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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef AudioDSPKernelProcessor_h
32 #define AudioDSPKernelProcessor_h
33 
34 #include "AudioBus.h"
35 #include "AudioProcessor.h"
36 #include <wtf/OwnPtr.h>
37 #include <wtf/PassOwnPtr.h>
38 #include <wtf/Vector.h>
39 
40 namespace WebCore {
41 
42 class AudioBus;
43 class AudioDSPKernel;
44 class AudioProcessor;
45 
46 // AudioDSPKernelProcessor processes one input -> one output (N channels each)
47 // It uses one AudioDSPKernel object per channel to do the processing, thus there is no cross-channel processing.
48 // Despite this limitation it turns out to be a very common and useful type of processor.
49 
50 class AudioDSPKernelProcessor : public AudioProcessor {
51 public:
52     // numberOfChannels may be later changed if object is not yet in an "initialized" state
53     AudioDSPKernelProcessor(double sampleRate, unsigned numberOfChannels);
54 
55     // Subclasses create the appropriate type of processing kernel here.
56     // We'll call this to create a kernel for each channel.
57     virtual PassOwnPtr<AudioDSPKernel> createKernel() = 0;
58 
59     // AudioProcessor methods
60     virtual void initialize();
61     virtual void uninitialize();
62     virtual void process(AudioBus* source, AudioBus* destination, size_t framesToProcess);
63     virtual void reset();
64     virtual void setNumberOfChannels(unsigned numberOfChannels);
65 
numberOfChannels()66     unsigned numberOfChannels() const { return m_numberOfChannels; }
67 
68 protected:
69     unsigned m_numberOfChannels;
70     Vector<OwnPtr<AudioDSPKernel> > m_kernels;
71     bool m_hasJustReset;
72 };
73 
74 } // namespace WebCore
75 
76 #endif // AudioDSPKernelProcessor_h
77