• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdlib.h>
18 #include <stdio.h>
19 #include <string.h>
20 #include <math.h>
21 
22 #include <cutils/properties.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Log.h>
26 
27 #include <ui/PixelFormat.h>
28 #include <ui/FramebufferNativeWindow.h>
29 
30 #include <GLES/gl.h>
31 #include <EGL/egl.h>
32 #include <EGL/eglext.h>
33 
34 #include "DisplayHardware/DisplayHardware.h"
35 
36 #include <hardware/gralloc.h>
37 
38 #include "DisplayHardwareBase.h"
39 #include "GLExtensions.h"
40 #include "HWComposer.h"
41 #include "SurfaceFlinger.h"
42 
43 using namespace android;
44 
45 
46 static __attribute__((noinline))
checkGLErrors()47 void checkGLErrors()
48 {
49     do {
50         // there could be more than one error flag
51         GLenum error = glGetError();
52         if (error == GL_NO_ERROR)
53             break;
54         ALOGE("GL error 0x%04x", int(error));
55     } while(true);
56 }
57 
58 static __attribute__((noinline))
checkEGLErrors(const char * token)59 void checkEGLErrors(const char* token)
60 {
61     struct EGLUtils {
62         static const char *strerror(EGLint err) {
63             switch (err){
64                 case EGL_SUCCESS:           return "EGL_SUCCESS";
65                 case EGL_NOT_INITIALIZED:   return "EGL_NOT_INITIALIZED";
66                 case EGL_BAD_ACCESS:        return "EGL_BAD_ACCESS";
67                 case EGL_BAD_ALLOC:         return "EGL_BAD_ALLOC";
68                 case EGL_BAD_ATTRIBUTE:     return "EGL_BAD_ATTRIBUTE";
69                 case EGL_BAD_CONFIG:        return "EGL_BAD_CONFIG";
70                 case EGL_BAD_CONTEXT:       return "EGL_BAD_CONTEXT";
71                 case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
72                 case EGL_BAD_DISPLAY:       return "EGL_BAD_DISPLAY";
73                 case EGL_BAD_MATCH:         return "EGL_BAD_MATCH";
74                 case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
75                 case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
76                 case EGL_BAD_PARAMETER:     return "EGL_BAD_PARAMETER";
77                 case EGL_BAD_SURFACE:       return "EGL_BAD_SURFACE";
78                 case EGL_CONTEXT_LOST:      return "EGL_CONTEXT_LOST";
79                 default: return "UNKNOWN";
80             }
81         }
82     };
83 
84     EGLint error = eglGetError();
85     if (error && error != EGL_SUCCESS) {
86         ALOGE("%s: EGL error 0x%04x (%s)",
87                 token, int(error), EGLUtils::strerror(error));
88     }
89 }
90 
91 /*
92  * Initialize the display to the specified values.
93  *
94  */
95 
DisplayHardware(const sp<SurfaceFlinger> & flinger,uint32_t dpy)96 DisplayHardware::DisplayHardware(
97         const sp<SurfaceFlinger>& flinger,
98         uint32_t dpy)
99     : DisplayHardwareBase(flinger, dpy),
100       mFlinger(flinger), mFlags(0), mHwc(0)
101 {
102     init(dpy);
103 }
104 
~DisplayHardware()105 DisplayHardware::~DisplayHardware()
106 {
107     fini();
108 }
109 
getDpiX() const110 float DisplayHardware::getDpiX() const          { return mDpiX; }
getDpiY() const111 float DisplayHardware::getDpiY() const          { return mDpiY; }
getDensity() const112 float DisplayHardware::getDensity() const       { return mDensity; }
getRefreshRate() const113 float DisplayHardware::getRefreshRate() const   { return mRefreshRate; }
getWidth() const114 int DisplayHardware::getWidth() const           { return mWidth; }
getHeight() const115 int DisplayHardware::getHeight() const          { return mHeight; }
getFormat() const116 PixelFormat DisplayHardware::getFormat() const  { return mFormat; }
getMaxTextureSize() const117 uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
118 
getMaxViewportDims() const119 uint32_t DisplayHardware::getMaxViewportDims() const {
120     return mMaxViewportDims[0] < mMaxViewportDims[1] ?
121             mMaxViewportDims[0] : mMaxViewportDims[1];
122 }
123 
selectConfigForPixelFormat(EGLDisplay dpy,EGLint const * attrs,PixelFormat format,EGLConfig * outConfig)124 static status_t selectConfigForPixelFormat(
125         EGLDisplay dpy,
126         EGLint const* attrs,
127         PixelFormat format,
128         EGLConfig* outConfig)
129 {
130     EGLConfig config = NULL;
131     EGLint numConfigs = -1, n=0;
132     eglGetConfigs(dpy, NULL, 0, &numConfigs);
133     EGLConfig* const configs = new EGLConfig[numConfigs];
134     eglChooseConfig(dpy, attrs, configs, numConfigs, &n);
135     for (int i=0 ; i<n ; i++) {
136         EGLint nativeVisualId = 0;
137         eglGetConfigAttrib(dpy, configs[i], EGL_NATIVE_VISUAL_ID, &nativeVisualId);
138         if (nativeVisualId>0 && format == nativeVisualId) {
139             *outConfig = configs[i];
140             delete [] configs;
141             return NO_ERROR;
142         }
143     }
144     delete [] configs;
145     return NAME_NOT_FOUND;
146 }
147 
148 
init(uint32_t dpy)149 void DisplayHardware::init(uint32_t dpy)
150 {
151     mNativeWindow = new FramebufferNativeWindow();
152     framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
153     if (!fbDev) {
154         ALOGE("Display subsystem failed to initialize. check logs. exiting...");
155         exit(0);
156     }
157 
158     int format;
159     ANativeWindow const * const window = mNativeWindow.get();
160     window->query(window, NATIVE_WINDOW_FORMAT, &format);
161     mDpiX = mNativeWindow->xdpi;
162     mDpiY = mNativeWindow->ydpi;
163     mRefreshRate = fbDev->fps;
164 
165     if (mDpiX == 0 || mDpiY == 0) {
166         ALOGE("invalid screen resolution from fb HAL (xdpi=%f, ydpi=%f), "
167                "defaulting to 160 dpi", mDpiX, mDpiY);
168         mDpiX = mDpiY = 160;
169     }
170 
171     class Density {
172         static int getDensityFromProperty(char const* propName) {
173             char property[PROPERTY_VALUE_MAX];
174             int density = 0;
175             if (property_get(propName, property, NULL) > 0) {
176                 density = atoi(property);
177             }
178             return density;
179         }
180     public:
181         static int getEmuDensity() {
182             return getDensityFromProperty("qemu.sf.lcd_density"); }
183         static int getBuildDensity()  {
184             return getDensityFromProperty("ro.sf.lcd_density"); }
185     };
186 
187 
188     // The density of the device is provided by a build property
189     mDensity = Density::getBuildDensity() / 160.0f;
190 
191     if (mDensity == 0) {
192         // the build doesn't provide a density -- this is wrong!
193         // use xdpi instead
194         ALOGE("ro.sf.lcd_density must be defined as a build property");
195         mDensity = mDpiX / 160.0f;
196     }
197 
198     if (Density::getEmuDensity()) {
199         // if "qemu.sf.lcd_density" is specified, it overrides everything
200         mDpiX = mDpiY = mDensity = Density::getEmuDensity();
201         mDensity /= 160.0f;
202     }
203 
204 
205 
206     /* FIXME: this is a temporary HACK until we are able to report the refresh rate
207      * properly from the HAL. The WindowManagerService now relies on this value.
208      */
209 #ifndef REFRESH_RATE
210     mRefreshRate = fbDev->fps;
211 #else
212     mRefreshRate = REFRESH_RATE;
213 #warning "refresh rate set via makefile to REFRESH_RATE"
214 #endif
215 
216     mRefreshPeriod = nsecs_t(1e9 / mRefreshRate);
217 
218     EGLint w, h, dummy;
219     EGLint numConfigs=0;
220     EGLSurface surface;
221     EGLContext context;
222     EGLBoolean result;
223     status_t err;
224 
225     // initialize EGL
226     EGLint attribs[] = {
227             EGL_SURFACE_TYPE,       EGL_WINDOW_BIT,
228             EGL_NONE,               0,
229             EGL_NONE
230     };
231 
232     // debug: disable h/w rendering
233     char property[PROPERTY_VALUE_MAX];
234     if (property_get("debug.sf.hw", property, NULL) > 0) {
235         if (atoi(property) == 0) {
236             ALOGW("H/W composition disabled");
237             attribs[2] = EGL_CONFIG_CAVEAT;
238             attribs[3] = EGL_SLOW_CONFIG;
239         }
240     }
241 
242     // TODO: all the extensions below should be queried through
243     // eglGetProcAddress().
244 
245     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
246     eglInitialize(display, NULL, NULL);
247     eglGetConfigs(display, NULL, 0, &numConfigs);
248 
249     EGLConfig config = NULL;
250     err = selectConfigForPixelFormat(display, attribs, format, &config);
251     ALOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
252 
253     EGLint r,g,b,a;
254     eglGetConfigAttrib(display, config, EGL_RED_SIZE,   &r);
255     eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
256     eglGetConfigAttrib(display, config, EGL_BLUE_SIZE,  &b);
257     eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
258 
259     if (mNativeWindow->isUpdateOnDemand()) {
260         mFlags |= PARTIAL_UPDATES;
261     }
262 
263     if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
264         if (dummy == EGL_SLOW_CONFIG)
265             mFlags |= SLOW_CONFIG;
266     }
267 
268     /*
269      * Create our main surface
270      */
271 
272     surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
273     eglQuerySurface(display, surface, EGL_WIDTH,  &mWidth);
274     eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
275 
276     if (mFlags & PARTIAL_UPDATES) {
277         // if we have partial updates, we definitely don't need to
278         // preserve the backbuffer, which may be costly.
279         eglSurfaceAttrib(display, surface,
280                 EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
281     }
282 
283     /*
284      * Create our OpenGL ES context
285      */
286 
287     EGLint contextAttributes[] = {
288 #ifdef EGL_IMG_context_priority
289 #ifdef HAS_CONTEXT_PRIORITY
290 #warning "using EGL_IMG_context_priority"
291         EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
292 #endif
293 #endif
294         EGL_NONE, EGL_NONE
295     };
296     context = eglCreateContext(display, config, NULL, contextAttributes);
297 
298     mDisplay = display;
299     mConfig  = config;
300     mSurface = surface;
301     mContext = context;
302     mFormat  = fbDev->format;
303     mPageFlipCount = 0;
304 
305     /*
306      * Gather OpenGL ES extensions
307      */
308 
309     result = eglMakeCurrent(display, surface, surface, context);
310     if (!result) {
311         ALOGE("Couldn't create a working GLES context. check logs. exiting...");
312         exit(0);
313     }
314 
315     GLExtensions& extensions(GLExtensions::getInstance());
316     extensions.initWithGLStrings(
317             glGetString(GL_VENDOR),
318             glGetString(GL_RENDERER),
319             glGetString(GL_VERSION),
320             glGetString(GL_EXTENSIONS),
321             eglQueryString(display, EGL_VENDOR),
322             eglQueryString(display, EGL_VERSION),
323             eglQueryString(display, EGL_EXTENSIONS));
324 
325     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
326     glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
327 
328     ALOGI("EGL informations:");
329     ALOGI("# of configs : %d", numConfigs);
330     ALOGI("vendor    : %s", extensions.getEglVendor());
331     ALOGI("version   : %s", extensions.getEglVersion());
332     ALOGI("extensions: %s", extensions.getEglExtension());
333     ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
334     ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
335 
336     ALOGI("OpenGL informations:");
337     ALOGI("vendor    : %s", extensions.getVendor());
338     ALOGI("renderer  : %s", extensions.getRenderer());
339     ALOGI("version   : %s", extensions.getVersion());
340     ALOGI("extensions: %s", extensions.getExtension());
341     ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
342     ALOGI("GL_MAX_VIEWPORT_DIMS = %d x %d", mMaxViewportDims[0], mMaxViewportDims[1]);
343     ALOGI("flags = %08x", mFlags);
344 
345     // Unbind the context from this thread
346     eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
347 
348 
349     // initialize the H/W composer
350     mHwc = new HWComposer(mFlinger, *this, mRefreshPeriod);
351     if (mHwc->initCheck() == NO_ERROR) {
352         mHwc->setFrameBuffer(mDisplay, mSurface);
353     }
354 }
355 
setVSyncHandler(const sp<VSyncHandler> & handler)356 void DisplayHardware::setVSyncHandler(const sp<VSyncHandler>& handler) {
357     Mutex::Autolock _l(mLock);
358     mVSyncHandler = handler;
359 }
360 
eventControl(int event,int enabled)361 void DisplayHardware::eventControl(int event, int enabled) {
362     if (event == EVENT_VSYNC) {
363         mPowerHAL.vsyncHint(enabled);
364     }
365     mHwc->eventControl(event, enabled);
366 }
367 
onVSyncReceived(int dpy,nsecs_t timestamp)368 void DisplayHardware::onVSyncReceived(int dpy, nsecs_t timestamp) {
369     sp<VSyncHandler> handler;
370     { // scope for the lock
371         Mutex::Autolock _l(mLock);
372         mLastHwVSync = timestamp;
373         if (mVSyncHandler != NULL) {
374             handler = mVSyncHandler.promote();
375         }
376     }
377 
378     if (handler != NULL) {
379         handler->onVSyncReceived(dpy, timestamp);
380     }
381 }
382 
getHwComposer() const383 HWComposer& DisplayHardware::getHwComposer() const {
384     return *mHwc;
385 }
386 
387 /*
388  * Clean up.  Throw out our local state.
389  *
390  * (It's entirely possible we'll never get here, since this is meant
391  * for real hardware, which doesn't restart.)
392  */
393 
fini()394 void DisplayHardware::fini()
395 {
396     eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
397     eglTerminate(mDisplay);
398 }
399 
releaseScreen() const400 void DisplayHardware::releaseScreen() const
401 {
402     DisplayHardwareBase::releaseScreen();
403     if (mHwc->initCheck() == NO_ERROR) {
404         mHwc->release();
405     }
406 }
407 
acquireScreen() const408 void DisplayHardware::acquireScreen() const
409 {
410     DisplayHardwareBase::acquireScreen();
411 }
412 
getPageFlipCount() const413 uint32_t DisplayHardware::getPageFlipCount() const {
414     return mPageFlipCount;
415 }
416 
getRefreshTimestamp() const417 nsecs_t DisplayHardware::getRefreshTimestamp() const {
418     // this returns the last refresh timestamp.
419     // if the last one is not available, we estimate it based on
420     // the refresh period and whatever closest timestamp we have.
421     Mutex::Autolock _l(mLock);
422     nsecs_t now = systemTime(CLOCK_MONOTONIC);
423     return now - ((now - mLastHwVSync) %  mRefreshPeriod);
424 }
425 
getRefreshPeriod() const426 nsecs_t DisplayHardware::getRefreshPeriod() const {
427     return mRefreshPeriod;
428 }
429 
compositionComplete() const430 status_t DisplayHardware::compositionComplete() const {
431     return mNativeWindow->compositionComplete();
432 }
433 
flip(const Region & dirty) const434 void DisplayHardware::flip(const Region& dirty) const
435 {
436     checkGLErrors();
437 
438     EGLDisplay dpy = mDisplay;
439     EGLSurface surface = mSurface;
440 
441 #ifdef EGL_ANDROID_swap_rectangle
442     if (mFlags & SWAP_RECTANGLE) {
443         const Region newDirty(dirty.intersect(bounds()));
444         const Rect b(newDirty.getBounds());
445         eglSetSwapRectangleANDROID(dpy, surface,
446                 b.left, b.top, b.width(), b.height());
447     }
448 #endif
449 
450     if (mFlags & PARTIAL_UPDATES) {
451         mNativeWindow->setUpdateRectangle(dirty.getBounds());
452     }
453 
454     mPageFlipCount++;
455 
456     if (mHwc->initCheck() == NO_ERROR) {
457         mHwc->commit();
458     } else {
459         eglSwapBuffers(dpy, surface);
460     }
461     checkEGLErrors("eglSwapBuffers");
462 
463     // for debugging
464     //glClearColor(1,0,0,0);
465     //glClear(GL_COLOR_BUFFER_BIT);
466 }
467 
getFlags() const468 uint32_t DisplayHardware::getFlags() const
469 {
470     return mFlags;
471 }
472 
makeCurrent() const473 void DisplayHardware::makeCurrent() const
474 {
475     eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
476 }
477 
dump(String8 & res) const478 void DisplayHardware::dump(String8& res) const
479 {
480     mNativeWindow->dump(res);
481 }
482