isAllocatable - Return true if this register class may be used to create
98   /// virtual registers.
isAllocatable()99   bool isAllocatable() const { return MC->isAllocatable(); }
100 
101   /// hasType - return true if this TargetRegisterClass has the ValueType vt.
102   ///
hasType(EVT vt)103   bool hasType(EVT vt) const {
104     for(int i = 0; VTs[i] != MVT::Other; ++i)
105       if (EVT(VTs[i]) == vt)
106         return true;
107     return false;
108   }
109 
110   /// vt_begin / vt_end - Loop over all of the value types that can be
111   /// represented by values in this register class.
vt_begin()112   vt_iterator vt_begin() const {
113     return VTs;
114   }
115 
vt_end()116   vt_iterator vt_end() const {
117     vt_iterator I = VTs;
118     while (*I != MVT::Other) ++I;
119     return I;
120   }
121 
122   /// superregclasses_begin / superregclasses_end - Loop over all of
123   /// the superreg register classes of this register class.
superregclasses_begin()124   sc_iterator superregclasses_begin() const {
125     return SuperRegClasses;
126   }
127 
superregclasses_end()128   sc_iterator superregclasses_end() const {
129     sc_iterator I = SuperRegClasses;
130     while (*I != NULL) ++I;
131     return I;
132   }
133 
134   /// hasSubClass - return true if the specified TargetRegisterClass
135   /// is a proper sub-class of this TargetRegisterClass.
hasSubClass(const TargetRegisterClass * RC)136   bool hasSubClass(const TargetRegisterClass *RC) const {
137     return RC != this && hasSubClassEq(RC);
138   }
139 
140   /// hasSubClassEq - Returns true if RC is a sub-class of or equal to this
141   /// class.
hasSubClassEq(const TargetRegisterClass * RC)142   bool hasSubClassEq(const TargetRegisterClass *RC) const {
143     unsigned ID = RC->getID();
144     return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
145   }
146 
147   /// hasSuperClass - return true if the specified TargetRegisterClass is a
148   /// proper super-class of this TargetRegisterClass.
hasSuperClass(const TargetRegisterClass * RC)149   bool hasSuperClass(const TargetRegisterClass *RC) const {
150     return RC->hasSubClass(this);
151   }
152 
153   /// hasSuperClassEq - Returns true if RC is a super-class of or equal to this
154   /// class.
hasSuperClassEq(const TargetRegisterClass * RC)155   bool hasSuperClassEq(const TargetRegisterClass *RC) const {
156     return RC->hasSubClassEq(this);
157   }
158 
159   /// getSubClassMask - Returns a bit vector of subclasses, including this one.
160   /// The vector is indexed by class IDs, see hasSubClassEq() above for how to
161   /// use it.
getSubClassMask()162   const uint32_t *getSubClassMask() const {
163     return SubClassMask;
164   }
165 
166   /// getSuperClasses - Returns a NULL terminated list of super-classes.  The
167   /// classes are ordered by ID which is also a topological ordering from large
168   /// to small classes.  The list does NOT include the current class.
getSuperClasses()169   sc_iterator getSuperClasses() const {
170     return SuperClasses;
171   }
172 
173   /// isASubClass - return true if this TargetRegisterClass is a subset
174   /// class of at least one other TargetRegisterClass.
isASubClass()175   bool isASubClass() const {
176     return SuperClasses[0] != 0;
177   }
178 
179   /// getRawAllocationOrder - Returns the preferred order for allocating
180   /// registers from this register class in MF. The raw order comes directly
181   /// from the .td file and may include reserved registers that are not
182   /// allocatable. Register allocators should also make sure to allocate
183   /// callee-saved registers only after all the volatiles are used. The
184   /// RegisterClassInfo class provides filtered allocation orders with
185   /// callee-saved registers moved to the end.
186   ///
187   /// The MachineFunction argument can be used to tune the allocatable
188   /// registers based on the characteristics of the function, subtarget, or
189   /// other criteria.
190   ///
191   /// By default, this method returns all registers in the class.
192   ///
getRawAllocationOrder(const MachineFunction & MF)193   ArrayRef<uint16_t> getRawAllocationOrder(const MachineFunction &MF) const {
194     return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs());
195   }
196 };
197 
198 /// TargetRegisterInfoDesc - Extra information, not in MCRegisterDesc, about
199 /// registers. These are used by codegen, not by MC.
200 struct TargetRegisterInfoDesc {
201   unsigned CostPerUse;          // Extra cost of instructions using register.
202   bool inAllocatableClass;      // Register belongs to an allocatable regclass.
203 };
204 
205 /// Each TargetRegisterClass has a per register weight, and weight
206 /// limit which must be less than the limits of its pressure sets.
207 struct RegClassWeight {
208   unsigned RegWeight;
209   unsigned WeightLimit;
210 };
211 
212 /// TargetRegisterInfo base class - We assume that the target defines a static
213 /// array of TargetRegisterDesc objects that represent all of the machine
214 /// registers that the target has.  As such, we simply have to track a pointer
215 /// to this array so that we can turn register number into a register
216 /// descriptor.
217 ///
218 class TargetRegisterInfo : public MCRegisterInfo {
219 public:
220   typedef const TargetRegisterClass * const * regclass_iterator;
221 private:
222   const TargetRegisterInfoDesc *InfoDesc;     // Extra desc array for codegen
223   const char *const *SubRegIndexNames;        // Names of subreg indexes.
224   regclass_iterator RegClassBegin, RegClassEnd;   // List of regclasses
225 
226 protected:
227   TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
228                      regclass_iterator RegClassBegin,
229                      regclass_iterator RegClassEnd,
230                      const char *const *subregindexnames);
231   virtual ~TargetRegisterInfo();
232 public:
233 
234   // Register numbers can represent physical registers, virtual registers, and
235   // sometimes stack slots. The unsigned values are divided into these ranges:
236   //
237   //   0           Not a register, can be used as a sentinel.
238   //   [1;2^30)    Physical registers assigned by TableGen.
239   //   [2^30;2^31) Stack slots. (Rarely used.)
240   //   [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
241   //
242   // Further sentinels can be allocated from the small negative integers.
243   // DenseMapInfo<unsigned> uses -1u and -2u.
244 
245   /// isStackSlot - Sometimes it is useful the be able to store a non-negative
246   /// frame index in a variable that normally holds a register. isStackSlot()
247   /// returns true if Reg is in the range used for stack slots.
248   ///
249   /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack
250   /// slots, so if a variable may contains a stack slot, always check
251   /// isStackSlot() first.
252   ///
isStackSlot(unsigned Reg)253   static bool isStackSlot(unsigned Reg) {
254     return int(Reg) >= (1 << 30);
255   }
256 
257   /// stackSlot2Index - Compute the frame index from a register value
258   /// representing a stack slot.
stackSlot2Index(unsigned Reg)259   static int stackSlot2Index(unsigned Reg) {
260     assert(isStackSlot(Reg) && "Not a stack slot");
261     return int(Reg - (1u << 30));
262   }
263 
264   /// index2StackSlot - Convert a non-negative frame index to a stack slot
265   /// register value.
index2StackSlot(int FI)266   static unsigned index2StackSlot(int FI) {
267     assert(FI >= 0 && "Cannot hold a negative frame index.");
268     return FI + (1u << 30);
269   }
270 
271   /// isPhysicalRegister - Return true if the specified register number is in
272   /// the physical register namespace.
isPhysicalRegister(unsigned Reg)273   static bool isPhysicalRegister(unsigned Reg) {
274     assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
275     return int(Reg) > 0;
276   }
277 
278   /// isVirtualRegister - Return true if the specified register number is in
279   /// the virtual register namespace.
isVirtualRegister(unsigned Reg)280   static bool isVirtualRegister(unsigned Reg) {
281     assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
282     return int(Reg) < 0;
283   }
284 
285   /// virtReg2Index - Convert a virtual register number to a 0-based index.
286   /// The first virtual register in a function will get the index 0.
virtReg2Index(unsigned Reg)287   static unsigned virtReg2Index(unsigned Reg) {
288     assert(isVirtualRegister(Reg) && "Not a virtual register");
289     return Reg & ~(1u << 31);
290   }
291 
292   /// index2VirtReg - Convert a 0-based index to a virtual register number.
293   /// This is the inverse operation of VirtReg2IndexFunctor below.
index2VirtReg(unsigned Index)294   static unsigned index2VirtReg(unsigned Index) {
295     return Index | (1u << 31);
296   }
297 
298   /// getMinimalPhysRegClass - Returns the Register Class of a physical
299   /// register of the given type, picking the most sub register class of
300   /// the right type that contains this physreg.
301   const TargetRegisterClass *
302     getMinimalPhysRegClass(unsigned Reg, EVT VT = MVT::Other) const;
303 
304   /// getAllocatableSet - Returns a bitset indexed by register number
305   /// indicating if a register is allocatable or not. If a register class is
306   /// specified, returns the subset for the class.
307   BitVector getAllocatableSet(const MachineFunction &MF,
308                               const TargetRegisterClass *RC = NULL) const;
309 
310   /// getCostPerUse - Return the additional cost of using this register instead
311   /// of other registers in its class.
getCostPerUse(unsigned RegNo)312   unsigned getCostPerUse(unsigned RegNo) const {
313     return InfoDesc[RegNo].CostPerUse;
314   }
315 
316   /// isInAllocatableClass - Return true if the register is in the allocation
317   /// of any register class.
isInAllocatableClass(unsigned RegNo)318   bool isInAllocatableClass(unsigned RegNo) const {
319     return InfoDesc[RegNo].inAllocatableClass;
320   }
321 
322   /// getSubRegIndexName - Return the human-readable symbolic target-specific
323   /// name for the specified SubRegIndex.
getSubRegIndexName(unsigned SubIdx)324   const char *getSubRegIndexName(unsigned SubIdx) const {
325     assert(SubIdx && "This is not a subregister index");
326     return SubRegIndexNames[SubIdx-1];
327   }
328 
329   /// regsOverlap - Returns true if the two registers are equal or alias each
330   /// other. The registers may be virtual register.
regsOverlap(unsigned regA,unsigned regB)331   bool regsOverlap(unsigned regA, unsigned regB) const {
332     if (regA == regB) return true;
333     if (isVirtualRegister(regA) || isVirtualRegister(regB))
334       return false;
335     for (const uint16_t *regList = getOverlaps(regA)+1; *regList; ++regList) {
336       if (*regList == regB) return true;
337     }
338     return false;
339   }
340 
341   /// isSubRegister - Returns true if regB is a sub-register of regA.
342   ///
isSubRegister(unsigned regA,unsigned regB)343   bool isSubRegister(unsigned regA, unsigned regB) const {
344     return isSuperRegister(regB, regA);
345   }
346 
347   /// isSuperRegister - Returns true if regB is a super-register of regA.
348   ///
isSuperRegister(unsigned regA,unsigned regB)349   bool isSuperRegister(unsigned regA, unsigned regB) const {
350     for (const uint16_t *regList = getSuperRegisters(regA); *regList;++regList){
351       if (*regList == regB) return true;
352     }
353     return false;
354   }
355 
356   /// getCalleeSavedRegs - Return a null-terminated list of all of the
357   /// callee saved registers on this target. The register should be in the
358   /// order of desired callee-save stack frame offset. The first register is
359   /// closest to the incoming stack pointer if stack grows down, and vice versa.
360   ///
361   virtual const uint16_t* getCalleeSavedRegs(const MachineFunction *MF = 0)
362                                                                       const = 0;
363 
364   /// getCallPreservedMask - Return a mask of call-preserved registers for the
365   /// given calling convention on the current sub-target.  The mask should
366   /// include all call-preserved aliases.  This is used by the register
367   /// allocator to determine which registers can be live across a call.
368   ///
369   /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
370   /// A set bit indicates that all bits of the corresponding register are
371   /// preserved across the function call.  The bit mask is expected to be
372   /// sub-register complete, i.e. if A is preserved, so are all its
373   /// sub-registers.
374   ///
375   /// Bits are numbered from the LSB, so the bit for physical register Reg can
376   /// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
377   ///
378   /// A NULL pointer means that no register mask will be used, and call
379   /// instructions should use implicit-def operands to indicate call clobbered
380   /// registers.
381   ///
getCallPreservedMask(CallingConv::ID)382   virtual const uint32_t *getCallPreservedMask(CallingConv::ID) const {
383     // The default mask clobbers everything.  All targets should override.
384     return 0;
385   }
386 
387   /// getReservedRegs - Returns a bitset indexed by physical register number
388   /// indicating if a register is a special register that has particular uses
389   /// and should be considered unavailable at all times, e.g. SP, RA. This is
390   /// used by register scavenger to determine what registers are free.
391   virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
392 
393   /// getMatchingSuperReg - Return a super-register of the specified register
394   /// Reg so its sub-register of index SubIdx is Reg.
getMatchingSuperReg(unsigned Reg,unsigned SubIdx,const TargetRegisterClass * RC)395   unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
396                                const TargetRegisterClass *RC) const {
397     return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
398   }
399 
400   /// canCombineSubRegIndices - Given a register class and a list of
401   /// subregister indices, return true if it's possible to combine the
402   /// subregister indices into one that corresponds to a larger
403   /// subregister. Return the new subregister index by reference. Note the
404   /// new index may be zero if the given subregisters can be combined to
405   /// form the whole register.
canCombineSubRegIndices(const TargetRegisterClass * RC,SmallVectorImpl<unsigned> & SubIndices,unsigned & NewSubIdx)406   virtual bool canCombineSubRegIndices(const TargetRegisterClass *RC,
407                                        SmallVectorImpl<unsigned> &SubIndices,
408                                        unsigned &NewSubIdx) const {
409     return 0;
410   }
411 
412   /// getMatchingSuperRegClass - Return a subclass of the specified register
413   /// class A so that each register in it has a sub-register of the
414   /// specified sub-register index which is in the specified register class B.
415   ///
416   /// TableGen will synthesize missing A sub-classes.
417   virtual const TargetRegisterClass *
418   getMatchingSuperRegClass(const TargetRegisterClass *A,
419                            const TargetRegisterClass *B, unsigned Idx) const =0;
420 
421   /// getSubClassWithSubReg - Returns the largest legal sub-class of RC that
422   /// supports the sub-register index Idx.
423   /// If no such sub-class exists, return NULL.
424   /// If all registers in RC already have an Idx sub-register, return RC.
425   ///
426   /// TableGen generates a version of this function that is good enough in most
427   /// cases.  Targets can override if they have constraints that TableGen
428   /// doesn't understand.  For example, the x86 sub_8bit sub-register index is
429   /// supported by the full GR32 register class in 64-bit mode, but only by the
430   /// GR32_ABCD regiister class in 32-bit mode.
431   ///
432   /// TableGen will synthesize missing RC sub-classes.
433   virtual const TargetRegisterClass *
434   getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const =0;
435 
436   /// composeSubRegIndices - Return the subregister index you get from composing
437   /// two subregister indices.
438   ///
439   /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b)
440   /// returns c. Note that composeSubRegIndices does not tell you about illegal
441   /// compositions. If R does not have a subreg a, or R:a does not have a subreg
442   /// b, composeSubRegIndices doesn't tell you.
443   ///
444   /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has
445   /// ssub_0:S0 - ssub_3:S3 subregs.
446   /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2.
447   ///
composeSubRegIndices(unsigned a,unsigned b)448   virtual unsigned composeSubRegIndices(unsigned a, unsigned b) const {
449     // This default implementation is correct for most targets.
450     return b;
451   }
452 
453   //===--------------------------------------------------------------------===//
454   // Register Class Information
455   //
456 
457   /// Register class iterators
458   ///
regclass_begin()459   regclass_iterator regclass_begin() const { return RegClassBegin; }
regclass_end()460   regclass_iterator regclass_end() const { return RegClassEnd; }
461 
getNumRegClasses()462   unsigned getNumRegClasses() const {
463     return (unsigned)(regclass_end()-regclass_begin());
464   }
465 
466   /// getRegClass - Returns the register class associated with the enumeration
467   /// value.  See class MCOperandInfo.
getRegClass(unsigned i)468   const TargetRegisterClass *getRegClass(unsigned i) const {
469     assert(i < getNumRegClasses() && "Register Class ID out of range");
470     return RegClassBegin[i];
471   }
472 
473   /// getCommonSubClass - find the largest common subclass of A and B. Return
474   /// NULL if there is no common subclass.
475   const TargetRegisterClass *
476   getCommonSubClass(const TargetRegisterClass *A,
477                     const TargetRegisterClass *B) const;
478 
479   /// getPointerRegClass - Returns a TargetRegisterClass used for pointer
480   /// values.  If a target supports multiple different pointer register classes,
481   /// kind specifies which one is indicated.
482   virtual const TargetRegisterClass *getPointerRegClass(unsigned Kind=0) const {
483     llvm_unreachable("Target didn't implement getPointerRegClass!");
484   }
485 
486   /// getCrossCopyRegClass - Returns a legal register class to copy a register
487   /// in the specified class to or from. If it is possible to copy the register
488   /// directly without using a cross register class copy, return the specified
489   /// RC. Returns NULL if it is not possible to copy between a two registers of
490   /// the specified class.
491   virtual const TargetRegisterClass *
getCrossCopyRegClass(const TargetRegisterClass * RC)492   getCrossCopyRegClass(const TargetRegisterClass *RC) const {
493     return RC;
494   }
495 
496   /// getLargestLegalSuperClass - Returns the largest super class of RC that is
497   /// legal to use in the current sub-target and has the same spill size.
498   /// The returned register class can be used to create virtual registers which
499   /// means that all its registers can be copied and spilled.
500   virtual const TargetRegisterClass*
getLargestLegalSuperClass(const TargetRegisterClass * RC)501   getLargestLegalSuperClass(const TargetRegisterClass *RC) const {
502     /// The default implementation is very conservative and doesn't allow the
503     /// register allocator to inflate register classes.
504     return RC;
505   }
506 
507   /// getRegPressureLimit - Return the register pressure "high water mark" for
508   /// the specific register class. The scheduler is in high register pressure
509   /// mode (for the specific register class) if it goes over the limit.
510   ///
511   /// Note: this is the old register pressure model that relies on a manually
512   /// specified representative register class per value type.
getRegPressureLimit(const TargetRegisterClass * RC,MachineFunction & MF)513   virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
514                                        MachineFunction &MF) const {
515     return 0;
516   }
517 
518   /// Get the weight in units of pressure for this register class.
519   virtual const RegClassWeight &getRegClassWeight(
520     const TargetRegisterClass *RC) const = 0;
521 
522   /// Get the number of dimensions of register pressure.
523   virtual unsigned getNumRegPressureSets() const = 0;
524 
525   /// Get the register unit pressure limit for this dimension.
526   /// This limit must be adjusted dynamically for reserved registers.
527   virtual unsigned getRegPressureSetLimit(unsigned Idx) const = 0;
528 
529   /// Get the dimensions of register pressure impacted by this register class.
530   /// Returns a -1 terminated array of pressure set IDs.
531   virtual const int *getRegClassPressureSets(
532     const TargetRegisterClass *RC) const = 0;
533 
534   /// getRawAllocationOrder - Returns the register allocation order for a
535   /// specified register class with a target-dependent hint. The returned list
536   /// may contain reserved registers that cannot be allocated.
537   ///
538   /// Register allocators need only call this function to resolve
539   /// target-dependent hints, but it should work without hinting as well.
540   virtual ArrayRef<uint16_t>
getRawAllocationOrder(const TargetRegisterClass * RC,unsigned HintType,unsigned HintReg,const MachineFunction & MF)541   getRawAllocationOrder(const TargetRegisterClass *RC,
542                         unsigned HintType, unsigned HintReg,
543                         const MachineFunction &MF) const {
544     return RC->getRawAllocationOrder(MF);
545   }
546 
547   /// ResolveRegAllocHint - Resolves the specified register allocation hint
548   /// to a physical register. Returns the physical register if it is successful.
ResolveRegAllocHint(unsigned Type,unsigned Reg,const MachineFunction & MF)549   virtual unsigned ResolveRegAllocHint(unsigned Type, unsigned Reg,
550                                        const MachineFunction &MF) const {
551     if (Type == 0 && Reg && isPhysicalRegister(Reg))
552       return Reg;
553     return 0;
554   }
555 
556   /// avoidWriteAfterWrite - Return true if the register allocator should avoid
557   /// writing a register from RC in two consecutive instructions.
558   /// This can avoid pipeline stalls on certain architectures.
559   /// It does cause increased register pressure, though.
avoidWriteAfterWrite(const TargetRegisterClass * RC)560   virtual bool avoidWriteAfterWrite(const TargetRegisterClass *RC) const {
561     return false;
562   }
563 
564   /// UpdateRegAllocHint - A callback to allow target a chance to update
565   /// register allocation hints when a register is "changed" (e.g. coalesced)
566   /// to another register. e.g. On ARM, some virtual registers should target
567   /// register pairs, if one of pair is coalesced to another register, the
568   /// allocation hint of the other half of the pair should be changed to point
569   /// to the new register.
UpdateRegAllocHint(unsigned Reg,unsigned NewReg,MachineFunction & MF)570   virtual void UpdateRegAllocHint(unsigned Reg, unsigned NewReg,
571                                   MachineFunction &MF) const {
572     // Do nothing.
573   }
574 
575   /// requiresRegisterScavenging - returns true if the target requires (and can
576   /// make use of) the register scavenger.
requiresRegisterScavenging(const MachineFunction & MF)577   virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
578     return false;
579   }
580 
581   /// useFPForScavengingIndex - returns true if the target wants to use
582   /// frame pointer based accesses to spill to the scavenger emergency spill
583   /// slot.
useFPForScavengingIndex(const MachineFunction & MF)584   virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
585     return true;
586   }
587 
588   /// requiresFrameIndexScavenging - returns true if the target requires post
589   /// PEI scavenging of registers for materializing frame index constants.
requiresFrameIndexScavenging(const MachineFunction & MF)590   virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
591     return false;
592   }
593 
594   /// requiresVirtualBaseRegisters - Returns true if the target wants the
595   /// LocalStackAllocation pass to be run and virtual base registers
596   /// used for more efficient stack access.
requiresVirtualBaseRegisters(const MachineFunction & MF)597   virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
598     return false;
599   }
600 
601   /// hasReservedSpillSlot - Return true if target has reserved a spill slot in
602   /// the stack frame of the given function for the specified register. e.g. On
603   /// x86, if the frame register is required, the first fixed stack object is
604   /// reserved as its spill slot. This tells PEI not to create a new stack frame
605   /// object for the given register. It should be called only after
606   /// processFunctionBeforeCalleeSavedScan().
hasReservedSpillSlot(const MachineFunction & MF,unsigned Reg,int & FrameIdx)607   virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
608                                     int &FrameIdx) const {
609     return false;
610   }
611 
612   /// needsStackRealignment - true if storage within the function requires the
613   /// stack pointer to be aligned more than the normal calling convention calls
614   /// for.
needsStackRealignment(const MachineFunction & MF)615   virtual bool needsStackRealignment(const MachineFunction &MF) const {
616     return false;
617   }
618 
619   /// getFrameIndexInstrOffset - Get the offset from the referenced frame
620   /// index in the instruction, if there is one.
getFrameIndexInstrOffset(const MachineInstr * MI,int Idx)621   virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
622                                            int Idx) const {
623     return 0;
624   }
625 
626   /// needsFrameBaseReg - Returns true if the instruction's frame index
627   /// reference would be better served by a base register other than FP
628   /// or SP. Used by LocalStackFrameAllocation to determine which frame index
629   /// references it should create new base registers for.
needsFrameBaseReg(MachineInstr * MI,int64_t Offset)630   virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
631     return false;
632   }
633 
634   /// materializeFrameBaseRegister - Insert defining instruction(s) for
635   /// BaseReg to be a pointer to FrameIdx before insertion point I.
materializeFrameBaseRegister(MachineBasicBlock * MBB,unsigned BaseReg,int FrameIdx,int64_t Offset)636   virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
637                                             unsigned BaseReg, int FrameIdx,
638                                             int64_t Offset) const {
639     llvm_unreachable("materializeFrameBaseRegister does not exist on this "
640                      "target");
641   }
642 
643   /// resolveFrameIndex - Resolve a frame index operand of an instruction
644   /// to reference the indicated base register plus offset instead.
resolveFrameIndex(MachineBasicBlock::iterator I,unsigned BaseReg,int64_t Offset)645   virtual void resolveFrameIndex(MachineBasicBlock::iterator I,
646                                  unsigned BaseReg, int64_t Offset) const {
647     llvm_unreachable("resolveFrameIndex does not exist on this target");
648   }
649 
650   /// isFrameOffsetLegal - Determine whether a given offset immediate is
651   /// encodable to resolve a frame index.
isFrameOffsetLegal(const MachineInstr * MI,int64_t Offset)652   virtual bool isFrameOffsetLegal(const MachineInstr *MI,
653                                   int64_t Offset) const {
654     llvm_unreachable("isFrameOffsetLegal does not exist on this target");
655   }
656 
657   /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
658   /// code insertion to eliminate call frame setup and destroy pseudo
659   /// instructions (but only if the Target is using them).  It is responsible
660   /// for eliminating these instructions, replacing them with concrete
661   /// instructions.  This method need only be implemented if using call frame
662   /// setup/destroy pseudo instructions.
663   ///
664   virtual void
eliminateCallFramePseudoInstr(MachineFunction & MF,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI)665   eliminateCallFramePseudoInstr(MachineFunction &MF,
666                                 MachineBasicBlock &MBB,
667                                 MachineBasicBlock::iterator MI) const {
668     llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
669                      "target!");
670   }
671 
672 
673   /// saveScavengerRegister - Spill the register so it can be used by the
674   /// register scavenger. Return true if the register was spilled, false
675   /// otherwise. If this function does not spill the register, the scavenger
676   /// will instead spill it to the emergency spill slot.
677   ///
saveScavengerRegister(MachineBasicBlock & MBB,MachineBasicBlock::iterator I,MachineBasicBlock::iterator & UseMI,const TargetRegisterClass * RC,unsigned Reg)678   virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
679                                      MachineBasicBlock::iterator I,
680                                      MachineBasicBlock::iterator &UseMI,
681                                      const TargetRegisterClass *RC,
682                                      unsigned Reg) const {
683     return false;
684   }
685 
686   /// eliminateFrameIndex - This method must be overriden to eliminate abstract
687   /// frame indices from instructions which may use them.  The instruction
688   /// referenced by the iterator contains an MO_FrameIndex operand which must be
689   /// eliminated by this method.  This method may modify or replace the
690   /// specified instruction, as long as it keeps the iterator pointing at the
691   /// finished product. SPAdj is the SP adjustment due to call frame setup
692   /// instruction.
693   virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
694                                    int SPAdj, RegScavenger *RS=NULL) const = 0;
695 
696   //===--------------------------------------------------------------------===//
697   /// Debug information queries.
698 
699   /// getFrameRegister - This method should return the register used as a base
700   /// for values allocated in the current stack frame.
701   virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0;
702 
703   /// getCompactUnwindRegNum - This function maps the register to the number for
704   /// compact unwind encoding. Return -1 if the register isn't valid.
getCompactUnwindRegNum(unsigned,bool)705   virtual int getCompactUnwindRegNum(unsigned, bool) const {
706     return -1;
707   }
708 };
709 
710 
711 // This is useful when building IndexedMaps keyed on virtual registers
712 struct VirtReg2IndexFunctor : public std::unary_function<unsigned, unsigned> {
operatorVirtReg2IndexFunctor713   unsigned operator()(unsigned Reg) const {
714     return TargetRegisterInfo::virtReg2Index(Reg);
715   }
716 };
717 
718 /// PrintReg - Helper class for printing registers on a raw_ostream.
719 /// Prints virtual and physical registers with or without a TRI instance.
720 ///
721 /// The format is:
722 ///   %noreg          - NoRegister
723 ///   %vreg5          - a virtual register.
724 ///   %vreg5:sub_8bit - a virtual register with sub-register index (with TRI).
725 ///   %EAX            - a physical register
726 ///   %physreg17      - a physical register when no TRI instance given.
727 ///
728 /// Usage: OS << PrintReg(Reg, TRI) << '\n';
729 ///
730 class PrintReg {
731   const TargetRegisterInfo *TRI;
732   unsigned Reg;
733   unsigned SubIdx;
734 public:
735   PrintReg(unsigned reg, const TargetRegisterInfo *tri = 0, unsigned subidx = 0)
TRI(tri)736     : TRI(tri), Reg(reg), SubIdx(subidx) {}
737   void print(raw_ostream&) const;
738 };
739 
740 static inline raw_ostream &operator<<(raw_ostream &OS, const PrintReg &PR) {
741   PR.print(OS);
742   return OS;
743 }
744 
745 } // End llvm namespace
746 
747 #endif
748