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Searched defs:restLength (Results 1 – 9 of 9) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DVehicleWheel.java62 protected float restLength = 1f; field in VehicleWheel
74 float restLength, float radius, boolean frontWheel) { in VehicleWheel()
80 float restLength, float radius, boolean frontWheel) { in VehicleWheel()
277 public void setRestLength(float restLength) { in setRestLength()
DPhysicsVehicle.java503 float restLength = physicsVehicleWheel.getRestLength(); in getDebugShape() local
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DVehicleWheel.java62 protected float restLength = 1f; field in VehicleWheel
74 float restLength, float radius, boolean frontWheel) { in VehicleWheel()
80 float restLength, float radius, boolean frontWheel) { in VehicleWheel()
285 public void setRestLength(float restLength) { in setRestLength()
DPhysicsVehicle.java149 …ong objectId, Vector3f location, Vector3f direction, Vector3f axle, float restLength, float radius… in addWheel()
520 float restLength = physicsVehicleWheel.getRestLength(); in getDebugShape() local
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestPhysicsCar.java127 float restLength = 0.3f; in buildPlayer() local
DTestAttachDriver.java155 float restLength = 0.3f; in buildPlayer() local
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_VehicleWheel.cpp82 …ensionTravelCm, jfloat maxSuspensionForce, jfloat radius, jboolean frontWheel, jfloat restLength) { in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo()
Dcom_jme3_bullet_objects_PhysicsVehicle.cpp130 …jlong vehicleId, jobject location, jobject direction, jobject axle, jfloat restLength, jfloat radi… in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DVehicleControl.java203 float restLength = physicsVehicleWheel.getRestLength(); in render() local