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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkBitmap_DEFINED
11 #define SkBitmap_DEFINED
12 
13 #include "Sk64.h"
14 #include "SkColor.h"
15 #include "SkPoint.h"
16 #include "SkRefCnt.h"
17 
18 struct SkIRect;
19 class SkColorTable;
20 class SkPaint;
21 class SkPixelRef;
22 class SkRegion;
23 class SkFlattenableReadBuffer;
24 class SkFlattenableWriteBuffer;
25 
26 // This is an opaque class, not interpreted by skia
27 class SkGpuTexture;
28 
29 /** \class SkBitmap
30 
31     The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
32     and height, and a format (config), and a pointer to the actual pixels.
33     Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
34     target of a SkCanvas' drawing operations.
35     A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
36     the constness is considered to apply to the bitmap's configuration, not
37     its contents.
38 */
39 class SK_API SkBitmap {
40 public:
41     class Allocator;
42 
43     enum Config {
44         kNo_Config,         //!< bitmap has not been configured
45         /**
46          *  1-bit per pixel, (0 is transparent, 1 is opaque)
47          *  Valid as a destination (target of a canvas), but not valid as a src.
48          *  i.e. you can draw into a 1-bit bitmap, but you cannot draw from one.
49          */
50         kA1_Config,
51         kA8_Config,         //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
52         kIndex8_Config,     //!< 8-bits per pixel, using SkColorTable to specify the colors
53         kRGB_565_Config,    //!< 16-bits per pixel, (see SkColorPriv.h for packing)
54         kARGB_4444_Config,  //!< 16-bits per pixel, (see SkColorPriv.h for packing)
55         kARGB_8888_Config,  //!< 32-bits per pixel, (see SkColorPriv.h for packing)
56         /**
57          *  Custom compressed format, not supported on all platforms.
58          *  Cannot be used as a destination (target of a canvas).
59          *  i.e. you may be able to draw from one, but you cannot draw into one.
60          */
61         kRLE_Index8_Config,
62 
63         kConfigCount
64     };
65 
66     /** Default construct creates a bitmap with zero width and height, and no pixels.
67         Its config is set to kNo_Config.
68     */
69     SkBitmap();
70     /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied,
71         but ownership of the pixels remains with the src bitmap.
72     */
73     SkBitmap(const SkBitmap& src);
74     /** Decrements our (shared) pixel ownership if needed.
75     */
76     ~SkBitmap();
77 
78     /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
79         with the src bitmap.
80     */
81     SkBitmap& operator=(const SkBitmap& src);
82     /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
83     */
84     //  This method is not exported to java.
85     void swap(SkBitmap& other);
86 
87     /** Return true iff the bitmap has empty dimensions.
88     */
empty()89     bool empty() const { return 0 == fWidth || 0 == fHeight; }
90 
91     /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can
92         return true even if the dimensions of the bitmap are > 0 (see empty()).
93     */
isNull()94     bool isNull() const { return NULL == fPixels && NULL == fPixelRef; }
95 
96     /** Return the config for the bitmap.
97     */
config()98     Config  config() const { return (Config)fConfig; }
99     /** DEPRECATED, use config()
100     */
getConfig()101     Config  getConfig() const { return this->config(); }
102     /** Return the bitmap's width, in pixels.
103     */
width()104     int width() const { return fWidth; }
105     /** Return the bitmap's height, in pixels.
106     */
height()107     int height() const { return fHeight; }
108     /** Return the number of bytes between subsequent rows of the bitmap.
109     */
rowBytes()110     int rowBytes() const { return fRowBytes; }
111 
112     /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
113         2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
114         for configs that are not at least 1-byte per pixel (e.g. kA1_Config
115         or kNo_Config)
116     */
shiftPerPixel()117     int shiftPerPixel() const { return fBytesPerPixel >> 1; }
118 
119     /** Return the number of bytes per pixel based on the config. If the config
120         does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
121     */
bytesPerPixel()122     int bytesPerPixel() const { return fBytesPerPixel; }
123 
124     /** Return the rowbytes expressed as a number of pixels (like width and
125         height). Note, for 1-byte per pixel configs like kA8_Config, this will
126         return the same as rowBytes(). Is undefined for configs that are less
127         than 1-byte per pixel (e.g. kA1_Config)
128     */
rowBytesAsPixels()129     int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); }
130 
131     /** Return the address of the pixels for this SkBitmap.
132     */
getPixels()133     void* getPixels() const { return fPixels; }
134 
135     /** Return the byte size of the pixels, based on the height and rowBytes.
136         Note this truncates the result to 32bits. Call getSize64() to detect
137         if the real size exceeds 32bits.
138     */
getSize()139     size_t getSize() const { return fHeight * fRowBytes; }
140 
141     /** Return the number of bytes from the pointer returned by getPixels()
142         to the end of the allocated space in the buffer. Required in
143         cases where extractBitmap has been called.
144     */
145     size_t getSafeSize() const ;
146 
147     /** Return the byte size of the pixels, based on the height and rowBytes.
148         This routine is slightly slower than getSize(), but does not truncate
149         the answer to 32bits.
150     */
getSize64()151     Sk64 getSize64() const {
152         Sk64 size;
153         size.setMul(fHeight, fRowBytes);
154         return size;
155     }
156 
157     /** Same as getSafeSize(), but does not truncate the answer to 32bits.
158     */
159     Sk64 getSafeSize64() const ;
160 
161     /** Returns true if this bitmap is marked as immutable, meaning that the
162         contents of its pixels will not change for the lifetime of the bitmap.
163     */
164     bool isImmutable() const;
165 
166     /** Marks this bitmap as immutable, meaning that the contents of its
167         pixels will not change for the lifetime of the bitmap and of the
168         underlying pixelref. This state can be set, but it cannot be
169         cleared once it is set. This state propagates to all other bitmaps
170         that share the same pixelref.
171     */
172     void setImmutable();
173 
174     /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
175     */
176     bool isOpaque() const;
177 
178     /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
179         that support per-pixel alpha (RGB32, A1, A8).
180     */
181     void setIsOpaque(bool);
182 
183     /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
184     */
185     bool isVolatile() const;
186 
187     /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
188         default. Temporary bitmaps that are discarded after use should be
189         marked as volatile. This provides a hint to the device that the bitmap
190         should not be cached. Providing this hint when appropriate can
191         improve performance by avoiding unnecessary overhead and resource
192         consumption on the device.
193     */
194     void setIsVolatile(bool);
195 
196     /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
197         owner of the pixels, that ownership is decremented.
198     */
199     void reset();
200 
201     /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
202         if you pass 0 for rowBytes to setConfig().
203     */
204     static int ComputeRowBytes(Config c, int width);
205 
206     /** Return the bytes-per-pixel for the specified config. If the config is
207         not at least 1-byte per pixel, return 0, including for kNo_Config.
208     */
209     static int ComputeBytesPerPixel(Config c);
210 
211     /** Return the shift-per-pixel for the specified config. If the config is
212      not at least 1-byte per pixel, return 0, including for kNo_Config.
213      */
ComputeShiftPerPixel(Config c)214     static int ComputeShiftPerPixel(Config c) {
215         return ComputeBytesPerPixel(c) >> 1;
216     }
217 
218     static Sk64 ComputeSize64(Config, int width, int height);
219     static size_t ComputeSize(Config, int width, int height);
220 
221     /** Set the bitmap's config and dimensions. If rowBytes is 0, then
222         ComputeRowBytes() is called to compute the optimal value. This resets
223         any pixel/colortable ownership, just like reset().
224     */
225     void setConfig(Config, int width, int height, int rowBytes = 0);
226     /** Use this to assign a new pixel address for an existing bitmap. This
227         will automatically release any pixelref previously installed. Only call
228         this if you are handling ownership/lifetime of the pixel memory.
229 
230         If the bitmap retains a reference to the colortable (assuming it is
231         not null) it will take care of incrementing the reference count.
232 
233         @param pixels   Address for the pixels, managed by the caller.
234         @param ctable   ColorTable (or null) that matches the specified pixels
235     */
236     void setPixels(void* p, SkColorTable* ctable = NULL);
237 
238     /** Copies the bitmap's pixels to the location pointed at by dst and returns
239         true if possible, returns false otherwise.
240 
241         In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
242         may be made faster by copying over the dst's per-row padding (for all
243         rows but the last). By setting preserveDstPad to true the caller can
244         disable this optimization and ensure that pixels in the padding are not
245         overwritten.
246 
247         Always returns false for RLE formats.
248 
249         @param dst      Location of destination buffer.
250         @param dstSize  Size of destination buffer. Must be large enough to hold
251                         pixels using indicated stride.
252         @param dstRowBytes  Width of each line in the buffer. If -1, uses
253                             bitmap's internal stride.
254         @param preserveDstPad Must we preserve padding in the dst
255     */
256     bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1,
257                       bool preserveDstPad = false)
258          const;
259 
260     /** Use the standard HeapAllocator to create the pixelref that manages the
261         pixel memory. It will be sized based on the current width/height/config.
262         If this is called multiple times, a new pixelref object will be created
263         each time.
264 
265         If the bitmap retains a reference to the colortable (assuming it is
266         not null) it will take care of incrementing the reference count.
267 
268         @param ctable   ColorTable (or null) to use with the pixels that will
269                         be allocated. Only used if config == Index8_Config
270         @return true if the allocation succeeds. If not the pixelref field of
271                      the bitmap will be unchanged.
272     */
273     bool allocPixels(SkColorTable* ctable = NULL) {
274         return this->allocPixels(NULL, ctable);
275     }
276 
277     /** Use the specified Allocator to create the pixelref that manages the
278         pixel memory. It will be sized based on the current width/height/config.
279         If this is called multiple times, a new pixelref object will be created
280         each time.
281 
282         If the bitmap retains a reference to the colortable (assuming it is
283         not null) it will take care of incrementing the reference count.
284 
285         @param allocator The Allocator to use to create a pixelref that can
286                          manage the pixel memory for the current
287                          width/height/config. If allocator is NULL, the standard
288                          HeapAllocator will be used.
289         @param ctable   ColorTable (or null) to use with the pixels that will
290                         be allocated. Only used if config == Index8_Config.
291                         If it is non-null and the config is not Index8, it will
292                         be ignored.
293         @return true if the allocation succeeds. If not the pixelref field of
294                      the bitmap will be unchanged.
295     */
296     bool allocPixels(Allocator* allocator, SkColorTable* ctable);
297 
298     /** Return the current pixelref object, if any
299     */
pixelRef()300     SkPixelRef* pixelRef() const { return fPixelRef; }
301     /** Return the offset into the pixelref, if any. Will return 0 if there is
302         no pixelref installed.
303     */
pixelRefOffset()304     size_t pixelRefOffset() const { return fPixelRefOffset; }
305     /** Assign a pixelref and optional offset. Pixelrefs are reference counted,
306         so the existing one (if any) will be unref'd and the new one will be
307         ref'd.
308     */
309     SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
310 
311     /** Call this to ensure that the bitmap points to the current pixel address
312         in the pixelref. Balance it with a call to unlockPixels(). These calls
313         are harmless if there is no pixelref.
314     */
315     void lockPixels() const;
316     /** When you are finished access the pixel memory, call this to balance a
317         previous call to lockPixels(). This allows pixelrefs that implement
318         cached/deferred image decoding to know when there are active clients of
319         a given image.
320     */
321     void unlockPixels() const;
322 
323     /**
324      *  Some bitmaps can return a copy of their pixels for lockPixels(), but
325      *  that copy, if modified, will not be pushed back. These bitmaps should
326      *  not be used as targets for a raster device/canvas (since all pixels
327      *  modifications will be lost when unlockPixels() is called.)
328      */
329     bool lockPixelsAreWritable() const;
330 
331     /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
332         it has non-null pixels, and if required by its config, it has a
333         non-null colortable. Returns true if all of the above are met.
334     */
readyToDraw()335     bool readyToDraw() const {
336         return this->getPixels() != NULL &&
337                ((this->config() != kIndex8_Config &&
338                  this->config() != kRLE_Index8_Config) ||
339                        fColorTable != NULL);
340     }
341 
342     /** Returns the pixelRef's texture, or NULL
343      */
344     SkGpuTexture* getTexture() const;
345 
346     /** Return the bitmap's colortable (if any). Does not affect the colortable's
347         reference count.
348     */
getColorTable()349     SkColorTable* getColorTable() const { return fColorTable; }
350 
351     /** Returns a non-zero, unique value corresponding to the pixels in our
352         pixelref (or raw pixels set via setPixels). Each time the pixels are
353         changed (and notifyPixelsChanged is called), a different generation ID
354         will be returned.
355     */
356     uint32_t getGenerationID() const;
357 
358     /** Call this if you have changed the contents of the pixels. This will in-
359         turn cause a different generation ID value to be returned from
360         getGenerationID().
361     */
362     void notifyPixelsChanged() const;
363 
364     /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
365         for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
366         If the config is kA8_Config, then the r,g,b parameters are ignored.
367     */
368     void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
369     /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
370         for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
371         to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
372         pixels are all set to 0xFF.
373     */
eraseRGB(U8CPU r,U8CPU g,U8CPU b)374     void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
375         this->eraseARGB(0xFF, r, g, b);
376     }
377     /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
378         for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
379         to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
380     */
eraseColor(SkColor c)381     void eraseColor(SkColor c) const {
382         this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
383                         SkColorGetB(c));
384     }
385 
386     /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
387         no pixels allocated (i.e. getPixels() returns null) the method will
388         still update the inval region (if present).
389 
390         @param subset The subset of the bitmap to scroll/move. To scroll the
391                       entire contents, specify [0, 0, width, height] or just
392                       pass null.
393         @param dx The amount to scroll in X
394         @param dy The amount to scroll in Y
395         @param inval Optional (may be null). Returns the area of the bitmap that
396                      was scrolled away. E.g. if dx = dy = 0, then inval would
397                      be set to empty. If dx >= width or dy >= height, then
398                      inval would be set to the entire bounds of the bitmap.
399         @return true if the scroll was doable. Will return false if the bitmap
400                      uses an unsupported config for scrolling (only kA8,
401                      kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
402                      If no pixels are present (i.e. getPixels() returns false)
403                      inval will still be updated, and true will be returned.
404     */
405     bool scrollRect(const SkIRect* subset, int dx, int dy,
406                     SkRegion* inval = NULL) const;
407 
408     /**
409      *  Return the SkColor of the specified pixel.  In most cases this will
410      *  require un-premultiplying the color.  Alpha only configs (A1 and A8)
411      *  return black with the appropriate alpha set.  The value is undefined
412      *  for kNone_Config or if x or y are out of bounds, or if the bitmap
413      *  does not have any pixels (or has not be locked with lockPixels()).
414      */
415     SkColor getColor(int x, int y) const;
416 
417     /** Returns the address of the specified pixel. This performs a runtime
418         check to know the size of the pixels, and will return the same answer
419         as the corresponding size-specific method (e.g. getAddr16). Since the
420         check happens at runtime, it is much slower than using a size-specific
421         version. Unlike the size-specific methods, this routine also checks if
422         getPixels() returns null, and returns that. The size-specific routines
423         perform a debugging assert that getPixels() is not null, but they do
424         not do any runtime checks.
425     */
426     void* getAddr(int x, int y) const;
427 
428     /** Returns the address of the pixel specified by x,y for 32bit pixels.
429      *  In debug build, this asserts that the pixels are allocated and locked,
430      *  and that the config is 32-bit, however none of these checks are performed
431      *  in the release build.
432      */
433     inline uint32_t* getAddr32(int x, int y) const;
434 
435     /** Returns the address of the pixel specified by x,y for 16bit pixels.
436      *  In debug build, this asserts that the pixels are allocated and locked,
437      *  and that the config is 16-bit, however none of these checks are performed
438      *  in the release build.
439      */
440     inline uint16_t* getAddr16(int x, int y) const;
441 
442     /** Returns the address of the pixel specified by x,y for 8bit pixels.
443      *  In debug build, this asserts that the pixels are allocated and locked,
444      *  and that the config is 8-bit, however none of these checks are performed
445      *  in the release build.
446      */
447     inline uint8_t* getAddr8(int x, int y) const;
448 
449     /** Returns the address of the byte containing the pixel specified by x,y
450      *  for 1bit pixels.
451      *  In debug build, this asserts that the pixels are allocated and locked,
452      *  and that the config is 1-bit, however none of these checks are performed
453      *  in the release build.
454      */
455     inline uint8_t* getAddr1(int x, int y) const;
456 
457     /** Returns the color corresponding to the pixel specified by x,y for
458      *  colortable based bitmaps.
459      *  In debug build, this asserts that the pixels are allocated and locked,
460      *  that the config is kIndex8, and that the colortable is allocated,
461      *  however none of these checks are performed in the release build.
462      */
463     inline SkPMColor getIndex8Color(int x, int y) const;
464 
465     /** Set dst to be a setset of this bitmap. If possible, it will share the
466         pixel memory, and just point into a subset of it. However, if the config
467         does not support this, a local copy will be made and associated with
468         the dst bitmap. If the subset rectangle, intersected with the bitmap's
469         dimensions is empty, or if there is an unsupported config, false will be
470         returned and dst will be untouched.
471         @param dst  The bitmap that will be set to a subset of this bitmap
472         @param subset The rectangle of pixels in this bitmap that dst will
473                       reference.
474         @return true if the subset copy was successfully made.
475     */
476     bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
477 
478     /** Makes a deep copy of this bitmap, respecting the requested config,
479      *  and allocating the dst pixels on the cpu.
480      *  Returns false if either there is an error (i.e. the src does not have
481      *  pixels) or the request cannot be satisfied (e.g. the src has per-pixel
482      *  alpha, and the requested config does not support alpha).
483      *  @param dst The bitmap to be sized and allocated
484      *  @param c The desired config for dst
485      *  @param allocator Allocator used to allocate the pixelref for the dst
486      *                   bitmap. If this is null, the standard HeapAllocator
487      *                   will be used.
488      *  @return true if the copy could be made.
489      */
490     bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const;
491 
492     /** Makes a deep copy of this bitmap, respecting the requested config, and
493      *  with custom allocation logic that will keep the copied pixels
494      *  in the same domain as the source: If the src pixels are allocated for
495      *  the cpu, then so will the dst. If the src pixels are allocated on the
496      *  gpu (typically as a texture), the it will do the same for the dst.
497      *  If the request cannot be fulfilled, returns false and dst is unmodified.
498      */
499     bool deepCopyTo(SkBitmap* dst, Config c) const;
500 
501     /** Returns true if this bitmap can be deep copied into the requested config
502         by calling copyTo().
503      */
504     bool canCopyTo(Config newConfig) const;
505 
506     bool hasMipMap() const;
507     void buildMipMap(bool forceRebuild = false);
508     void freeMipMap();
509 
510     /** Given scale factors sx, sy, determine the miplevel available in the
511         bitmap, and return it (this is the amount to shift matrix iterators
512         by). If dst is not null, it is set to the correct level.
513     */
514     int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
515 
extractAlpha(SkBitmap * dst)516     bool extractAlpha(SkBitmap* dst) const {
517         return this->extractAlpha(dst, NULL, NULL, NULL);
518     }
519 
extractAlpha(SkBitmap * dst,const SkPaint * paint,SkIPoint * offset)520     bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
521                       SkIPoint* offset) const {
522         return this->extractAlpha(dst, paint, NULL, offset);
523     }
524 
525     /** Set dst to contain alpha layer of this bitmap. If destination bitmap
526         fails to be initialized, e.g. because allocator can't allocate pixels
527         for it, dst will not be modified and false will be returned.
528 
529         @param dst The bitmap to be filled with alpha layer
530         @param paint The paint to draw with
531         @param allocator Allocator used to allocate the pixelref for the dst
532                          bitmap. If this is null, the standard HeapAllocator
533                          will be used.
534         @param offset If not null, it is set to top-left coordinate to position
535                       the returned bitmap so that it visually lines up with the
536                       original
537     */
538     bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
539                       SkIPoint* offset) const;
540 
541     void flatten(SkFlattenableWriteBuffer&) const;
542     void unflatten(SkFlattenableReadBuffer&);
543 
SkDEBUGCODE(void validate ()const;)544     SkDEBUGCODE(void validate() const;)
545 
546     class Allocator : public SkRefCnt {
547     public:
548         /** Allocate the pixel memory for the bitmap, given its dimensions and
549             config. Return true on success, where success means either setPixels
550             or setPixelRef was called. The pixels need not be locked when this
551             returns. If the config requires a colortable, it also must be
552             installed via setColorTable. If false is returned, the bitmap and
553             colortable should be left unchanged.
554         */
555         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
556     };
557 
558     /** Subclass of Allocator that returns a pixelref that allocates its pixel
559         memory from the heap. This is the default Allocator invoked by
560         allocPixels().
561     */
562     class HeapAllocator : public Allocator {
563     public:
564         virtual bool allocPixelRef(SkBitmap*, SkColorTable*);
565     };
566 
567     class RLEPixels {
568     public:
569         RLEPixels(int width, int height);
570         virtual ~RLEPixels();
571 
packedAtY(int y)572         uint8_t* packedAtY(int y) const {
573             SkASSERT((unsigned)y < (unsigned)fHeight);
574             return fYPtrs[y];
575         }
576 
577         // called by subclasses during creation
setPackedAtY(int y,uint8_t * addr)578         void setPackedAtY(int y, uint8_t* addr) {
579             SkASSERT((unsigned)y < (unsigned)fHeight);
580             fYPtrs[y] = addr;
581         }
582 
583     private:
584         uint8_t** fYPtrs;
585         int       fHeight;
586     };
587 
588 private:
589     struct MipMap;
590     mutable MipMap* fMipMap;
591 
592     mutable SkPixelRef* fPixelRef;
593     mutable size_t      fPixelRefOffset;
594     mutable int         fPixelLockCount;
595     // either user-specified (in which case it is not treated as mutable)
596     // or a cache of the returned value from fPixelRef->lockPixels()
597     mutable void*       fPixels;
598     mutable SkColorTable* fColorTable;    // only meaningful for kIndex8
599     // When there is no pixel ref (setPixels was called) we still need a
600     // gen id for SkDevice implementations that may cache a copy of the
601     // pixels (e.g. as a gpu texture)
602     mutable int         fRawPixelGenerationID;
603 
604     enum Flags {
605         kImageIsOpaque_Flag     = 0x01,
606         kImageIsVolatile_Flag   = 0x02,
607         kImageIsImmutable_Flag  = 0x04
608     };
609 
610     uint32_t    fRowBytes;
611     uint32_t    fWidth;
612     uint32_t    fHeight;
613     uint8_t     fConfig;
614     uint8_t     fFlags;
615     uint8_t     fBytesPerPixel; // based on config
616 
617     /* Internal computations for safe size.
618     */
619     static Sk64 ComputeSafeSize64(Config config,
620                                   uint32_t width,
621                                   uint32_t height,
622                                   uint32_t rowBytes);
623     static size_t ComputeSafeSize(Config   config,
624                                   uint32_t width,
625                                   uint32_t height,
626                                   uint32_t rowBytes);
627 
628     /*  Unreference any pixelrefs or colortables
629     */
630     void freePixels();
631     void updatePixelsFromRef() const;
632 
633     static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
634 };
635 
636 /** \class SkColorTable
637 
638     SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
639     8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
640 */
641 class SkColorTable : public SkRefCnt {
642 public:
643     /** Makes a deep copy of colors.
644      */
645     SkColorTable(const SkColorTable& src);
646     /** Preallocates the colortable to have 'count' colors, which
647      *  are initially set to 0.
648     */
649     explicit SkColorTable(int count);
650     explicit SkColorTable(SkFlattenableReadBuffer&);
651     SkColorTable(const SkPMColor colors[], int count);
652     virtual ~SkColorTable();
653 
654     enum Flags {
655         kColorsAreOpaque_Flag   = 0x01  //!< if set, all of the colors in the table are opaque (alpha==0xFF)
656     };
657     /** Returns the flag bits for the color table. These can be changed with setFlags().
658     */
getFlags()659     unsigned getFlags() const { return fFlags; }
660     /** Set the flags for the color table. See the Flags enum for possible values.
661     */
662     void    setFlags(unsigned flags);
663 
isOpaque()664     bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; }
665     void setIsOpaque(bool isOpaque);
666 
667     /** Returns the number of colors in the table.
668     */
count()669     int count() const { return fCount; }
670 
671     /** Returns the specified color from the table. In the debug build, this asserts that
672         the index is in range (0 <= index < count).
673     */
674     SkPMColor operator[](int index) const {
675         SkASSERT(fColors != NULL && (unsigned)index < fCount);
676         return fColors[index];
677     }
678 
679     /** Specify the number of colors in the color table. This does not initialize the colors
680         to any value, just allocates memory for them. To initialize the values, either call
681         setColors(array, count), or follow setCount(count) with a call to
682         lockColors()/{set the values}/unlockColors(true).
683     */
684 //    void    setColors(int count) { this->setColors(NULL, count); }
685 //    void    setColors(const SkPMColor[], int count);
686 
687     /** Return the array of colors for reading and/or writing. This must be
688         balanced by a call to unlockColors(changed?), telling the colortable if
689         the colors were changed during the lock.
690     */
lockColors()691     SkPMColor* lockColors() {
692         SkDEBUGCODE(fColorLockCount += 1;)
693         return fColors;
694     }
695     /** Balancing call to lockColors(). If the colors have been changed, pass true.
696     */
697     void unlockColors(bool changed);
698 
699     /** Similar to lockColors(), lock16BitCache() returns the array of
700         RGB16 colors that mirror the 32bit colors. However, this function
701         will return null if kColorsAreOpaque_Flag is not set.
702         Also, unlike lockColors(), the returned array here cannot be modified.
703     */
704     const uint16_t* lock16BitCache();
705     /** Balancing call to lock16BitCache().
706     */
unlock16BitCache()707     void unlock16BitCache() {
708         SkASSERT(f16BitCacheLockCount > 0);
709         SkDEBUGCODE(f16BitCacheLockCount -= 1);
710     }
711 
712     void flatten(SkFlattenableWriteBuffer&) const;
713 
714 private:
715     SkPMColor*  fColors;
716     uint16_t*   f16BitCache;
717     uint16_t    fCount;
718     uint8_t     fFlags;
719     SkDEBUGCODE(int fColorLockCount;)
720     SkDEBUGCODE(int f16BitCacheLockCount;)
721 
722     void inval16BitCache();
723 };
724 
725 class SkAutoLockPixels : public SkNoncopyable {
726 public:
fBitmap(bm)727     SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
728         fDidLock = doLock;
729         if (doLock) {
730             bm.lockPixels();
731         }
732     }
~SkAutoLockPixels()733     ~SkAutoLockPixels() {
734         if (fDidLock) {
735             fBitmap.unlockPixels();
736         }
737     }
738 
739 private:
740     const SkBitmap& fBitmap;
741     bool            fDidLock;
742 };
743 
744 /** Helper class that performs the lock/unlockColors calls on a colortable.
745     The destructor will call unlockColors(false) if it has a bitmap's colortable
746 */
747 class SkAutoLockColors : public SkNoncopyable {
748 public:
749     /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
750         colortable
751      */
SkAutoLockColors()752     SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
753     /** Initialize with bitmap, locking its colortable if present
754      */
SkAutoLockColors(const SkBitmap & bm)755     explicit SkAutoLockColors(const SkBitmap& bm) {
756         fCTable = bm.getColorTable();
757         fColors = fCTable ? fCTable->lockColors() : NULL;
758     }
759     /** Initialize with a colortable (may be null)
760      */
SkAutoLockColors(SkColorTable * ctable)761     explicit SkAutoLockColors(SkColorTable* ctable) {
762         fCTable = ctable;
763         fColors = ctable ? ctable->lockColors() : NULL;
764     }
~SkAutoLockColors()765     ~SkAutoLockColors() {
766         if (fCTable) {
767             fCTable->unlockColors(false);
768         }
769     }
770 
771     /** Return the currently locked colors, or NULL if no bitmap's colortable
772         is currently locked.
773     */
colors()774     const SkPMColor* colors() const { return fColors; }
775 
776     /** Locks the table and returns is colors (assuming ctable is not null) and
777         unlocks the previous table if one was present
778      */
lockColors(SkColorTable * ctable)779     const SkPMColor* lockColors(SkColorTable* ctable) {
780         if (fCTable) {
781             fCTable->unlockColors(false);
782         }
783         fCTable = ctable;
784         fColors = ctable ? ctable->lockColors() : NULL;
785         return fColors;
786     }
787 
lockColors(const SkBitmap & bm)788     const SkPMColor* lockColors(const SkBitmap& bm) {
789         return this->lockColors(bm.getColorTable());
790     }
791 
792 private:
793     SkColorTable*    fCTable;
794     const SkPMColor* fColors;
795 };
796 
797 ///////////////////////////////////////////////////////////////////////////////
798 
getAddr32(int x,int y)799 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
800     SkASSERT(fPixels);
801     SkASSERT(fConfig == kARGB_8888_Config);
802     SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
803     return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
804 }
805 
getAddr16(int x,int y)806 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
807     SkASSERT(fPixels);
808     SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config);
809     SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
810     return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
811 }
812 
getAddr8(int x,int y)813 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
814     SkASSERT(fPixels);
815     SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
816     SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
817     return (uint8_t*)fPixels + y * fRowBytes + x;
818 }
819 
getIndex8Color(int x,int y)820 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
821     SkASSERT(fPixels);
822     SkASSERT(fConfig == kIndex8_Config);
823     SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
824     SkASSERT(fColorTable);
825     return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
826 }
827 
828 // returns the address of the byte that contains the x coordinate
getAddr1(int x,int y)829 inline uint8_t* SkBitmap::getAddr1(int x, int y) const {
830     SkASSERT(fPixels);
831     SkASSERT(fConfig == kA1_Config);
832     SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
833     return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
834 }
835 
836 #endif
837