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Searched defs:shaders (Results 1 – 4 of 4) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
DGLServerShader.java80 public SparseArray<GLShader> shaders = new SparseArray<GLShader>(); field in GLServerShader
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp805 …L_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders){ in glGetAttachedShaders()
1675 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, … in glShaderBinary()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DDummyGLfuncs.cpp240 …TRY dummy_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders){} in dummy_glGetAttachedShaders()
253 …void GL_APIENTRY dummy_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const… in dummy_glShaderBinary()
/sdk/emulator/opengl/tests/gles_android_wrapper/
Dgles.cpp1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) in glExtGetShadersQCOM()