Searched defs:message (Results 1 – 6 of 6) sorted by relevance
91 String message = (result == null) ? context.getString(R.string.saving_failure) in onPostExecute() local
96 void Host_EndGame (const char *message, ...) in Host_EndGame()416 char message[4]; in Host_ShutdownServer() local
192 char message[2048]; in SV_SendServerinfo() local
94 sizebuf_t message; // can be added to at any time, member
1434 const char *message = NULL; in Host_Kick_f() local
139 sizebuf_t message; // writing buffer to send to server member