Searched defs:shaderName (Results 1 – 3 of 3) sorted by relevance
56 private String shaderName; field in GLSLLoader.DependencyNode61 public DependencyNode(String shaderName){ in DependencyNode()
449 const char * shaderName, const char * scanlineName) in GenerateScanLine()
444 char shaderName [SHADER_KEY_STRING_LEN] = {0}; in GGLShaderUse() local