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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
7 #pragma once
8 
9 #include <string>
10 
11 #include "base/logging.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time.h"
15 #include "net/base/completion_callback.h"
16 #include "net/base/load_states.h"
17 #include "net/base/net_errors.h"
18 #include "net/base/net_log.h"
19 #include "net/base/request_priority.h"
20 #include "net/http/http_response_info.h"
21 #include "net/socket/client_socket.h"
22 #include "net/socket/client_socket_pool.h"
23 
24 namespace net {
25 
26 // A container for a ClientSocket.
27 //
28 // The handle's |group_name| uniquely identifies the origin and type of the
29 // connection.  It is used by the ClientSocketPool to group similar connected
30 // client socket objects.
31 //
32 class ClientSocketHandle {
33  public:
34   enum SocketReuseType {
35     UNUSED = 0,   // unused socket that just finished connecting
36     UNUSED_IDLE,  // unused socket that has been idle for awhile
37     REUSED_IDLE,  // previously used socket
38     NUM_TYPES,
39   };
40 
41   ClientSocketHandle();
42   ~ClientSocketHandle();
43 
44   // Initializes a ClientSocketHandle object, which involves talking to the
45   // ClientSocketPool to obtain a connected socket, possibly reusing one.  This
46   // method returns either OK or ERR_IO_PENDING.  On ERR_IO_PENDING, |priority|
47   // is used to determine the placement in ClientSocketPool's wait list.
48   //
49   // If this method succeeds, then the socket member will be set to an existing
50   // connected socket if an existing connected socket was available to reuse,
51   // otherwise it will be set to a new connected socket.  Consumers can then
52   // call is_reused() to see if the socket was reused.  If not reusing an
53   // existing socket, ClientSocketPool may need to establish a new
54   // connection using |socket_params|.
55   //
56   // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
57   // which case the consumer will be notified of completion via |callback|.
58   //
59   // If the pool was not able to reuse an existing socket, the new socket
60   // may report a recoverable error.  In this case, the return value will
61   // indicate an error and the socket member will be set.  If it is determined
62   // that the error is not recoverable, the Disconnect method should be used
63   // on the socket, so that it does not get reused.
64   //
65   // A non-recoverable error may set additional state in the ClientSocketHandle
66   // to allow the caller to determine what went wrong.
67   //
68   // Init may be called multiple times.
69   //
70   // Profiling information for the request is saved to |net_log| if non-NULL.
71   //
72   template <typename SocketParams, typename PoolType>
73   int Init(const std::string& group_name,
74            const scoped_refptr<SocketParams>& socket_params,
75            RequestPriority priority,
76            CompletionCallback* callback,
77            PoolType* pool,
78            const BoundNetLog& net_log);
79 
80   // An initialized handle can be reset, which causes it to return to the
81   // un-initialized state.  This releases the underlying socket, which in the
82   // case of a socket that still has an established connection, indicates that
83   // the socket may be kept alive for use by a subsequent ClientSocketHandle.
84   //
85   // NOTE: To prevent the socket from being kept alive, be sure to call its
86   // Disconnect method.  This will result in the ClientSocketPool deleting the
87   // ClientSocket.
88   void Reset();
89 
90   // Used after Init() is called, but before the ClientSocketPool has
91   // initialized the ClientSocketHandle.
92   LoadState GetLoadState() const;
93 
94   // Returns true when Init() has completed successfully.
is_initialized()95   bool is_initialized() const { return is_initialized_; }
96 
97   // Returns the time tick when Init() was called.
init_time()98   base::TimeTicks init_time() const { return init_time_; }
99 
100   // Returns the time between Init() and when is_initialized() becomes true.
setup_time()101   base::TimeDelta setup_time() const { return setup_time_; }
102 
103   // Used by ClientSocketPool to initialize the ClientSocketHandle.
set_is_reused(bool is_reused)104   void set_is_reused(bool is_reused) { is_reused_ = is_reused; }
set_socket(ClientSocket * s)105   void set_socket(ClientSocket* s) { socket_.reset(s); }
set_idle_time(base::TimeDelta idle_time)106   void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; }
set_pool_id(int id)107   void set_pool_id(int id) { pool_id_ = id; }
set_is_ssl_error(bool is_ssl_error)108   void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; }
set_ssl_error_response_info(const HttpResponseInfo & ssl_error_state)109   void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) {
110     ssl_error_response_info_ = ssl_error_state;
111   }
set_pending_http_proxy_connection(ClientSocketHandle * connection)112   void set_pending_http_proxy_connection(ClientSocketHandle* connection) {
113     pending_http_proxy_connection_.reset(connection);
114   }
115 
116   // Only valid if there is no |socket_|.
is_ssl_error()117   bool is_ssl_error() const {
118     DCHECK(socket_.get() == NULL);
119     return is_ssl_error_;
120   }
121   // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
122   // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
123   // the |cert_request_info| field is set.
ssl_error_response_info()124   const HttpResponseInfo& ssl_error_response_info() const {
125     return ssl_error_response_info_;
126   }
release_pending_http_proxy_connection()127   ClientSocketHandle* release_pending_http_proxy_connection() {
128     return pending_http_proxy_connection_.release();
129   }
130 
131   // These may only be used if is_initialized() is true.
group_name()132   const std::string& group_name() const { return group_name_; }
id()133   int id() const { return pool_id_; }
socket()134   ClientSocket* socket() { return socket_.get(); }
release_socket()135   ClientSocket* release_socket() { return socket_.release(); }
is_reused()136   bool is_reused() const { return is_reused_; }
idle_time()137   base::TimeDelta idle_time() const { return idle_time_; }
reuse_type()138   SocketReuseType reuse_type() const {
139     if (is_reused()) {
140       return REUSED_IDLE;
141     } else if (idle_time() == base::TimeDelta()) {
142       return UNUSED;
143     } else {
144       return UNUSED_IDLE;
145     }
146   }
147 
148  private:
149   // Called on asynchronous completion of an Init() request.
150   void OnIOComplete(int result);
151 
152   // Called on completion (both asynchronous & synchronous) of an Init()
153   // request.
154   void HandleInitCompletion(int result);
155 
156   // Resets the state of the ClientSocketHandle.  |cancel| indicates whether or
157   // not to try to cancel the request with the ClientSocketPool.  Does not
158   // reset the supplemental error state.
159   void ResetInternal(bool cancel);
160 
161   // Resets the supplemental error state.
162   void ResetErrorState();
163 
164   bool is_initialized_;
165   ClientSocketPool* pool_;
166   scoped_ptr<ClientSocket> socket_;
167   std::string group_name_;
168   bool is_reused_;
169   CompletionCallbackImpl<ClientSocketHandle> callback_;
170   CompletionCallback* user_callback_;
171   base::TimeDelta idle_time_;
172   int pool_id_;  // See ClientSocketPool::ReleaseSocket() for an explanation.
173   bool is_ssl_error_;
174   HttpResponseInfo ssl_error_response_info_;
175   scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_;
176   base::TimeTicks init_time_;
177   base::TimeDelta setup_time_;
178 
179   NetLog::Source requesting_source_;
180 
181   DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle);
182 };
183 
184 // Template function implementation:
185 template <typename SocketParams, typename PoolType>
Init(const std::string & group_name,const scoped_refptr<SocketParams> & socket_params,RequestPriority priority,CompletionCallback * callback,PoolType * pool,const BoundNetLog & net_log)186 int ClientSocketHandle::Init(const std::string& group_name,
187                              const scoped_refptr<SocketParams>& socket_params,
188                              RequestPriority priority,
189                              CompletionCallback* callback,
190                              PoolType* pool,
191                              const BoundNetLog& net_log) {
192   requesting_source_ = net_log.source();
193 
194   CHECK(!group_name.empty());
195   // Note that this will result in a compile error if the SocketParams has not
196   // been registered for the PoolType via REGISTER_SOCKET_PARAMS_FOR_POOL
197   // (defined in client_socket_pool.h).
198   CheckIsValidSocketParamsForPool<PoolType, SocketParams>();
199   ResetInternal(true);
200   ResetErrorState();
201   pool_ = pool;
202   group_name_ = group_name;
203   init_time_ = base::TimeTicks::Now();
204   int rv = pool_->RequestSocket(
205       group_name, &socket_params, priority, this, &callback_, net_log);
206   if (rv == ERR_IO_PENDING) {
207     user_callback_ = callback;
208   } else {
209     HandleInitCompletion(rv);
210   }
211   return rv;
212 }
213 
214 }  // namespace net
215 
216 #endif  // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
217