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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package com.jme3.terrain.geomipmap;
33 
34 import com.jme3.export.InputCapsule;
35 import com.jme3.export.JmeExporter;
36 import com.jme3.export.JmeImporter;
37 import com.jme3.export.OutputCapsule;
38 import com.jme3.math.Vector3f;
39 import com.jme3.renderer.Camera;
40 import com.jme3.renderer.RenderManager;
41 import com.jme3.renderer.ViewPort;
42 import com.jme3.scene.Node;
43 import com.jme3.scene.Spatial;
44 import com.jme3.scene.control.AbstractControl;
45 import com.jme3.scene.control.Control;
46 import com.jme3.terrain.Terrain;
47 import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
48 import com.jme3.terrain.geomipmap.lodcalc.LodCalculator;
49 import java.io.IOException;
50 import java.util.ArrayList;
51 import java.util.List;
52 
53 /**
54  * Tells the terrain to update its Level of Detail.
55  * It needs the cameras to do this, and there could possibly
56  * be several cameras in the scene, so it accepts a list
57  * of cameras.
58  * NOTE: right now it just uses the first camera passed in,
59  * in the future it will use all of them to determine what
60  * LOD to set.
61  *
62  * This control serializes, but it does not save the Camera reference.
63  * This camera reference has to be manually added in when you load the
64  * terrain to the scene!
65  *
66  * @author Brent Owens
67  */
68 public class TerrainLodControl extends AbstractControl {
69 
70     private Terrain terrain;
71     private List<Camera> cameras;
72     private List<Vector3f> cameraLocations = new ArrayList<Vector3f>();
73     private LodCalculator lodCalculator;
74     private boolean hasResetLod = false; // used when enabled is set to false
75 
TerrainLodControl()76     public TerrainLodControl() {
77     }
78 
TerrainLodControl(Terrain terrain, Camera camera)79     public TerrainLodControl(Terrain terrain, Camera camera) {
80         List<Camera> cams = new ArrayList<Camera>();
81         cams.add(camera);
82         this.terrain = terrain;
83         this.cameras = cams;
84         lodCalculator = new DistanceLodCalculator(65, 2.7f); // a default calculator
85     }
86 
87     /**
88      * Only uses the first camera right now.
89      * @param terrain to act upon (must be a Spatial)
90      * @param cameras one or more cameras to reference for LOD calc
91      */
TerrainLodControl(Terrain terrain, List<Camera> cameras)92     public TerrainLodControl(Terrain terrain, List<Camera> cameras) {
93         this.terrain = terrain;
94         this.cameras = cameras;
95         lodCalculator = new DistanceLodCalculator(65, 2.7f); // a default calculator
96     }
97 
98     @Override
controlRender(RenderManager rm, ViewPort vp)99     protected void controlRender(RenderManager rm, ViewPort vp) {
100     }
101 
102     @Override
update(float tpf)103     public void update(float tpf) {
104         controlUpdate(tpf);
105     }
106 
107     @Override
controlUpdate(float tpf)108     protected void controlUpdate(float tpf) {
109         //list of cameras for when terrain supports multiple cameras (ie split screen)
110 
111         if (lodCalculator == null)
112             return;
113 
114         if (!enabled) {
115             if (!hasResetLod) {
116                 // this will get run once
117                 hasResetLod = true;
118                 lodCalculator.turnOffLod();
119             }
120         }
121 
122         if (cameras != null) {
123             if (cameraLocations.isEmpty() && !cameras.isEmpty()) {
124                 for (Camera c : cameras) // populate them
125                 {
126                     cameraLocations.add(c.getLocation());
127                 }
128             }
129             terrain.update(cameraLocations, lodCalculator);
130         }
131     }
132 
cloneForSpatial(Spatial spatial)133     public Control cloneForSpatial(Spatial spatial) {
134         if (spatial instanceof Terrain) {
135             List<Camera> cameraClone = new ArrayList<Camera>();
136             if (cameras != null) {
137                 for (Camera c : cameras) {
138                     cameraClone.add(c);
139                 }
140             }
141             TerrainLodControl cloned = new TerrainLodControl((Terrain) spatial, cameraClone);
142             cloned.setLodCalculator(lodCalculator.clone());
143             return cloned;
144         }
145         return null;
146     }
147 
setCamera(Camera camera)148     public void setCamera(Camera camera) {
149         List<Camera> cams = new ArrayList<Camera>();
150         cams.add(camera);
151         setCameras(cams);
152     }
153 
setCameras(List<Camera> cameras)154     public void setCameras(List<Camera> cameras) {
155         this.cameras = cameras;
156         cameraLocations.clear();
157         for (Camera c : cameras) {
158             cameraLocations.add(c.getLocation());
159         }
160     }
161 
162     @Override
setSpatial(Spatial spatial)163     public void setSpatial(Spatial spatial) {
164         super.setSpatial(spatial);
165         if (spatial instanceof Terrain) {
166             this.terrain = (Terrain) spatial;
167         }
168     }
169 
setTerrain(Terrain terrain)170     public void setTerrain(Terrain terrain) {
171         this.terrain = terrain;
172     }
173 
getLodCalculator()174     public LodCalculator getLodCalculator() {
175         return lodCalculator;
176     }
177 
setLodCalculator(LodCalculator lodCalculator)178     public void setLodCalculator(LodCalculator lodCalculator) {
179         this.lodCalculator = lodCalculator;
180     }
181 
182     @Override
setEnabled(boolean enabled)183     public void setEnabled(boolean enabled) {
184         this.enabled = enabled;
185         if (!enabled) {
186             // reset the lod levels to max detail for the terrain
187             hasResetLod = false;
188         } else {
189             hasResetLod = true;
190             lodCalculator.turnOnLod();
191         }
192     }
193 
194     @Override
write(JmeExporter ex)195     public void write(JmeExporter ex) throws IOException {
196         super.write(ex);
197         OutputCapsule oc = ex.getCapsule(this);
198         oc.write((Node)terrain, "terrain", null);
199         oc.write(lodCalculator, "lodCalculator", null);
200     }
201 
202     @Override
read(JmeImporter im)203     public void read(JmeImporter im) throws IOException {
204         super.read(im);
205         InputCapsule ic = im.getCapsule(this);
206         terrain = (Terrain) ic.readSavable("terrain", null);
207         lodCalculator = (LodCalculator) ic.readSavable("lodCalculator", new DistanceLodCalculator());
208     }
209 
210 }
211