Searched defs:prim (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/graphics/java/android/renderscript/ |
D | Mesh.java | 198 Primitive prim; field in Mesh.Builder.Entry 354 int[] prim = new int[mIndexTypes.size()]; in create() local 410 Primitive prim; field in Mesh.AllocationBuilder.Entry 510 int[] prim = new int[mIndexTypes.size()]; in create() local
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D | RenderScript.java | 615 native int rsnMeshCreate(int con, int[] vtx, int[] idx, int[] prim); in rsnMeshCreate() 616 synchronized int nMeshCreate(int[] vtx, int[] idx, int[] prim) { in nMeshCreate() 641 native int rsnPathCreate(int con, int prim, boolean isStatic, int vtx, int loop, float q); in rsnPathCreate() 642 synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) { in nPathCreate()
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/frameworks/rs/ |
D | rsMesh.h | 72 void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) { in setPrimitive()
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/frameworks/compile/slang/ |
D | slang_rs_type_spec.h | 167 struct RSPrimitiveType prim; member
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 1231 nPathCreate(JNIEnv *_env, jobject _this, RsContext con, jint prim, jboolean isStatic, jint _vtx, ji… in nPathCreate()
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