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Searched defs:ghost (Results 1 – 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsGhostObject.cpp56 btPairCachingGhostObject* ghost = new btPairCachingGhostObject(); in Java_com_jme3_bullet_objects_PhysicsGhostObject_createGhostObject() local
67 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_setGhostFlags() local
83 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_setPhysicsLocation() local
99 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_setPhysicsRotation__JLcom_jme3_math_Matrix3f_2() local
115 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_setPhysicsRotation__JLcom_jme3_math_Quaternion_2() local
131 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_getPhysicsLocation() local
147 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_getPhysicsRotation() local
163 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_getPhysicsRotationMatrix() local
205 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_getOverlappingObjects() local
222 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsGhostObject_getOverlappingCount() local
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Dcom_jme3_bullet_objects_PhysicsCharacter.cpp54 btPairCachingGhostObject* ghost = new btPairCachingGhostObject(); in Java_com_jme3_bullet_objects_PhysicsCharacter_createGhostObject() local
65 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(ghostId); in Java_com_jme3_bullet_objects_PhysicsCharacter_setCharacterFlags() local
82 btPairCachingGhostObject* ghost = reinterpret_cast<btPairCachingGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_createCharacterObject() local
281 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_getPhysicsLocation() local
297 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_setCcdSweptSphereRadius() local
313 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_setCcdMotionThreshold() local
329 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdSweptSphereRadius() local
345 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdMotionThreshold() local
361 btGhostObject* ghost = reinterpret_cast<btGhostObject*>(objectId); in Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdSquareMotionThreshold() local
/external/replicaisland/src/com/replica/replicaisland/
DLifetimeComponent.java133 GhostComponent ghost = parentObject.findByClass(GhostComponent.class); in die() local
DPlayerComponent.java358 GameObject ghost = factory.spawnPlayerGhost(x, y, parentObject, ghostTime); in stateMove() local
/external/doclava/res/assets/templates/assets/
Djquery-resizable.min.js40 …Element:this.element,_proportionallyResizeElements:[],_helper:j.helper||j.ghost||j.animate?j.helpe… property