Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
421 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in enqueueInboundEventLocked() local513 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in dropInboundEventLocked() local1699 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); in pokeUserActivityLocked() local1832 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in enqueueDispatchEntryLocked() local1914 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in startDispatchCycleLocked() local3410 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); in doDispatchCycleFinishedLockedInterruptible() local3610 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) { in afterMotionEventLockedInterruptible()