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1 /*
2  * Copyright 2012, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef CanvasTexture_h
27 #define CanvasTexture_h
28 
29 #if USE(ACCELERATED_COMPOSITING)
30 
31 #include "CanvasLayer.h"
32 
33 #include <wtf/RefPtr.h>
34 #include <utils/threads.h>
35 
36 namespace android {
37 class SurfaceTexture;
38 class SurfaceTextureClient;
39 }
40 
41 namespace WebCore {
42 
43 class CanvasTexture : public ThreadSafeRefCounted<CanvasTexture> {
44 
45 public:
46     /********************************************
47      * Called by both threads
48      ********************************************/
49     static PassRefPtr<CanvasTexture> getCanvasTexture(CanvasLayer* layer);
50     bool setHwAccelerated(bool hwAccelerated);
51 
52     /********************************************
53      * Called by WebKit thread
54      ********************************************/
55     void setSize(const IntSize& size);
56     SurfaceTextureClient* nativeWindow();
57     bool uploadImageBuffer(ImageBuffer* imageBuffer);
hasValidTexture()58     bool hasValidTexture() { return m_hasValidTexture; }
59 
60     /********************************************
61      * Called by UI thread WITH GL context
62      ********************************************/
63     virtual ~CanvasTexture();
64     void requireTexture();
texture()65     GLuint texture() { requireTexture(); return m_texture; }
66     bool updateTexImage();
67 
68 private:
69     /********************************************
70      * Called by both threads
71      ********************************************/
72     void destroySurfaceTextureLocked();
73 
74     /********************************************
75      * Called by WebKit thread
76      ********************************************/
77     CanvasTexture(int layerId);
78     bool useSurfaceTexture();
79 
80     IntSize m_size;
81     int m_layerId;
82     GLuint m_texture;
83     android::Mutex m_surfaceLock;
84     sp<android::SurfaceTexture> m_surfaceTexture;
85     sp<android::SurfaceTextureClient> m_ANW;
86     bool m_hasValidTexture;
87     bool m_useHwAcceleration;
88 
89 };
90 
91 } // namespace WebCore
92 
93 #endif // USE(ACCELERATED_COMPOSITING)
94 
95 #endif // CanvasTexture_h
96