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/frameworks/base/services/input/
DInputDispatcher.cpp3869 const MotionMemento& memento = mMotionMementos.itemAt(i); in isHovering() local
3963 MotionMemento& memento = mMotionMementos.editItemAt(index); in trackMotion() local
4011 const KeyMemento& memento = mKeyMementos.itemAt(i); in findKeyMemento() local
4025 const MotionMemento& memento = mMotionMementos.itemAt(i); in findMotionMemento() local
4037 KeyMemento& memento = mKeyMementos.editTop(); in addKeyMemento() local
4051 MotionMemento& memento = mMotionMementos.editTop(); in addMotionMemento() local
4074 const KeyMemento& memento = mKeyMementos.itemAt(i); in synthesizeCancelationEvents() local
4084 const MotionMemento& memento = mMotionMementos.itemAt(i); in synthesizeCancelationEvents() local
4106 const MotionMemento& memento = mMotionMementos.itemAt(i); in copyPointerStateTo() local
4141 bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento, in shouldCancelKey()
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