Searched defs:setClientActiveTexture (Results 1 – 2 of 2) sorted by relevance
57 void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; } in setClientActiveTexture() function
58 void GLEScmContext::setClientActiveTexture(GLenum tex) { in setClientActiveTexture() function in GLEScmContext