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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_API_H_
29 #define V8_API_H_
30 
31 #include "v8.h"
32 
33 #include "../include/v8-testing.h"
34 #include "apiutils.h"
35 #include "contexts.h"
36 #include "factory.h"
37 #include "isolate.h"
38 #include "list-inl.h"
39 
40 namespace v8 {
41 
42 // Constants used in the implementation of the API.  The most natural thing
43 // would usually be to place these with the classes that use them, but
44 // we want to keep them out of v8.h because it is an externally
45 // visible file.
46 class Consts {
47  public:
48   enum TemplateType {
49     FUNCTION_TEMPLATE = 0,
50     OBJECT_TEMPLATE = 1
51   };
52 };
53 
54 
55 // Utilities for working with neander-objects, primitive
56 // env-independent JSObjects used by the api.
57 class NeanderObject {
58  public:
59   explicit NeanderObject(int size);
60   explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61   explicit inline NeanderObject(v8::internal::Object* obj);
62   inline v8::internal::Object* get(int index);
63   inline void set(int index, v8::internal::Object* value);
value()64   inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
65   int size();
66  private:
67   v8::internal::Handle<v8::internal::JSObject> value_;
68 };
69 
70 
71 // Utilities for working with neander-arrays, a simple extensible
72 // array abstraction built on neander-objects.
73 class NeanderArray {
74  public:
75   NeanderArray();
76   explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
value()77   inline v8::internal::Handle<v8::internal::JSObject> value() {
78     return obj_.value();
79   }
80 
81   void add(v8::internal::Handle<v8::internal::Object> value);
82 
83   int length();
84 
85   v8::internal::Object* get(int index);
86   // Change the value at an index to undefined value. If the index is
87   // out of bounds, the request is ignored. Returns the old value.
88   void set(int index, v8::internal::Object* value);
89  private:
90   NeanderObject obj_;
91 };
92 
93 
NeanderObject(v8::internal::Handle<v8::internal::Object> obj)94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95     : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
96 
97 
NeanderObject(v8::internal::Object * obj)98 NeanderObject::NeanderObject(v8::internal::Object* obj)
99     : value_(v8::internal::Handle<v8::internal::JSObject>(
100         v8::internal::JSObject::cast(obj))) { }
101 
102 
NeanderArray(v8::internal::Handle<v8::internal::Object> obj)103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
104     : obj_(obj) { }
105 
106 
get(int offset)107 v8::internal::Object* NeanderObject::get(int offset) {
108   ASSERT(value()->HasFastElements());
109   return v8::internal::FixedArray::cast(value()->elements())->get(offset);
110 }
111 
112 
set(int offset,v8::internal::Object * value)113 void NeanderObject::set(int offset, v8::internal::Object* value) {
114   ASSERT(value_->HasFastElements());
115   v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
116 }
117 
118 
ToCData(v8::internal::Object * obj)119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
120   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121   return reinterpret_cast<T>(
122       reinterpret_cast<intptr_t>(
123           v8::internal::Foreign::cast(obj)->foreign_address()));
124 }
125 
126 
127 template <typename T>
FromCData(T obj)128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
130   return FACTORY->NewForeign(
131       reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
132 }
133 
134 
135 class ApiFunction {
136  public:
ApiFunction(v8::internal::Address addr)137   explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
address()138   v8::internal::Address address() { return addr_; }
139  private:
140   v8::internal::Address addr_;
141 };
142 
143 
144 
145 class RegisteredExtension {
146  public:
147   explicit RegisteredExtension(Extension* extension);
148   static void Register(RegisteredExtension* that);
extension()149   Extension* extension() { return extension_; }
next()150   RegisteredExtension* next() { return next_; }
next_auto()151   RegisteredExtension* next_auto() { return next_auto_; }
first_extension()152   static RegisteredExtension* first_extension() { return first_extension_; }
153  private:
154   Extension* extension_;
155   RegisteredExtension* next_;
156   RegisteredExtension* next_auto_;
157   static RegisteredExtension* first_extension_;
158 };
159 
160 
161 class Utils {
162  public:
163   static bool ReportApiFailure(const char* location, const char* message);
164 
165   static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
166   static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
167 
168   static inline Local<Context> ToLocal(
169       v8::internal::Handle<v8::internal::Context> obj);
170   static inline Local<Value> ToLocal(
171       v8::internal::Handle<v8::internal::Object> obj);
172   static inline Local<Function> ToLocal(
173       v8::internal::Handle<v8::internal::JSFunction> obj);
174   static inline Local<String> ToLocal(
175       v8::internal::Handle<v8::internal::String> obj);
176   static inline Local<RegExp> ToLocal(
177       v8::internal::Handle<v8::internal::JSRegExp> obj);
178   static inline Local<Object> ToLocal(
179       v8::internal::Handle<v8::internal::JSObject> obj);
180   static inline Local<Array> ToLocal(
181       v8::internal::Handle<v8::internal::JSArray> obj);
182   static inline Local<External> ToLocal(
183       v8::internal::Handle<v8::internal::Foreign> obj);
184   static inline Local<Message> MessageToLocal(
185       v8::internal::Handle<v8::internal::Object> obj);
186   static inline Local<StackTrace> StackTraceToLocal(
187       v8::internal::Handle<v8::internal::JSArray> obj);
188   static inline Local<StackFrame> StackFrameToLocal(
189       v8::internal::Handle<v8::internal::JSObject> obj);
190   static inline Local<Number> NumberToLocal(
191       v8::internal::Handle<v8::internal::Object> obj);
192   static inline Local<Integer> IntegerToLocal(
193       v8::internal::Handle<v8::internal::Object> obj);
194   static inline Local<Uint32> Uint32ToLocal(
195       v8::internal::Handle<v8::internal::Object> obj);
196   static inline Local<FunctionTemplate> ToLocal(
197       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
198   static inline Local<ObjectTemplate> ToLocal(
199       v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
200   static inline Local<Signature> ToLocal(
201       v8::internal::Handle<v8::internal::SignatureInfo> obj);
202   static inline Local<TypeSwitch> ToLocal(
203       v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
204 
205   static inline v8::internal::Handle<v8::internal::TemplateInfo>
206       OpenHandle(const Template* that);
207   static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
208       OpenHandle(const FunctionTemplate* that);
209   static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
210       OpenHandle(const ObjectTemplate* that);
211   static inline v8::internal::Handle<v8::internal::Object>
212       OpenHandle(const Data* data);
213   static inline v8::internal::Handle<v8::internal::JSRegExp>
214       OpenHandle(const RegExp* data);
215   static inline v8::internal::Handle<v8::internal::JSObject>
216       OpenHandle(const v8::Object* data);
217   static inline v8::internal::Handle<v8::internal::JSArray>
218       OpenHandle(const v8::Array* data);
219   static inline v8::internal::Handle<v8::internal::String>
220       OpenHandle(const String* data);
221   static inline v8::internal::Handle<v8::internal::Object>
222       OpenHandle(const Script* data);
223   static inline v8::internal::Handle<v8::internal::JSFunction>
224       OpenHandle(const Function* data);
225   static inline v8::internal::Handle<v8::internal::JSObject>
226       OpenHandle(const Message* message);
227   static inline v8::internal::Handle<v8::internal::JSArray>
228       OpenHandle(const StackTrace* stack_trace);
229   static inline v8::internal::Handle<v8::internal::JSObject>
230       OpenHandle(const StackFrame* stack_frame);
231   static inline v8::internal::Handle<v8::internal::Context>
232       OpenHandle(const v8::Context* context);
233   static inline v8::internal::Handle<v8::internal::SignatureInfo>
234       OpenHandle(const v8::Signature* sig);
235   static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
236       OpenHandle(const v8::TypeSwitch* that);
237   static inline v8::internal::Handle<v8::internal::Foreign>
238       OpenHandle(const v8::External* that);
239 };
240 
241 
242 template <class T>
ToApi(v8::internal::Handle<v8::internal::Object> obj)243 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
244   return reinterpret_cast<T*>(obj.location());
245 }
246 
247 
248 template <class T>
EscapeFrom(v8::HandleScope * scope)249 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
250     v8::HandleScope* scope) {
251   v8::internal::Handle<T> handle;
252   if (!is_null()) {
253     handle = *this;
254   }
255   return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
256 }
257 
258 
259 // Implementations of ToLocal
260 
261 #define MAKE_TO_LOCAL(Name, From, To)                                       \
262   Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
263     ASSERT(obj.is_null() || !obj->IsTheHole());                             \
264     return Local<To>(reinterpret_cast<To*>(obj.location()));                \
265   }
266 
MAKE_TO_LOCAL(ToLocal,Context,Context)267 MAKE_TO_LOCAL(ToLocal, Context, Context)
268 MAKE_TO_LOCAL(ToLocal, Object, Value)
269 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
270 MAKE_TO_LOCAL(ToLocal, String, String)
271 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
272 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
273 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
274 MAKE_TO_LOCAL(ToLocal, Foreign, External)
275 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
276 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
277 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
278 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
279 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
280 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
281 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
282 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
283 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
284 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
285 
286 #undef MAKE_TO_LOCAL
287 
288 
289 // Implementations of OpenHandle
290 
291 #define MAKE_OPEN_HANDLE(From, To) \
292   v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
293     const v8::From* that) { \
294     return v8::internal::Handle<v8::internal::To>( \
295         reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
296   }
297 
298 MAKE_OPEN_HANDLE(Template, TemplateInfo)
299 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
300 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
301 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
302 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
303 MAKE_OPEN_HANDLE(Data, Object)
304 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
305 MAKE_OPEN_HANDLE(Object, JSObject)
306 MAKE_OPEN_HANDLE(Array, JSArray)
307 MAKE_OPEN_HANDLE(String, String)
308 MAKE_OPEN_HANDLE(Script, Object)
309 MAKE_OPEN_HANDLE(Function, JSFunction)
310 MAKE_OPEN_HANDLE(Message, JSObject)
311 MAKE_OPEN_HANDLE(Context, Context)
312 MAKE_OPEN_HANDLE(External, Foreign)
313 MAKE_OPEN_HANDLE(StackTrace, JSArray)
314 MAKE_OPEN_HANDLE(StackFrame, JSObject)
315 
316 #undef MAKE_OPEN_HANDLE
317 
318 
319 namespace internal {
320 
321 // Tracks string usage to help make better decisions when
322 // externalizing strings.
323 //
324 // Implementation note: internally this class only tracks fresh
325 // strings and keeps a single use counter for them.
326 class StringTracker {
327  public:
328   // Records that the given string's characters were copied to some
329   // external buffer. If this happens often we should honor
330   // externalization requests for the string.
331   void RecordWrite(Handle<String> string) {
332     Address address = reinterpret_cast<Address>(*string);
333     Address top = isolate_->heap()->NewSpaceTop();
334     if (IsFreshString(address, top)) {
335       IncrementUseCount(top);
336     }
337   }
338 
339   // Estimates freshness and use frequency of the given string based
340   // on how close it is to the new space top and the recorded usage
341   // history.
342   inline bool IsFreshUnusedString(Handle<String> string) {
343     Address address = reinterpret_cast<Address>(*string);
344     Address top = isolate_->heap()->NewSpaceTop();
345     return IsFreshString(address, top) && IsUseCountLow(top);
346   }
347 
348  private:
349   StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
350 
351   static inline bool IsFreshString(Address string, Address top) {
352     return top - kFreshnessLimit <= string && string <= top;
353   }
354 
355   inline bool IsUseCountLow(Address top) {
356     if (last_top_ != top) return true;
357     return use_count_ < kUseLimit;
358   }
359 
360   inline void IncrementUseCount(Address top) {
361     if (last_top_ != top) {
362       use_count_ = 0;
363       last_top_ = top;
364     }
365     ++use_count_;
366   }
367 
368   // Single use counter shared by all fresh strings.
369   int use_count_;
370 
371   // Last new space top when the use count above was valid.
372   Address last_top_;
373 
374   Isolate* isolate_;
375 
376   // How close to the new space top a fresh string has to be.
377   static const int kFreshnessLimit = 1024;
378 
379   // The number of uses required to consider a string useful.
380   static const int kUseLimit = 32;
381 
382   friend class Isolate;
383 
384   DISALLOW_COPY_AND_ASSIGN(StringTracker);
385 };
386 
387 
388 // This class is here in order to be able to declare it a friend of
389 // HandleScope.  Moving these methods to be members of HandleScope would be
390 // neat in some ways, but it would expose internal implementation details in
391 // our public header file, which is undesirable.
392 //
393 // An isolate has a single instance of this class to hold the current thread's
394 // data. In multithreaded V8 programs this data is copied in and out of storage
395 // so that the currently executing thread always has its own copy of this
396 // data.
397 class HandleScopeImplementer {
398  public:
399   explicit HandleScopeImplementer(Isolate* isolate)
400       : isolate_(isolate),
401         blocks_(0),
402         entered_contexts_(0),
403         saved_contexts_(0),
404         spare_(NULL),
405         call_depth_(0) { }
406 
407   ~HandleScopeImplementer() {
408     DeleteArray(spare_);
409   }
410 
411   // Threading support for handle data.
412   static int ArchiveSpacePerThread();
413   char* RestoreThread(char* from);
414   char* ArchiveThread(char* to);
415   void FreeThreadResources();
416 
417   // Garbage collection support.
418   void Iterate(v8::internal::ObjectVisitor* v);
419   static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
420 
421 
422   inline internal::Object** GetSpareOrNewBlock();
423   inline void DeleteExtensions(internal::Object** prev_limit);
424 
425   inline void IncrementCallDepth() {call_depth_++;}
426   inline void DecrementCallDepth() {call_depth_--;}
427   inline bool CallDepthIsZero() { return call_depth_ == 0; }
428 
429   inline void EnterContext(Handle<Object> context);
430   inline bool LeaveLastContext();
431 
432   // Returns the last entered context or an empty handle if no
433   // contexts have been entered.
434   inline Handle<Object> LastEnteredContext();
435 
436   inline void SaveContext(Context* context);
437   inline Context* RestoreContext();
438   inline bool HasSavedContexts();
439 
440   inline List<internal::Object**>* blocks() { return &blocks_; }
441 
442  private:
443   void ResetAfterArchive() {
444     blocks_.Initialize(0);
445     entered_contexts_.Initialize(0);
446     saved_contexts_.Initialize(0);
447     spare_ = NULL;
448     call_depth_ = 0;
449   }
450 
451   void Free() {
452     ASSERT(blocks_.length() == 0);
453     ASSERT(entered_contexts_.length() == 0);
454     ASSERT(saved_contexts_.length() == 0);
455     blocks_.Free();
456     entered_contexts_.Free();
457     saved_contexts_.Free();
458     if (spare_ != NULL) {
459       DeleteArray(spare_);
460       spare_ = NULL;
461     }
462     ASSERT(call_depth_ == 0);
463   }
464 
465   Isolate* isolate_;
466   List<internal::Object**> blocks_;
467   // Used as a stack to keep track of entered contexts.
468   List<Handle<Object> > entered_contexts_;
469   // Used as a stack to keep track of saved contexts.
470   List<Context*> saved_contexts_;
471   Object** spare_;
472   int call_depth_;
473   // This is only used for threading support.
474   v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
475 
476   void IterateThis(ObjectVisitor* v);
477   char* RestoreThreadHelper(char* from);
478   char* ArchiveThreadHelper(char* to);
479 
480   DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
481 };
482 
483 
484 const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
485 
486 
487 void HandleScopeImplementer::SaveContext(Context* context) {
488   saved_contexts_.Add(context);
489 }
490 
491 
492 Context* HandleScopeImplementer::RestoreContext() {
493   return saved_contexts_.RemoveLast();
494 }
495 
496 
497 bool HandleScopeImplementer::HasSavedContexts() {
498   return !saved_contexts_.is_empty();
499 }
500 
501 
502 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
503   entered_contexts_.Add(context);
504 }
505 
506 
507 bool HandleScopeImplementer::LeaveLastContext() {
508   if (entered_contexts_.is_empty()) return false;
509   entered_contexts_.RemoveLast();
510   return true;
511 }
512 
513 
514 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
515   if (entered_contexts_.is_empty()) return Handle<Object>::null();
516   return entered_contexts_.last();
517 }
518 
519 
520 // If there's a spare block, use it for growing the current scope.
521 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
522   internal::Object** block = (spare_ != NULL) ?
523       spare_ :
524       NewArray<internal::Object*>(kHandleBlockSize);
525   spare_ = NULL;
526   return block;
527 }
528 
529 
530 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
531   while (!blocks_.is_empty()) {
532     internal::Object** block_start = blocks_.last();
533     internal::Object** block_limit = block_start + kHandleBlockSize;
534 #ifdef DEBUG
535     // NoHandleAllocation may make the prev_limit to point inside the block.
536     if (block_start <= prev_limit && prev_limit <= block_limit) break;
537 #else
538     if (prev_limit == block_limit) break;
539 #endif
540 
541     blocks_.RemoveLast();
542 #ifdef DEBUG
543     v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
544 #endif
545     if (spare_ != NULL) {
546       DeleteArray(spare_);
547     }
548     spare_ = block_start;
549   }
550   ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
551          (!blocks_.is_empty() && prev_limit != NULL));
552 }
553 
554 
555 class Testing {
556  public:
557   static v8::Testing::StressType stress_type() { return stress_type_; }
558   static void set_stress_type(v8::Testing::StressType stress_type) {
559     stress_type_ = stress_type;
560   }
561 
562  private:
563   static v8::Testing::StressType stress_type_;
564 };
565 
566 } }  // namespace v8::internal
567 
568 #endif  // V8_API_H_
569