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Searched defs:opacity (Results 1 – 25 of 73) sorted by relevance

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/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DDrawQuadData.h81 float opacity() const { return m_opacity; } in opacity() function
86 void updateOpacity(float opacity) { m_opacity = opacity; } in updateOpacity()
116 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending) in DrawQuadData() argument
148 : DrawQuadData(type, drawMatrix, geometry, opacity, forceBlending, fillPortion) in DrawQuadData() argument
DTilePainter.h44 virtual float opacity() { return 1.0; } in opacity() function
DImageTexture.cpp218 float ImageTexture::opacity() in opacity() function in WebCore::ImageTexture
257 float opacity, FloatPoint* offset) in drawGL()
DTileTexture.cpp121 void TileTexture::drawGL(bool isLayer, const SkRect& rect, float opacity, in drawGL()
DSurfaceBacking.cpp138 void SurfaceBacking::drawGL(const IntRect& visibleContentArea, float opacity, in drawGL()
/external/webkit/Source/WebCore/inspector/front-end/
DDrawer.js109 {element: this._viewStatusBar, start: {opacity: 0}, end: {opacity: 1}} property
170 {element: this._viewStatusBar, start: {opacity: 1}, end: {opacity: 0}} property
/external/skia/src/utils/
DSkLayer.cpp172 void SkLayer::onDraw(SkCanvas*, SkScalar opacity) { in onDraw()
178 void SkLayer::draw(SkCanvas* canvas, SkScalar opacity) { in draw()
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
DCCLayerImpl.h86 void setOpacity(float opacity) { m_opacity = opacity; } in setOpacity()
87 float opacity() const { return m_opacity; } in opacity() function
122 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } in setDrawOpacity()
/external/webkit/Source/WebCore/platform/graphics/qt/
DTransparencyLayer.h73 qreal opacity; member
DTextureMapperQt.cpp135 …xture, const IntRect& targetRect, const TransformationMatrix& matrix, float opacity, const BitmapT… in drawTexture()
/external/replicaisland/src/com/replica/replicaisland/
DDrawableBitmap.java60 public void setOpacity(float opacity) { in setOpacity()
110 final float opacity = mOpacity; in draw() local
DFadeDrawableComponent.java86 float opacity = mInitialOpacity; in update() local
/external/webkit/Source/WebCore/svg/
DSVGFEFloodElement.cpp66 float opacity = filterStyle->svgStyle()->floodOpacity(); in build() local
/external/webkit/Source/WebCore/rendering/style/
DSVGRenderStyleDefs.h108 float opacity; variable
127 float opacity; variable
152 float opacity; variable
DStyleRareNonInheritedData.h89 float opacity; // Whether or not we're transparent. variable
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DLayer.h61 void setOpacity(SkScalar opacity) { m_opacity = opacity; } in setOpacity()
158 virtual void onDraw(SkCanvas*, SkScalar opacity, android::DrawExtra* extra, PaintStyle style) {} in onDraw()
DLayer.cpp170 void Layer::draw(SkCanvas* canvas, android::DrawExtra* extra, SkScalar opacity) { in draw()
/external/webkit/Source/WebCore/platform/graphics/texmap/
DTextureMapperPlatformLayer.h60 float opacity; member
DTextureMapper.h103 …Texture& texture, const IntSize&, const TransformationMatrix& matrix, float opacity, const IntRect… in paintToTarget()
/external/chromium/chrome/browser/ui/views/download/
Ddownload_started_animation_win.cc158 double opacity = std::min(1.0 - pow(GetCurrentValue() - 0.5, 2) * 4.0, in AnimateToState() local
/external/chromium/chrome/browser/ui/gtk/download/
Ddownload_started_animation_gtk.cc174 double opacity = std::min(1.0 - pow(GetCurrentValue() - 0.5, 2) * 4.0, in AnimateToState() local
/external/skia/src/svg/
DSkSVGPaintState.cpp388 SkString& opacity = current.f_opacity; in writeChangedElements() local
418 SkString& opacity = current.f_opacity; in writeChangedElements() local
/external/skia/include/utils/
DSkLayer.h42 void setOpacity(SkScalar opacity) { m_opacity = opacity; } in setOpacity()
/external/webkit/Source/WebCore/rendering/svg/
DRenderSVGForeignObject.cpp59 float opacity = style()->opacity(); in paint() local
/external/webkit/Source/WebCore/platform/graphics/chromium/
DLayerChromium.h117 void setOpacity(float opacity) { m_opacity = opacity; setNeedsCommit(); } in setOpacity()
118 float opacity() const { return m_opacity; } in opacity() function

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