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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2001 Dirk Mueller (mueller@kde.org)
5  * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6  * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public License
19  * along with this library; see the file COPYING.LIB.  If not, write to
20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301, USA.
22  *
23  */
24 
25 #ifndef Node_h
26 #define Node_h
27 
28 #include "EventTarget.h"
29 #include "KURLHash.h"
30 #include "RenderStyleConstants.h"
31 #include "ScriptWrappable.h"
32 #include "TreeShared.h"
33 #include <wtf/Forward.h>
34 #include <wtf/ListHashSet.h>
35 
36 #if USE(JSC)
37 namespace JSC {
38     class JSGlobalData;
39     class MarkStack;
40 }
41 #endif
42 
43 namespace WebCore {
44 
45 class Attribute;
46 class ClassNodeList;
47 class ContainerNode;
48 class Document;
49 class DynamicNodeList;
50 class Element;
51 class Event;
52 class EventContext;
53 class EventListener;
54 class FloatPoint;
55 class Frame;
56 class InputElement;
57 class IntRect;
58 class KeyboardEvent;
59 class NSResolver;
60 class NamedNodeMap;
61 class NameNodeList;
62 class NodeList;
63 class NodeRareData;
64 class PlatformKeyboardEvent;
65 class PlatformMouseEvent;
66 class PlatformWheelEvent;
67 class QualifiedName;
68 class RegisteredEventListener;
69 class RenderArena;
70 class RenderBox;
71 class RenderBoxModelObject;
72 class RenderObject;
73 class RenderStyle;
74 #if ENABLE(SVG)
75 class SVGUseElement;
76 #endif
77 class TagNodeList;
78 class TreeScope;
79 
80 typedef int ExceptionCode;
81 
82 const int nodeStyleChangeShift = 25;
83 
84 // SyntheticStyleChange means that we need to go through the entire style change logic even though
85 // no style property has actually changed. It is used to restructure the tree when, for instance,
86 // RenderLayers are created or destroyed due to animation changes.
87 enum StyleChangeType {
88     NoStyleChange = 0,
89     InlineStyleChange = 1 << nodeStyleChangeShift,
90     FullStyleChange = 2 << nodeStyleChangeShift,
91     SyntheticStyleChange = 3 << nodeStyleChangeShift
92 };
93 
94 class Node : public EventTarget, public TreeShared<ContainerNode>, public ScriptWrappable {
95     friend class Document;
96     friend class TreeScope;
97 
98 public:
99     enum NodeType {
100         ELEMENT_NODE = 1,
101         ATTRIBUTE_NODE = 2,
102         TEXT_NODE = 3,
103         CDATA_SECTION_NODE = 4,
104         ENTITY_REFERENCE_NODE = 5,
105         ENTITY_NODE = 6,
106         PROCESSING_INSTRUCTION_NODE = 7,
107         COMMENT_NODE = 8,
108         DOCUMENT_NODE = 9,
109         DOCUMENT_TYPE_NODE = 10,
110         DOCUMENT_FRAGMENT_NODE = 11,
111         NOTATION_NODE = 12,
112         XPATH_NAMESPACE_NODE = 13
113     };
114     enum DocumentPosition {
115         DOCUMENT_POSITION_EQUIVALENT = 0x00,
116         DOCUMENT_POSITION_DISCONNECTED = 0x01,
117         DOCUMENT_POSITION_PRECEDING = 0x02,
118         DOCUMENT_POSITION_FOLLOWING = 0x04,
119         DOCUMENT_POSITION_CONTAINS = 0x08,
120         DOCUMENT_POSITION_CONTAINED_BY = 0x10,
121         DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 0x20,
122     };
123 
124     static bool isSupported(const String& feature, const String& version);
125 
126     static void startIgnoringLeaks();
127     static void stopIgnoringLeaks();
128 
129     static void dumpStatistics();
130 
131     enum StyleChange { NoChange, NoInherit, Inherit, Detach, Force };
132     static StyleChange diff(const RenderStyle*, const RenderStyle*);
133 
134     virtual ~Node();
135 
136     // DOM methods & attributes for Node
137 
138     bool hasTagName(const QualifiedName&) const;
139     bool hasLocalName(const AtomicString&) const;
140     virtual String nodeName() const = 0;
141     virtual String nodeValue() const;
142     virtual void setNodeValue(const String&, ExceptionCode&);
143     virtual NodeType nodeType() const = 0;
144     ContainerNode* parentNode() const;
145     Element* parentElement() const;
previousSibling()146     Node* previousSibling() const { return m_previous; }
nextSibling()147     Node* nextSibling() const { return m_next; }
148     PassRefPtr<NodeList> childNodes();
149     Node* firstChild() const;
150     Node* lastChild() const;
151     bool hasAttributes() const;
152     NamedNodeMap* attributes() const;
153 
154     virtual KURL baseURI() const;
155 
156     void getSubresourceURLs(ListHashSet<KURL>&) const;
157 
158     // These should all actually return a node, but this is only important for language bindings,
159     // which will already know and hold a ref on the right node to return. Returning bool allows
160     // these methods to be more efficient since they don't need to return a ref
161     bool insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionCode&, bool shouldLazyAttach = false);
162     bool replaceChild(PassRefPtr<Node> newChild, Node* oldChild, ExceptionCode&, bool shouldLazyAttach = false);
163     bool removeChild(Node* child, ExceptionCode&);
164     bool appendChild(PassRefPtr<Node> newChild, ExceptionCode&, bool shouldLazyAttach = false);
165 
166     void remove(ExceptionCode&);
hasChildNodes()167     bool hasChildNodes() const { return firstChild(); }
168     virtual PassRefPtr<Node> cloneNode(bool deep) = 0;
localName()169     const AtomicString& localName() const { return virtualLocalName(); }
namespaceURI()170     const AtomicString& namespaceURI() const { return virtualNamespaceURI(); }
prefix()171     const AtomicString& prefix() const { return virtualPrefix(); }
172     virtual void setPrefix(const AtomicString&, ExceptionCode&);
173     void normalize();
174 
isSameNode(Node * other)175     bool isSameNode(Node* other) const { return this == other; }
176     bool isEqualNode(Node*) const;
177     bool isDefaultNamespace(const AtomicString& namespaceURI) const;
178     String lookupPrefix(const AtomicString& namespaceURI) const;
179     String lookupNamespaceURI(const String& prefix) const;
180     String lookupNamespacePrefix(const AtomicString& namespaceURI, const Element* originalElement) const;
181 
182     String textContent(bool convertBRsToNewlines = false) const;
183     void setTextContent(const String&, ExceptionCode&);
184 
185     Node* lastDescendant() const;
186     Node* firstDescendant() const;
187 
188     // Other methods (not part of DOM)
189 
isElementNode()190     bool isElementNode() const { return getFlag(IsElementFlag); }
isContainerNode()191     bool isContainerNode() const { return getFlag(IsContainerFlag); }
isTextNode()192     bool isTextNode() const { return getFlag(IsTextFlag); }
193 
isHTMLElement()194     bool isHTMLElement() const { return getFlag(IsHTMLFlag); }
195 
isSVGElement()196     bool isSVGElement() const { return getFlag(IsSVGFlag); }
isSVGShadowRoot()197     virtual bool isSVGShadowRoot() const { return false; }
198 #if ENABLE(SVG)
199     SVGUseElement* svgShadowHost() const;
200 #endif
201 
202 #if ENABLE(WML)
isWMLElement()203     virtual bool isWMLElement() const { return false; }
204 #else
isWMLElement()205     static bool isWMLElement() { return false; }
206 #endif
207 
isMediaControlElement()208     virtual bool isMediaControlElement() const { return false; }
isMediaControls()209     virtual bool isMediaControls() const { return false; }
isStyledElement()210     bool isStyledElement() const { return getFlag(IsStyledElementFlag); }
isFrameOwnerElement()211     virtual bool isFrameOwnerElement() const { return false; }
isAttributeNode()212     virtual bool isAttributeNode() const { return false; }
isCommentNode()213     bool isCommentNode() const { return getFlag(IsCommentFlag); }
isCharacterDataNode()214     virtual bool isCharacterDataNode() const { return false; }
215     bool isDocumentNode() const;
isShadowRoot()216     bool isShadowRoot() const { return getFlag(IsShadowRootFlag); }
217     // FIXME: Remove this when all shadow roots are ShadowRoots.
isShadowBoundary()218     virtual bool isShadowBoundary() const { return false; }
canHaveLightChildRendererWithShadow()219     virtual bool canHaveLightChildRendererWithShadow() const { return false; }
220 
221     Node* shadowAncestorNode() const;
222     Node* shadowTreeRootNode() const;
223     bool isInShadowTree();
224     // Node's parent, shadow tree host, or SVG use.
225     ContainerNode* parentOrHostNode() const;
226     // Use when it's guaranteed to that shadowHost is 0 and svgShadowHost is 0.
227     ContainerNode* parentNodeGuaranteedHostFree() const;
228 
229     Element* shadowHost() const;
230     void setShadowHost(Element*);
231 
selfOrAncestorHasDirAutoAttribute()232     bool selfOrAncestorHasDirAutoAttribute() const { return getFlag(SelfOrAncestorHasDirAutoFlag); }
setSelfOrAncestorHasDirAutoAttribute(bool flag)233     void setSelfOrAncestorHasDirAutoAttribute(bool flag) { setFlag(flag, SelfOrAncestorHasDirAutoFlag); }
234 
235     // Returns the enclosing event parent node (or self) that, when clicked, would trigger a navigation.
236     Node* enclosingLinkEventParentOrSelf();
237 
238     bool isBlockFlow() const;
239     bool isBlockFlowOrBlockTable() const;
240 
241     // These low-level calls give the caller responsibility for maintaining the integrity of the tree.
setPreviousSibling(Node * previous)242     void setPreviousSibling(Node* previous) { m_previous = previous; }
setNextSibling(Node * next)243     void setNextSibling(Node* next) { m_next = next; }
244 
245     // FIXME: These two functions belong in editing -- "atomic node" is an editing concept.
246     Node* previousNodeConsideringAtomicNodes() const;
247     Node* nextNodeConsideringAtomicNodes() const;
248 
249     // Returns the next leaf node or 0 if there are no more.
250     // Delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
251     // Uses an editing-specific concept of what a leaf node is, and should probably be moved
252     // out of the Node class into an editing-specific source file.
253     Node* nextLeafNode() const;
254 
255     // Returns the previous leaf node or 0 if there are no more.
256     // Delivers leaf nodes as if the whole DOM tree were a linear chain of its leaf nodes.
257     // Uses an editing-specific concept of what a leaf node is, and should probably be moved
258     // out of the Node class into an editing-specific source file.
259     Node* previousLeafNode() const;
260 
261     // enclosingBlockFlowElement() is deprecated. Use enclosingBlock instead.
262     Element* enclosingBlockFlowElement() const;
263 
264     Element* rootEditableElement() const;
265 
266     bool inSameContainingBlockFlowElement(Node*);
267 
268     // FIXME: All callers of this function are almost certainly wrong!
269     virtual void deprecatedParserAddChild(PassRefPtr<Node>);
270 
271     // Called by the parser when this element's close tag is reached,
272     // signaling that all child tags have been parsed and added.
273     // This is needed for <applet> and <object> elements, which can't lay themselves out
274     // until they know all of their nested <param>s. [Radar 3603191, 4040848].
275     // Also used for script elements and some SVG elements for similar purposes,
276     // but making parsing a special case in this respect should be avoided if possible.
finishParsingChildren()277     virtual void finishParsingChildren() { }
beginParsingChildren()278     virtual void beginParsingChildren() { }
279 
280     // Called on the focused node right before dispatching an unload event.
aboutToUnload()281     virtual void aboutToUnload() { }
282 
283     // For <link> and <style> elements.
sheetLoaded()284     virtual bool sheetLoaded() { return true; }
285 
hasID()286     bool hasID() const { return getFlag(HasIDFlag); }
hasClass()287     bool hasClass() const { return getFlag(HasClassFlag); }
active()288     bool active() const { return getFlag(IsActiveFlag); }
inActiveChain()289     bool inActiveChain() const { return getFlag(InActiveChainFlag); }
inDetach()290     bool inDetach() const { return getFlag(InDetachFlag); }
hovered()291     bool hovered() const { return getFlag(IsHoveredFlag); }
focused()292     bool focused() const { return hasRareData() ? rareDataFocused() : false; }
attached()293     bool attached() const { return getFlag(IsAttachedFlag); }
setAttached()294     void setAttached() { setFlag(IsAttachedFlag); }
needsStyleRecalc()295     bool needsStyleRecalc() const { return styleChangeType() != NoStyleChange; }
styleChangeType()296     StyleChangeType styleChangeType() const { return static_cast<StyleChangeType>(m_nodeFlags & StyleChangeMask); }
childNeedsStyleRecalc()297     bool childNeedsStyleRecalc() const { return getFlag(ChildNeedsStyleRecalcFlag); }
isLink()298     bool isLink() const { return getFlag(IsLinkFlag); }
299 
setHasID(bool f)300     void setHasID(bool f) { setFlag(f, HasIDFlag); }
setHasClass(bool f)301     void setHasClass(bool f) { setFlag(f, HasClassFlag); }
setChildNeedsStyleRecalc()302     void setChildNeedsStyleRecalc() { setFlag(ChildNeedsStyleRecalcFlag); }
clearChildNeedsStyleRecalc()303     void clearChildNeedsStyleRecalc() { clearFlag(ChildNeedsStyleRecalcFlag); }
setInDocument()304     void setInDocument() { setFlag(InDocumentFlag); }
clearInDocument()305     void clearInDocument() { clearFlag(InDocumentFlag); }
306 
setInActiveChain()307     void setInActiveChain() { setFlag(InActiveChainFlag); }
clearInActiveChain()308     void clearInActiveChain() { clearFlag(InActiveChainFlag); }
309 
310     void setNeedsStyleRecalc(StyleChangeType changeType = FullStyleChange);
clearNeedsStyleRecalc()311     void clearNeedsStyleRecalc() { m_nodeFlags &= ~StyleChangeMask; }
312 
setIsLink(bool f)313     void setIsLink(bool f) { setFlag(f, IsLinkFlag); }
setIsLink()314     void setIsLink() { setFlag(IsLinkFlag); }
clearIsLink()315     void clearIsLink() { clearFlag(IsLinkFlag); }
316 
317     enum ShouldSetAttached {
318         SetAttached,
319         DoNotSetAttached
320     };
321     void lazyAttach(ShouldSetAttached = SetAttached);
322 
323     virtual void setFocus(bool = true);
324     virtual void setActive(bool f = true, bool /*pause*/ = false) { setFlag(f, IsActiveFlag); }
325     virtual void setHovered(bool f = true) { setFlag(f, IsHoveredFlag); }
326 
327     virtual short tabIndex() const;
328 
329     // Whether this kind of node can receive focus by default. Most nodes are
330     // not focusable but some elements, such as form controls and links, are.
331     virtual bool supportsFocus() const;
332     // Whether the node can actually be focused.
333     virtual bool isFocusable() const;
334     virtual bool isKeyboardFocusable(KeyboardEvent*) const;
335     virtual bool isMouseFocusable() const;
336 
337     bool isContentEditable() const;
338 
rendererIsEditable()339     bool rendererIsEditable() const { return rendererIsEditable(Editable); }
rendererIsRichlyEditable()340     bool rendererIsRichlyEditable() const { return rendererIsEditable(RichlyEditable); }
341     virtual bool shouldUseInputMethod() const;
342     virtual IntRect getRect() const;
343     IntRect renderRect(bool* isReplaced);
344 
345     // Returns true if the node has a non-empty bounding box in layout.
346     // This does not 100% guarantee the user can see it, but is pretty close.
347     // Note: This method only works properly after layout has occurred.
348     bool hasNonEmptyBoundingBox() const;
349 
350     virtual void recalcStyle(StyleChange = NoChange) { }
351 
352     unsigned nodeIndex() const;
353 
354     // Returns the DOM ownerDocument attribute. This method never returns NULL, except in the case
355     // of (1) a Document node or (2) a DocumentType node that is not used with any Document yet.
356     virtual Document* ownerDocument() const;
357 
358     // Returns the document associated with this node. This method never returns NULL, except in the case
359     // of a DocumentType node that is not used with any Document yet. A Document node returns itself.
document()360     Document* document() const
361     {
362         ASSERT(this);
363         ASSERT(m_document || (nodeType() == DOCUMENT_TYPE_NODE && !inDocument()));
364         return m_document;
365     }
366 
367     TreeScope* treeScope() const;
368 
369     // Do not use this method to change the scope of a node until after the node has been
370     // removed from its previous scope. Do not use to change documents.
371     void setTreeScope(TreeScope*);
372 
373     // Used by the basic DOM methods (e.g., appendChild()).
374     void setTreeScopeRecursively(TreeScope*);
375 
376     // Returns true if this node is associated with a document and is in its associated document's
377     // node tree, false otherwise.
inDocument()378     bool inDocument() const
379     {
380         ASSERT(m_document || !getFlag(InDocumentFlag));
381         return getFlag(InDocumentFlag);
382     }
383 
isReadOnlyNode()384     bool isReadOnlyNode() const { return nodeType() == ENTITY_REFERENCE_NODE; }
childTypeAllowed(NodeType)385     virtual bool childTypeAllowed(NodeType) const { return false; }
386     unsigned childNodeCount() const;
387     Node* childNode(unsigned index) const;
388 
389     // Does a pre-order traversal of the tree to find the next node after this one.
390     // This uses the same order that tags appear in the source file. If the stayWithin
391     // argument is non-null, the traversal will stop once the specified node is reached.
392     // This can be used to restrict traversal to a particular sub-tree.
393     Node* traverseNextNode(const Node* stayWithin = 0) const;
394 
395     // Like traverseNextNode, but skips children and starts with the next sibling.
396     Node* traverseNextSibling(const Node* stayWithin = 0) const;
397 
398     // Does a reverse pre-order traversal to find the node that comes before the current one in document order
399     Node* traversePreviousNode(const Node* stayWithin = 0) const;
400 
401     // Like traverseNextNode, but visits parents after their children.
402     Node* traverseNextNodePostOrder() const;
403 
404     // Like traversePreviousNode, but visits parents before their children.
405     Node* traversePreviousNodePostOrder(const Node* stayWithin = 0) const;
406     Node* traversePreviousSiblingPostOrder(const Node* stayWithin = 0) const;
407 
408     void checkSetPrefix(const AtomicString& prefix, ExceptionCode&);
409     bool isDescendantOf(const Node*) const;
410     bool contains(const Node*) const;
411     bool containsIncludingShadowDOM(Node*);
412 
413     // This method is used to do strict error-checking when adding children via
414     // the public DOM API (e.g., appendChild()).
415     void checkAddChild(Node* newChild, ExceptionCode&); // Error-checking when adding via the DOM API
416 
417     void checkReplaceChild(Node* newChild, Node* oldChild, ExceptionCode&);
418     virtual bool canReplaceChild(Node* newChild, Node* oldChild);
419 
420     // Used to determine whether range offsets use characters or node indices.
421     virtual bool offsetInCharacters() const;
422     // Number of DOM 16-bit units contained in node. Note that rendered text length can be different - e.g. because of
423     // css-transform:capitalize breaking up precomposed characters and ligatures.
424     virtual int maxCharacterOffset() const;
425 
426     // FIXME: We should try to find a better location for these methods.
canSelectAll()427     virtual bool canSelectAll() const { return false; }
selectAll()428     virtual void selectAll() { }
429 
430     // Whether or not a selection can be started in this object
431     virtual bool canStartSelection() const;
432 
433     // Getting points into and out of screen space
434     FloatPoint convertToPage(const FloatPoint&) const;
435     FloatPoint convertFromPage(const FloatPoint&) const;
436 
437     // -----------------------------------------------------------------------------
438     // Integration with rendering tree
439 
renderer()440     RenderObject* renderer() const { return m_renderer; }
441     RenderObject* nextRenderer();
442     RenderObject* previousRenderer();
setRenderer(RenderObject * renderer)443     void setRenderer(RenderObject* renderer) { m_renderer = renderer; }
444 
445     // Use these two methods with caution.
446     RenderBox* renderBox() const;
447     RenderBoxModelObject* renderBoxModelObject() const;
448 
449     // Attaches this node to the rendering tree. This calculates the style to be applied to the node and creates an
450     // appropriate RenderObject which will be inserted into the tree (except when the style has display: none). This
451     // makes the node visible in the FrameView.
452     virtual void attach();
453 
454     // Detaches the node from the rendering tree, making it invisible in the rendered view. This method will remove
455     // the node's rendering object from the rendering tree and delete it.
456     virtual void detach();
457 
458     virtual void willRemove();
459     void createRendererIfNeeded();
460     PassRefPtr<RenderStyle> styleForRenderer();
461     virtual bool rendererIsNeeded(RenderStyle*);
childShouldCreateRenderer(Node *)462     virtual bool childShouldCreateRenderer(Node*) const { return true; }
463     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
464     ContainerNode* parentNodeForRenderingAndStyle() const;
465 
466     // Wrapper for nodes that don't have a renderer, but still cache the style (like HTMLOptionElement).
467     RenderStyle* renderStyle() const;
468     virtual void setRenderStyle(PassRefPtr<RenderStyle>);
469 
470     RenderStyle* computedStyle(PseudoId pseudoElementSpecifier = NOPSEUDO) { return virtualComputedStyle(pseudoElementSpecifier); }
471 
472     // -----------------------------------------------------------------------------
473     // Notification of document structure changes
474 
475     // Notifies the node that it has been inserted into the document. This is called during document parsing, and also
476     // when a node is added through the DOM methods insertBefore(), appendChild() or replaceChild(). Note that this only
477     // happens when the node becomes part of the document tree, i.e. only when the document is actually an ancestor of
478     // the node. The call happens _after_ the node has been added to the tree.
479     //
480     // This is similar to the DOMNodeInsertedIntoDocument DOM event, but does not require the overhead of event
481     // dispatching.
482     virtual void insertedIntoDocument();
483 
484     // Notifies the node that it is no longer part of the document tree, i.e. when the document is no longer an ancestor
485     // node.
486     //
487     // This is similar to the DOMNodeRemovedFromDocument DOM event, but does not require the overhead of event
488     // dispatching, and is called _after_ the node is removed from the tree.
489     virtual void removedFromDocument();
490 
491     // These functions are called whenever you are connected or disconnected from a tree.  That tree may be the main
492     // document tree, or it could be another disconnected tree.  Override these functions to do any work that depends
493     // on connectedness to some ancestor (e.g., an ancestor <form> for example).
insertedIntoTree(bool)494     virtual void insertedIntoTree(bool /*deep*/) { }
removedFromTree(bool)495     virtual void removedFromTree(bool /*deep*/) { }
496 
497     // Notifies the node that it's list of children have changed (either by adding or removing child nodes), or a child
498     // node that is of the type CDATA_SECTION_NODE, TEXT_NODE or COMMENT_NODE has changed its value.
499     virtual void childrenChanged(bool /*changedByParser*/ = false, Node* /*beforeChange*/ = 0, Node* /*afterChange*/ = 0, int /*childCountDelta*/ = 0) { }
500 
501 #if !defined(NDEBUG) || defined(ANDROID_DOM_LOGGING)
502     virtual void formatForDebugger(char* buffer, unsigned length) const;
503 
504     void showNode(const char* prefix = "") const;
505     void showTreeForThis() const;
506     void showTreeAndMark(const Node* markedNode1, const char* markedLabel1, const Node* markedNode2 = 0, const char* markedLabel2 = 0) const;
507 #endif
508 
509     void registerDynamicNodeList(DynamicNodeList*);
510     void unregisterDynamicNodeList(DynamicNodeList*);
511     void notifyNodeListsChildrenChanged();
512     void notifyLocalNodeListsChildrenChanged();
513     void notifyNodeListsAttributeChanged();
514     void notifyLocalNodeListsAttributeChanged();
515     void notifyLocalNodeListsLabelChanged();
516     void removeCachedClassNodeList(ClassNodeList*, const String&);
517     void removeCachedNameNodeList(NameNodeList*, const String&);
518     void removeCachedTagNodeList(TagNodeList*, const QualifiedName&);
519     void removeCachedLabelsNodeList(DynamicNodeList*);
520 
521     PassRefPtr<NodeList> getElementsByTagName(const AtomicString&);
522     PassRefPtr<NodeList> getElementsByTagNameNS(const AtomicString& namespaceURI, const AtomicString& localName);
523     PassRefPtr<NodeList> getElementsByName(const String& elementName);
524     PassRefPtr<NodeList> getElementsByClassName(const String& classNames);
525 
526     PassRefPtr<Element> querySelector(const String& selectors, ExceptionCode&);
527     PassRefPtr<NodeList> querySelectorAll(const String& selectors, ExceptionCode&);
528 
529     unsigned short compareDocumentPosition(Node*);
530 
toNode()531     virtual Node* toNode() { return this; }
532 
533     virtual InputElement* toInputElement();
534 
535     virtual ScriptExecutionContext* scriptExecutionContext() const;
536 
537     virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture);
538     virtual bool removeEventListener(const AtomicString& eventType, EventListener*, bool useCapture);
539 
540     // Handlers to do/undo actions on the target node before an event is dispatched to it and after the event
541     // has been dispatched.  The data pointer is handed back by the preDispatch and passed to postDispatch.
preDispatchEventHandler(Event *)542     virtual void* preDispatchEventHandler(Event*) { return 0; }
postDispatchEventHandler(Event *,void *)543     virtual void postDispatchEventHandler(Event*, void* /*dataFromPreDispatch*/) { }
544 
545     using EventTarget::dispatchEvent;
546     bool dispatchEvent(PassRefPtr<Event>);
547     void dispatchScopedEvent(PassRefPtr<Event>);
548 
549     virtual void handleLocalEvents(Event*);
550 
551     void dispatchSubtreeModifiedEvent();
552     void dispatchUIEvent(const AtomicString& eventType, int detail, PassRefPtr<Event> underlyingEvent);
553     bool dispatchKeyEvent(const PlatformKeyboardEvent&);
554     bool dispatchWheelEvent(const PlatformWheelEvent&);
555     bool dispatchMouseEvent(const PlatformMouseEvent&, const AtomicString& eventType, int clickCount = 0, Node* relatedTarget = 0);
556     void dispatchSimulatedClick(PassRefPtr<Event> underlyingEvent, bool sendMouseEvents = false, bool showPressedLook = true);
557 
558     virtual void dispatchFocusEvent();
559     virtual void dispatchBlurEvent();
560     virtual void dispatchChangeEvent();
561     virtual void dispatchInputEvent();
562 
563     // Perform the default action for an event.
564     virtual void defaultEventHandler(Event*);
565 
566     // Used for disabled form elements; if true, prevents mouse events from being dispatched
567     // to event listeners, and prevents DOMActivate events from being sent at all.
568     virtual bool disabled() const;
569 
570     using TreeShared<ContainerNode>::ref;
571     using TreeShared<ContainerNode>::deref;
572 
573     virtual EventTargetData* eventTargetData();
574     virtual EventTargetData* ensureEventTargetData();
575 
576 private:
577     enum NodeFlags {
578         IsTextFlag = 1,
579         IsCommentFlag = 1 << 1,
580         IsContainerFlag = 1 << 2,
581         IsElementFlag = 1 << 3,
582         IsStyledElementFlag = 1 << 4,
583         IsHTMLFlag = 1 << 5,
584         IsSVGFlag = 1 << 6,
585         HasIDFlag = 1 << 7,
586         HasClassFlag = 1 << 8,
587         IsAttachedFlag = 1 << 9,
588         ChildNeedsStyleRecalcFlag = 1 << 10,
589         InDocumentFlag = 1 << 11,
590         IsLinkFlag = 1 << 12,
591         IsActiveFlag = 1 << 13,
592         IsHoveredFlag = 1 << 14,
593         InActiveChainFlag = 1 << 15,
594         InDetachFlag = 1 << 16,
595         HasRareDataFlag = 1 << 17,
596         IsShadowRootFlag = 1 << 18,
597 
598         // These bits are used by derived classes, pulled up here so they can
599         // be stored in the same memory word as the Node bits above.
600         IsParsingChildrenFinishedFlag = 1 << 19, // Element
601         IsStyleAttributeValidFlag = 1 << 20, // StyledElement
602         IsSynchronizingStyleAttributeFlag = 1 << 21, // StyledElement
603 #if ENABLE(SVG)
604         AreSVGAttributesValidFlag = 1 << 22, // Element
605         IsSynchronizingSVGAttributesFlag = 1 << 23, // SVGElement
606         HasSVGRareDataFlag = 1 << 24, // SVGElement
607 #endif
608 
609         StyleChangeMask = 1 << nodeStyleChangeShift | 1 << (nodeStyleChangeShift + 1),
610 
611         SelfOrAncestorHasDirAutoFlag = 1 << 27,
612 
613 #if ENABLE(SVG)
614         DefaultNodeFlags = IsParsingChildrenFinishedFlag | IsStyleAttributeValidFlag | AreSVGAttributesValidFlag
615 #else
616         DefaultNodeFlags = IsParsingChildrenFinishedFlag | IsStyleAttributeValidFlag
617 #endif
618     };
619 
620     // 4 bits remaining
621 
getFlag(NodeFlags mask)622     bool getFlag(NodeFlags mask) const { return m_nodeFlags & mask; }
setFlag(bool f,NodeFlags mask)623     void setFlag(bool f, NodeFlags mask) const { m_nodeFlags = (m_nodeFlags & ~mask) | (-(int32_t)f & mask); }
setFlag(NodeFlags mask)624     void setFlag(NodeFlags mask) const { m_nodeFlags |= mask; }
clearFlag(NodeFlags mask)625     void clearFlag(NodeFlags mask) const { m_nodeFlags &= ~mask; }
626 
627 protected:
628     enum ConstructionType {
629         CreateOther = DefaultNodeFlags,
630         CreateText = DefaultNodeFlags | IsTextFlag,
631         CreateComment = DefaultNodeFlags | IsCommentFlag,
632         CreateContainer = DefaultNodeFlags | IsContainerFlag,
633         CreateElement = CreateContainer | IsElementFlag,
634         CreateStyledElement = CreateElement | IsStyledElementFlag,
635         CreateHTMLElement = CreateStyledElement | IsHTMLFlag,
636         CreateSVGElement = CreateStyledElement | IsSVGFlag,
637     };
638     Node(Document*, ConstructionType);
639 
640     // Do not use this method to change the document of a node until after the node has been
641     // removed from its previous document.
642     void setDocument(Document*);
643     void setDocumentRecursively(Document*);
644 
645     virtual void willMoveToNewOwnerDocument();
646     virtual void didMoveToNewOwnerDocument();
647 
addSubresourceAttributeURLs(ListHashSet<KURL> &)648     virtual void addSubresourceAttributeURLs(ListHashSet<KURL>&) const { }
649     void setTabIndexExplicitly(short);
650     void clearTabIndexExplicitly();
651 
hasRareData()652     bool hasRareData() const { return getFlag(HasRareDataFlag); }
653 
654     NodeRareData* rareData() const;
655     NodeRareData* ensureRareData();
656 
657 private:
658     enum EditableLevel { Editable, RichlyEditable };
659     bool rendererIsEditable(EditableLevel) const;
660 
661     void setStyleChange(StyleChangeType);
662 
663     // Used to share code between lazyAttach and setNeedsStyleRecalc.
664     void markAncestorsWithChildNeedsStyleRecalc();
665 
666     RenderObject* createRendererAndStyle();
667 
668     virtual void refEventTarget();
669     virtual void derefEventTarget();
670 
671     virtual NodeRareData* createRareData();
672     bool rareDataFocused() const;
673 
674     virtual RenderStyle* nonRendererRenderStyle() const;
675 
676     virtual const AtomicString& virtualPrefix() const;
677     virtual const AtomicString& virtualLocalName() const;
678     virtual const AtomicString& virtualNamespaceURI() const;
679     virtual RenderStyle* virtualComputedStyle(PseudoId = NOPSEUDO);
680 
681     Element* ancestorElement() const;
682 
683     // Use Node::parentNode as the consistent way of querying a parent node.
684     // This method is made private to ensure a compiler error on call sites that
685     // don't follow this rule.
686     using TreeShared<ContainerNode>::parent;
687 
688     void trackForDebugging();
689 
690     Document* m_document;
691     Node* m_previous;
692     Node* m_next;
693     RenderObject* m_renderer;
694     mutable uint32_t m_nodeFlags;
695 
696 protected:
isParsingChildrenFinished()697     bool isParsingChildrenFinished() const { return getFlag(IsParsingChildrenFinishedFlag); }
setIsParsingChildrenFinished()698     void setIsParsingChildrenFinished() { setFlag(IsParsingChildrenFinishedFlag); }
clearIsParsingChildrenFinished()699     void clearIsParsingChildrenFinished() { clearFlag(IsParsingChildrenFinishedFlag); }
isStyleAttributeValid()700     bool isStyleAttributeValid() const { return getFlag(IsStyleAttributeValidFlag); }
setIsStyleAttributeValid(bool f)701     void setIsStyleAttributeValid(bool f) { setFlag(f, IsStyleAttributeValidFlag); }
setIsStyleAttributeValid()702     void setIsStyleAttributeValid() const { setFlag(IsStyleAttributeValidFlag); }
clearIsStyleAttributeValid()703     void clearIsStyleAttributeValid() { clearFlag(IsStyleAttributeValidFlag); }
isSynchronizingStyleAttribute()704     bool isSynchronizingStyleAttribute() const { return getFlag(IsSynchronizingStyleAttributeFlag); }
setIsSynchronizingStyleAttribute(bool f)705     void setIsSynchronizingStyleAttribute(bool f) { setFlag(f, IsSynchronizingStyleAttributeFlag); }
setIsSynchronizingStyleAttribute()706     void setIsSynchronizingStyleAttribute() const { setFlag(IsSynchronizingStyleAttributeFlag); }
clearIsSynchronizingStyleAttribute()707     void clearIsSynchronizingStyleAttribute() const { clearFlag(IsSynchronizingStyleAttributeFlag); }
708 
709 #if ENABLE(SVG)
areSVGAttributesValid()710     bool areSVGAttributesValid() const { return getFlag(AreSVGAttributesValidFlag); }
setAreSVGAttributesValid()711     void setAreSVGAttributesValid() const { setFlag(AreSVGAttributesValidFlag); }
clearAreSVGAttributesValid()712     void clearAreSVGAttributesValid() { clearFlag(AreSVGAttributesValidFlag); }
isSynchronizingSVGAttributes()713     bool isSynchronizingSVGAttributes() const { return getFlag(IsSynchronizingSVGAttributesFlag); }
setIsSynchronizingSVGAttributes()714     void setIsSynchronizingSVGAttributes() const { setFlag(IsSynchronizingSVGAttributesFlag); }
clearIsSynchronizingSVGAttributes()715     void clearIsSynchronizingSVGAttributes() const { clearFlag(IsSynchronizingSVGAttributesFlag); }
hasRareSVGData()716     bool hasRareSVGData() const { return getFlag(HasSVGRareDataFlag); }
setHasRareSVGData()717     void setHasRareSVGData() { setFlag(HasSVGRareDataFlag); }
clearHasRareSVGData()718     void clearHasRareSVGData() { clearFlag(HasSVGRareDataFlag); }
719 #endif
720 };
721 
722 // Used in Node::addSubresourceAttributeURLs() and in addSubresourceStyleURLs()
addSubresourceURL(ListHashSet<KURL> & urls,const KURL & url)723 inline void addSubresourceURL(ListHashSet<KURL>& urls, const KURL& url)
724 {
725     if (!url.isNull())
726         urls.add(url);
727 }
728 
parentNode()729 inline ContainerNode* Node::parentNode() const
730 {
731     return getFlag(IsShadowRootFlag) || isSVGShadowRoot() ? 0 : parent();
732 }
733 
parentOrHostNode()734 inline ContainerNode* Node::parentOrHostNode() const
735 {
736     return parent();
737 }
738 
parentNodeGuaranteedHostFree()739 inline ContainerNode* Node::parentNodeGuaranteedHostFree() const
740 {
741     ASSERT(!getFlag(IsShadowRootFlag) && !isSVGShadowRoot());
742     return parentOrHostNode();
743 }
744 
745 } //namespace
746 
747 #ifndef NDEBUG
748 // Outside the WebCore namespace for ease of invocation from gdb.
749 void showTree(const WebCore::Node*);
750 #endif
751 
752 #endif
753