Searched defs:quad (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
D | FullscreenBlur.java | 76 static void addOffsets(Renderable quad, float advance) { in addOffsets() 124 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadS", selectCol); in addBlurPasses() local 155 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadComposite", drawTex); in addCompositePass() local
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D | SimpleAppRS.java | 102 Renderable quad = mScene.appendNewRenderable(); in setupColoredQuad() local 120 Renderable quad = mScene.appendNewRenderable(); in setupTexturedQuad() local
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
D | RotateFilter.java | 153 Quad quad = new Quad(x0, x1, x2, x3); in updateParameters() local
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D | StraightenFilter.java | 151 Quad quad = new Quad(p0, p1, p2, p3); in updateParameters() local
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 231 Quad quad(Point(x, y), in SetSourceRect() local 238 void ShaderProgram::SetSourceRegion(const Quad& quad) { in SetSourceRegion() 247 Quad quad(Point(x, y), in SetTargetRect() local 254 void ShaderProgram::SetTargetRegion(const Quad& quad) { in SetTargetRegion()
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/frameworks/base/libs/hwui/ |
D | Caches.cpp | 376 uint16_t quad = i * 4; in getRegionMesh() local
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D | LayerRenderer.cpp | 165 uint16_t quad = i * 4; in generateMesh() local
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | SceneManager.java | 449 Renderable quad = new Renderable(); in getRenderableQuad() local
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