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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package com.jme3.input.controls;
34 
35 import com.jme3.input.MouseInput;
36 
37 /**
38  * A <code>MouseAxisTrigger</code> is used as a mapping to mouse axis,
39  * a mouse axis is movement along the X axis (left/right), Y axis (up/down)
40  * and the mouse wheel (scroll up/down).
41  *
42  * @author Kirill Vainer
43  */
44 public class MouseAxisTrigger implements Trigger {
45 
46     private int mouseAxis;
47     private boolean negative;
48 
49     /**
50      * Create a new <code>MouseAxisTrigger</code>.
51      * <p>
52      * @param mouseAxis Mouse axis. See AXIS_*** constants in {@link MouseInput}
53      * @param negative True if listen to negative axis events, false if
54      * listen to positive axis events.
55      */
MouseAxisTrigger(int mouseAxis, boolean negative)56     public MouseAxisTrigger(int mouseAxis, boolean negative){
57         if (mouseAxis < 0 || mouseAxis > 2)
58             throw new IllegalArgumentException("Mouse Axis must be between 0 and 2");
59 
60         this.mouseAxis = mouseAxis;
61         this.negative = negative;
62     }
63 
getMouseAxis()64     public int getMouseAxis(){
65         return mouseAxis;
66     }
67 
isNegative()68     public boolean isNegative() {
69         return negative;
70     }
71 
getName()72     public String getName() {
73         String sign = negative ? "Negative" : "Positive";
74         switch (mouseAxis){
75             case MouseInput.AXIS_X: return "Mouse X Axis " + sign;
76             case MouseInput.AXIS_Y: return "Mouse Y Axis " + sign;
77             case MouseInput.AXIS_WHEEL: return "Mouse Wheel " + sign;
78             default: throw new AssertionError();
79         }
80     }
81 
mouseAxisHash(int mouseAxis, boolean negative)82     public static int mouseAxisHash(int mouseAxis, boolean negative){
83         assert mouseAxis >= 0 && mouseAxis <= 255;
84         return (negative ? 768 : 512) | (mouseAxis & 0xff);
85     }
86 
triggerHashCode()87     public int triggerHashCode() {
88         return mouseAxisHash(mouseAxis, negative);
89     }
90 }
91