Searched defs:precision (Results 1 – 5 of 5) sorted by relevance
204 long precision = (256l * 256l - 1l); in prepare() local
1075 int[] precision, in glGetShaderPrecisionFormat()1085 java.nio.IntBuffer precision in glGetShaderPrecisionFormat()
2767 GLint *precision = (GLint *) 0; in android_glGetShaderPrecisionFormat__II_3II_3II() local2827 GLint *precision = (GLint *) 0; in android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local
4937 int generate(float precision) { in generate()
2702 …GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { in GLTrace_glGetShaderPrecisionFormat()