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Searched defs:prim (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/graphics/java/android/renderscript/
DMesh.java198 Primitive prim; field in Mesh.Builder.Entry
354 int[] prim = new int[mIndexTypes.size()]; in create() local
410 Primitive prim; field in Mesh.AllocationBuilder.Entry
510 int[] prim = new int[mIndexTypes.size()]; in create() local
DRenderScript.java615 native int rsnMeshCreate(int con, int[] vtx, int[] idx, int[] prim); in rsnMeshCreate()
616 synchronized int nMeshCreate(int[] vtx, int[] idx, int[] prim) { in nMeshCreate()
641 native int rsnPathCreate(int con, int prim, boolean isStatic, int vtx, int loop, float q); in rsnPathCreate()
642 synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) { in nPathCreate()
/frameworks/rs/
DrsMesh.h72 void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) { in setPrimitive()
/frameworks/compile/slang/
Dslang_rs_type_spec.h167 struct RSPrimitiveType prim; member
/frameworks/base/graphics/jni/
Dandroid_renderscript_RenderScript.cpp1231 nPathCreate(JNIEnv *_env, jobject _this, RsContext con, jint prim, jboolean isStatic, jint _vtx, ji… in nPathCreate()