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1 /*
2  * Copyright 2012, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef Surface_h
27 #define Surface_h
28 
29 #include "Color.h"
30 #include "IntRect.h"
31 #include "TilePainter.h"
32 #include "Vector.h"
33 
34 class SkCanvas;
35 class SkRegion;
36 
37 namespace WebCore {
38 
39 class Tile;
40 class SurfaceBacking;
41 class LayerAndroid;
42 class TexturesResult;
43 
44 class Surface : public TilePainter {
45 public:
46     Surface();
47     virtual ~Surface();
48 
49     bool tryUpdateSurface(Surface* oldSurface);
50 
51     void addLayer(LayerAndroid* layer, const TransformationMatrix& transform);
52     void prepareGL(bool layerTilesDisabled, bool updateWithBlit);
53     bool drawGL(bool layerTilesDisabled);
54     void swapTiles(bool calculateFrameworkInvals);
55     void addFrameworkInvals();
56     bool isReady();
57     bool isMissingContent();
58     bool canUpdateWithBlit();
59 
60     void computeTexturesAmount(TexturesResult* result);
61 
getFirstLayer()62     LayerAndroid* getFirstLayer() const { return m_layers[0]; }
needsTexture()63     bool needsTexture() { return m_needsTexture; }
hasText()64     bool hasText() { return m_hasText; }
65     bool isBase();
66 
67     // don't allow transform fudging for merged layers - they need the transform
68     // static at paint time, and are always aligned to 0,0 doc coordinates.
allowTransformFudging()69     bool allowTransformFudging() const { return singleLayer(); }
70 
71     // TilePainter methods
72     virtual bool paint(SkCanvas* canvas);
73     virtual float opacity();
74     virtual Color* background();
75     virtual bool blitFromContents(Tile* tile);
76 
77 private:
78     IntRect computePrepareArea();
79     IntRect visibleContentArea(bool force3dContentVisible = false) const;
80     IntRect fullContentArea();
singleLayer()81     bool singleLayer() const { return m_layers.size() == 1; }
82     bool useAggressiveRendering();
83 
84     const TransformationMatrix* drawTransform();
85     IntRect m_fullContentArea;
86     TransformationMatrix m_drawTransform;
87 
88     SurfaceBacking* m_surfaceBacking;
89     bool m_needsTexture;
90     bool m_hasText;
91     Vector<LayerAndroid*> m_layers;
92 
93     Color m_background;
94 };
95 
96 class LayerMergeState {
97 public:
LayerMergeState(Vector<Surface * > * const allGroups)98     LayerMergeState(Vector<Surface*>* const allGroups)
99         : surfaceList(allGroups)
100         , currentSurface(0)
101         , nonMergeNestedLevel(0)
102         , depth(0)
103         {}
104 
105     // vector storing all generated layer groups
106     Vector<Surface*>* const surfaceList;
107 
108     // currently merging group. if cleared, no more layers may join
109     Surface* currentSurface;
110 
111     // records depth within non-mergeable parents (clipping, fixed, scrolling)
112     // and disable merging therein.
113     int nonMergeNestedLevel;
114 
115     // counts layer tree depth for debugging
116     int depth;
117 };
118 
119 } // namespace WebCore
120 
121 #endif //#define Surface_h
122