Searched defs:globalShaderName (Results 1 – 1 of 1) sorted by relevance
155 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glAttachShader() local350 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glCompileShader() local414 const GLuint globalShaderName = ctx->dispatcher().glCreateShader(type); in glCreateShader() local504 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glDeleteShader() local530 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glDetachShader() local1214 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glGetShaderiv() local1237 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glGetShaderInfoLog() local1294 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glGetShaderSource() local1548 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glIsShader() local1682 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shaders[i]); in glShaderBinary() local[all …]