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1 /*
2  * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef BMPImageReader_h
32 #define BMPImageReader_h
33 
34 #include <stdint.h>
35 #include "ImageDecoder.h"
36 
37 namespace WebCore {
38 
39     // This class decodes a BMP image.  It is used in the BMP and ICO decoders,
40     // which wrap it in the appropriate code to read file headers, etc.
41     class BMPImageReader {
42     public:
43         // Read a value from |data[offset]|, converting from little to native
44         // endianness.
readUint16(SharedBuffer * data,int offset)45         static inline uint16_t readUint16(SharedBuffer* data, int offset)
46         {
47             uint16_t result;
48             memcpy(&result, &data->data()[offset], 2);
49         #if CPU(BIG_ENDIAN)
50             result = ((result & 0xff) << 8) | ((result & 0xff00) >> 8);
51         #endif
52             return result;
53         }
54 
readUint32(SharedBuffer * data,int offset)55         static inline uint32_t readUint32(SharedBuffer* data, int offset)
56         {
57             uint32_t result;
58             memcpy(&result, &data->data()[offset], 4);
59         #if CPU(BIG_ENDIAN)
60             result = ((result & 0xff) << 24) | ((result & 0xff00) << 8) | ((result & 0xff0000) >> 8) | ((result & 0xff000000) >> 24);
61         #endif
62             return result;
63         }
64 
65         // |parent| is the decoder that owns us.
66         // |startOffset| points to the start of the BMP within the file.
67         // |buffer| points at an empty ImageFrame that we'll initialize and
68         // fill with decoded data.
69         BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool usesAndMask);
70 
setBuffer(ImageFrame * buffer)71         void setBuffer(ImageFrame* buffer) { m_buffer = buffer; }
setData(SharedBuffer * data)72         void setData(SharedBuffer* data) { m_data = data; }
73 
74         // Does the actual decoding.  If |onlySize| is true, decoding only
75         // progresses as far as necessary to get the image size.  Returns
76         // whether decoding succeeded.
77         bool decodeBMP(bool onlySize);
78 
79     private:
80         // The various BMP compression types.  We don't currently decode all
81         // these.
82         enum CompressionType {
83             // Universal types
84             RGB = 0,
85             RLE8 = 1,
86             RLE4 = 2,
87             // Windows V3+ only
88             BITFIELDS = 3,
89             JPEG = 4,
90             PNG = 5,
91             // OS/2 2.x-only
92             HUFFMAN1D,  // Stored in file as 3
93             RLE24,      // Stored in file as 4
94         };
95         enum AndMaskState {
96             None,
97             NotYetDecoded,
98             Decoding,
99         };
100         enum ProcessingResult {
101             Success,
102             Failure,
103             InsufficientData,
104         };
105 
106         // These are based on the Windows BITMAPINFOHEADER and RGBTRIPLE
107         // structs, but with unnecessary entries removed.
108         struct BitmapInfoHeader {
109             uint32_t biSize;
110             int32_t biWidth;
111             int32_t biHeight;
112             uint16_t biBitCount;
113             CompressionType biCompression;
114             uint32_t biClrUsed;
115         };
116         struct RGBTriple {
117             uint8_t rgbBlue;
118             uint8_t rgbGreen;
119             uint8_t rgbRed;
120         };
121 
readUint16(int offset)122         inline uint16_t readUint16(int offset) const
123         {
124             return readUint16(m_data.get(), m_decodedOffset + offset);
125         }
126 
readUint32(int offset)127         inline uint32_t readUint32(int offset) const
128         {
129             return readUint32(m_data.get(), m_decodedOffset + offset);
130         }
131 
132         // Determines the size of the BMP info header.  Returns true if the size
133         // is valid.
134         bool readInfoHeaderSize();
135 
136         // Processes the BMP info header.  Returns true if the info header could
137         // be decoded.
138         bool processInfoHeader();
139 
140         // Helper function for processInfoHeader() which does the actual reading
141         // of header values from the byte stream.  Returns false on error.
142         bool readInfoHeader();
143 
144         // Returns true if this is a Windows V4+ BMP.
isWindowsV4Plus()145         inline bool isWindowsV4Plus() const
146         {
147             // Windows V4 info header is 108 bytes.  V5 is 124 bytes.
148             return (m_infoHeader.biSize == 108) || (m_infoHeader.biSize == 124);
149         }
150 
151         // Returns false if consistency errors are found in the info header.
152         bool isInfoHeaderValid() const;
153 
154         // For BI_BITFIELDS images, initializes the m_bitMasks[] and
155         // m_bitOffsets[] arrays.  processInfoHeader() will initialize these for
156         // other compression types where needed.
157         bool processBitmasks();
158 
159         // For paletted images, allocates and initializes the m_colorTable[]
160         // array.
161         bool processColorTable();
162 
163         // Processes an RLE-encoded image.  Returns true if the entire image was
164         // decoded.
165         bool processRLEData();
166 
167         // Processes a set of non-RLE-compressed pixels.  Two cases:
168         //   * inRLE = true: the data is inside an RLE-encoded bitmap.  Tries to
169         //     process |numPixels| pixels on the current row.
170         //   * inRLE = false: the data is inside a non-RLE-encoded bitmap.
171         //     |numPixels| is ignored.  Expects |m_coord| to point at the
172         //     beginning of the next row to be decoded.  Tries to process as
173         //     many complete rows as possible.  Returns InsufficientData if
174         //     there wasn't enough data to decode the whole image.
175         //
176         // This function returns a ProcessingResult instead of a bool so that it
177         // can avoid calling m_parent->setFailed(), which could lead to memory
178         // corruption since that will delete |this| but some callers still want
179         // to access member variables after this returns.
180         ProcessingResult processNonRLEData(bool inRLE, int numPixels);
181 
182         // Returns true if the current y-coordinate plus |numRows| would be past
183         // the end of the image.  Here "plus" means "toward the end of the
184         // image", so downwards for m_isTopDown images and upwards otherwise.
pastEndOfImage(int numRows)185         inline bool pastEndOfImage(int numRows)
186         {
187             return m_isTopDown ? ((m_coord.y() + numRows) >= m_parent->size().height()) : ((m_coord.y() - numRows) < 0);
188         }
189 
190         // Returns the pixel data for the current X coordinate in a uint32_t.
191         // Assumes m_decodedOffset has been set to the beginning of the current
192         // row.
193         // NOTE: Only as many bytes of the return value as are needed to hold
194         // the pixel data will actually be set.
readCurrentPixel(int bytesPerPixel)195         inline uint32_t readCurrentPixel(int bytesPerPixel) const
196         {
197             const int offset = m_coord.x() * bytesPerPixel;
198             switch (bytesPerPixel) {
199             case 2:
200                 return readUint16(offset);
201 
202             case 3: {
203                 // It doesn't matter that we never set the most significant byte
204                 // of the return value here in little-endian mode, the caller
205                 // won't read it.
206                 uint32_t pixel;
207                 memcpy(&pixel, &m_data->data()[m_decodedOffset + offset], 3);
208         #if CPU(BIG_ENDIAN)
209                 pixel = ((pixel & 0xff00) << 8) | ((pixel & 0xff0000) >> 8) | ((pixel & 0xff000000) >> 24);
210         #endif
211                 return pixel;
212             }
213 
214             case 4:
215                 return readUint32(offset);
216 
217             default:
218                 ASSERT_NOT_REACHED();
219                 return 0;
220             }
221         }
222 
223         // Returns the value of the desired component (0, 1, 2, 3 == R, G, B, A)
224         // in the given pixel data.
getComponent(uint32_t pixel,int component)225         inline unsigned getComponent(uint32_t pixel, int component) const
226         {
227             return ((pixel & m_bitMasks[component]) >> m_bitShiftsRight[component]) << m_bitShiftsLeft[component];
228         }
229 
getAlpha(uint32_t pixel)230         inline unsigned getAlpha(uint32_t pixel) const
231         {
232             // For images without alpha, return alpha of 0xff.
233             return m_bitMasks[3] ? getComponent(pixel, 3) : 0xff;
234         }
235 
236         // Sets the current pixel to the color given by |colorIndex|.  This also
237         // increments the relevant local variables to move the current pixel
238         // right by one.
setI(size_t colorIndex)239         inline void setI(size_t colorIndex)
240         {
241             setRGBA(m_colorTable[colorIndex].rgbRed, m_colorTable[colorIndex].rgbGreen, m_colorTable[colorIndex].rgbBlue, 0xff);
242         }
243 
244         // Like setI(), but with the individual component values specified.
setRGBA(unsigned red,unsigned green,unsigned blue,unsigned alpha)245         inline void setRGBA(unsigned red,
246                             unsigned green,
247                             unsigned blue,
248                             unsigned alpha)
249         {
250             m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha);
251             m_coord.move(1, 0);
252         }
253 
254         // Fills pixels from the current X-coordinate up to, but not including,
255         // |endCoord| with the color given by the individual components.  This
256         // also increments the relevant local variables to move the current
257         // pixel right to |endCoord|.
fillRGBA(int endCoord,unsigned red,unsigned green,unsigned blue,unsigned alpha)258         inline void fillRGBA(int endCoord,
259                              unsigned red,
260                              unsigned green,
261                              unsigned blue,
262                              unsigned alpha)
263         {
264             while (m_coord.x() < endCoord)
265                 setRGBA(red, green, blue, alpha);
266         }
267 
268         // Resets the relevant local variables to start drawing at the left edge
269         // of the "next" row, where "next" is above or below the current row
270         // depending on the value of |m_isTopDown|.
271         void moveBufferToNextRow();
272 
273         // The decoder that owns us.
274         ImageDecoder* m_parent;
275 
276         // The destination for the pixel data.
277         ImageFrame* m_buffer;
278 
279         // The file to decode.
280         RefPtr<SharedBuffer> m_data;
281 
282         // An index into |m_data| representing how much we've already decoded.
283         size_t m_decodedOffset;
284 
285         // The file offset at which the BMP info header starts.
286         size_t m_headerOffset;
287 
288         // The file offset at which the actual image bits start.  When decoding
289         // ICO files, this is set to 0, since it's not stored anywhere in a
290         // header; the reader functions expect the image data to start
291         // immediately after the header and (if necessary) color table.
292         size_t m_imgDataOffset;
293 
294         // The BMP info header.
295         BitmapInfoHeader m_infoHeader;
296 
297         // True if this is an OS/2 1.x (aka Windows 2.x) BMP.  The struct
298         // layouts for this type of BMP are slightly different from the later,
299         // more common formats.
300         bool m_isOS21x;
301 
302         // True if this is an OS/2 2.x BMP.  The meanings of compression types 3
303         // and 4 for this type of BMP differ from Windows V3+ BMPs.
304         //
305         // This will be falsely negative in some cases, but only ones where the
306         // way we misinterpret the data is irrelevant.
307         bool m_isOS22x;
308 
309         // True if the BMP is not vertically flipped, that is, the first line of
310         // raster data in the file is the top line of the image.
311         bool m_isTopDown;
312 
313         // These flags get set to false as we finish each processing stage.
314         bool m_needToProcessBitmasks;
315         bool m_needToProcessColorTable;
316 
317         // Masks/offsets for the color values for non-palette formats.  These
318         // are bitwise, with array entries 0, 1, 2, 3 corresponding to R, G, B,
319         // A.
320         //
321         // The right/left shift values are meant to be applied after the masks.
322         // We need to right shift to compensate for the bitfields' offsets into
323         // the 32 bits of pixel data, and left shift to scale the color values
324         // up for fields with less than 8 bits of precision.  Sadly, we can't
325         // just combine these into one shift value because the net shift amount
326         // could go either direction.  (If only "<< -x" were equivalent to
327         // ">> x"...)
328         uint32_t m_bitMasks[4];
329         int m_bitShiftsRight[4];
330         int m_bitShiftsLeft[4];
331 
332         // The color palette, for paletted formats.
333         size_t m_tableSizeInBytes;
334         Vector<RGBTriple> m_colorTable;
335 
336         // The coordinate to which we've decoded the image.
337         IntPoint m_coord;
338 
339         // Variables that track whether we've seen pixels with alpha values != 0
340         // and == 0, respectively.  See comments in processNonRLEData() on how
341         // these are used.
342         bool m_seenNonZeroAlphaPixel;
343         bool m_seenZeroAlphaPixel;
344 
345         // ICOs store a 1bpp "mask" immediately after the main bitmap image data
346         // (and, confusingly, add its height to the biHeight value in the info
347         // header, thus doubling it).  This variable tracks whether we have such
348         // a mask and if we've started decoding it yet.
349         AndMaskState m_andMaskState;
350     };
351 
352 } // namespace WebCore
353 
354 #endif
355