Searched defs:isymbols (Results 1 – 4 of 4) sorted by relevance
112 SymbolTable *isymbols = SymbolTable::Read(in, filename); in FstReadSymbols() local
39 const SymbolTable* isymbols; // Pointer to input symbols (if non-zero) member
154 const SymbolTable* isymbols = fst_array_[1]->InputSymbols(); in AddFst() local
58 const SymbolTable* isymbols; // Pointer to input symbols. If non-zero, use member