Searched defs:numer (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/core/ |
D | SkColor.cpp | 29 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar()
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D | SkMath.cpp | 259 int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) { in SkDivBits() 323 SkFixed SkFixedMod(SkFixed numer, SkFixed denom) { in SkFixedMod()
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D | SkGeometry.cpp | 105 static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio) in valid_unit_divide() 409 Sk64 numer, denom, tmp; in SkChopQuadAtMaxCurvature() local
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D | SkMatrix.cpp | 296 static inline SkFixed roundidiv(SkFixed numer, int denom) { in roundidiv()
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/external/skia/src/effects/ |
D | SkEmbossMask.cpp | 112 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
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D | SkGradientShader.cpp | 2204 static unsigned div_64(int numer, int denom) { in div_64()
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/external/skia/include/core/ |
D | SkFixed.h | 130 #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) argument 139 #define SkFractDiv(numer, denom) SkDivBits(numer, denom, 30) argument
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/external/quake/quake/src/QW/client/ |
D | mathlib.c | 498 void FloorDivMod (double numer, double denom, int *quotient, in FloorDivMod()
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/external/quake/quake/src/WinQuake/ |
D | mathlib.cpp | 500 void FloorDivMod (double numer, double denom, int *quotient, in FloorDivMod()
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/external/jmonkeyengine/engine/src/core/com/jme3/bounding/ |
D | BoundingBox.java | 856 private boolean clip(float denom, float numer, float[] t) { in clip()
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/external/mesa3d/include/c99/ |
D | inttypes.h | 280 imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom) in imaxdiv()
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/external/skia/tests/ |
D | MathTest.cpp | 439 SkFixed numer = rand.nextS(); in TestMath() local
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