/frameworks/rs/ |
D | rsScript.cpp | 43 void Script::setSlot(uint32_t slot, Allocation *a) { in setSlot() 58 void Script::setVar(uint32_t slot, const void *val, size_t len) { in setVar() 67 void Script::setVar(uint32_t slot, const void *val, size_t len, Element *e, in setVar() 77 void Script::setVarObj(uint32_t slot, ObjectBase *val) { in setVarObj() 96 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { in rsi_ScriptBindAllocation() 122 void rsi_ScriptForEach(Context *rsc, RsScript vs, uint32_t slot, in rsi_ScriptForEach() 132 void rsi_ScriptInvoke(Context *rsc, RsScript vs, uint32_t slot) { in rsi_ScriptInvoke() 138 void rsi_ScriptInvokeData(Context *rsc, RsScript vs, uint32_t slot, void *data) { in rsi_ScriptInvokeData() 143 void rsi_ScriptInvokeV(Context *rsc, RsScript vs, uint32_t slot, const void *data, size_t len) { in rsi_ScriptInvokeV() 148 void rsi_ScriptSetVarI(Context *rsc, RsScript vs, uint32_t slot, int value) { in rsi_ScriptSetVarI() [all …]
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D | rsProgram.cpp | 139 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation() 168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture() 187 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { in bindSampler() 202 void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) { in rsi_ProgramBindConstants() 207 void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) { in rsi_ProgramBindTexture() 212 void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) { in rsi_ProgramBindSampler()
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D | rsSampler.cpp | 60 void Sampler::bindToContext(SamplerState *ss, uint32_t slot) { in bindToContext() 66 int32_t slot = mBoundSlot; in unbindFromContext() local
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D | rsScriptC.cpp | 131 uint32_t slot, in runForEach() 145 void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
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D | rsFBOCache.cpp | 47 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in bindColorTarget()
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D | rsScriptC_LibGL.cpp | 49 void rsrBindTexture(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture() 55 void rsrBindConstant(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant() 61 void rsrBindConstant(Context *rsc, Script *sc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant() 67 void rsrBindSampler(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler() 93 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Script *sc, Allocation *a, uint32_t slot) { in rsrBindFrameBufferObjectColorTarget() 105 void rsrClearFrameBufferObjectColorTarget(Context *rsc, Script *sc, uint32_t slot) { in rsrClearFrameBufferObjectColorTarget()
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/frameworks/base/graphics/java/android/renderscript/ |
D | Script.java | 28 protected void invoke(int slot) { in invoke() 29 mRS.nScriptInvoke(getID(mRS), slot); in invoke() local 38 protected void invoke(int slot, FieldPacker v) { in invoke() 40 mRS.nScriptInvokeV(getID(mRS), slot, v.getData()); in invoke() local 42 mRS.nScriptInvoke(getID(mRS), slot); in invoke() local 54 protected void forEach(int slot, Allocation ain, Allocation aout, FieldPacker v) { in forEach() 71 mRS.nScriptForEach(getID(mRS), slot, in_id, out_id, params); in forEach() local 86 public void bindAllocation(Allocation va, int slot) { in bindAllocation() 89 mRS.nScriptBindAllocation(getID(mRS), va.getID(mRS), slot); in bindAllocation() local 91 mRS.nScriptBindAllocation(getID(mRS), 0, slot); in bindAllocation() local
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D | Program.java | 96 public Type getConstant(int slot) { in getConstant() 116 public TextureType getTextureType(int slot) { in getTextureType() 129 public String getTextureName(int slot) { in getTextureName() 144 public void bindConstants(Allocation a, int slot) { in bindConstants() 153 mRS.nProgramBindConstants(getID(mRS), slot, id); in bindConstants() local 163 public void bindTexture(Allocation va, int slot) in bindTexture() 175 mRS.nProgramBindTexture(getID(mRS), slot, id); in bindTexture() local 187 public void bindSampler(Sampler vs, int slot) in bindSampler() 195 mRS.nProgramBindSampler(getID(mRS), slot, id); in bindSampler() local
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D | RenderScript.java | 165 native void rsnContextBindSampler(int con, int sampler, int slot); in rsnContextBindSampler() 166 synchronized void nContextBindSampler(int sampler, int slot) { in nContextBindSampler() 489 native void rsnScriptBindAllocation(int con, int script, int alloc, int slot); in rsnScriptBindAllocation() 490 synchronized void nScriptBindAllocation(int script, int alloc, int slot) { in nScriptBindAllocation() 499 native void rsnScriptInvoke(int con, int id, int slot); in rsnScriptInvoke() 500 synchronized void nScriptInvoke(int id, int slot) { in nScriptInvoke() 504 native void rsnScriptForEach(int con, int id, int slot, int ain, int aout, byte[] params); in rsnScriptForEach() 505 native void rsnScriptForEach(int con, int id, int slot, int ain, int aout); in rsnScriptForEach() 506 synchronized void nScriptForEach(int id, int slot, int ain, int aout, byte[] params) { in nScriptForEach() 514 native void rsnScriptInvokeV(int con, int id, int slot, byte[] params); in rsnScriptInvokeV() [all …]
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D | ProgramVertex.java | 71 public Element getInput(int slot) { in getInput()
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/frameworks/base/core/java/android/app/ |
D | StatusBarManager.java | 129 public void setIcon(String slot, int iconId, int iconLevel, String contentDescription) { in setIcon() 142 public void removeIcon(String slot) { in removeIcon() 154 public void setIconVisibility(String slot, boolean visible) { in setIconVisibility()
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/frameworks/rs/cpp/ |
D | Script.cpp | 31 void Script::invoke(uint32_t slot, const void *v, size_t len) const { in invoke() 35 void Script::forEach(uint32_t slot, sp<const Allocation> ain, sp<const Allocation> aout, in forEach()
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D | Script.h | 47 void invoke(uint32_t slot) const { in invoke()
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/frameworks/base/core/java/com/android/internal/statusbar/ |
D | IStatusBarService.aidl | 30 …void setIcon(String slot, String iconPackage, int iconId, int iconLevel, String contentDescription… in setIcon() 31 void setIconVisibility(String slot, boolean visible); in setIconVisibility() 32 void removeIcon(String slot); in removeIcon()
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/frameworks/av/media/libstagefright/codecs/mp3dec/src/ |
D | pvmp3_imdct_synth.cpp | 319 for (int32 slot = 1; slot < FILTERBANK_BANDS; slot += 6) in pvmp3_imdct_synth() local 336 int32 slot; in pvmp3_imdct_synth() local
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/frameworks/base/core/tests/coretests/src/android/widget/listview/ |
D | ListButtonsDiagonalAcrossItems.java | 52 final Slot slot = position == 0 ? Slot.Left : in createView() local
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/frameworks/base/libs/hwui/ |
D | Program.cpp | 100 int slot = glGetAttribLocation(mProgramId, name); in addAttrib() local 120 int slot = glGetUniformLocation(mProgramId, name); in addUniform() local
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D | Caches.cpp | 309 void Caches::bindPositionVertexPointer(bool force, GLuint slot, GLvoid* vertices, GLsizei stride) { in bindPositionVertexPointer() 316 void Caches::bindTexCoordsVertexPointer(bool force, GLuint slot, GLvoid* vertices) { in bindTexCoordsVertexPointer()
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/frameworks/compile/slang/ |
D | slang_rs_reflection_cpp.cpp | 103 uint32_t slot = 0; in makeHeader() local 256 uint32_t slot = 0; in makeImpl() local
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/frameworks/rs/driver/ |
D | rsdBcc.cpp | 309 uint32_t slot, in rsdScriptInvokeForEach() 465 uint32_t slot, in rsdScriptInvokeFunction() 478 uint32_t slot, void *data, size_t dataLength) { in rsdScriptSetGlobalVar() 495 uint32_t slot, void *data, size_t dataLength, in rsdScriptSetGlobalVarWithElemDims() 532 void rsdScriptSetGlobalBind(const Context *dc, const Script *script, uint32_t slot, void *data) { in rsdScriptSetGlobalBind() 546 void rsdScriptSetGlobalObj(const Context *dc, const Script *script, uint32_t slot, ObjectBase *data… in rsdScriptSetGlobalObj()
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D | rsdShaderCache.h | 91 int32_t slot; member 95 int32_t slot; member
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D | rsdVertexArray.cpp | 100 int32_t slot = sc->vtxAttribSlot(mAttribs[ct].name); in setup() local
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D | rsdRuntimeStubs.cpp | 101 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindTexture() 106 static void SC_BindVertexConstant(ProgramVertex *pv, uint32_t slot, Allocation *a) { in SC_BindVertexConstant() 111 static void SC_BindFragmentConstant(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindFragmentConstant() 116 static void SC_BindSampler(ProgramFragment *pf, uint32_t slot, Sampler *s) { in SC_BindSampler() 141 static void SC_BindFrameBufferObjectColorTarget(Allocation *a, uint32_t slot) { in SC_BindFrameBufferObjectColorTarget() 151 static void SC_ClearFrameBufferObjectColorTarget(uint32_t slot) { in SC_ClearFrameBufferObjectColorTarget()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | CommandQueue.java | 89 public void addIcon(String slot, int index, int viewIndex, StatusBarIcon icon); in addIcon() 90 public void updateIcon(String slot, int index, int viewIndex, in updateIcon() 92 public void removeIcon(String slot, int index, int viewIndex); in removeIcon()
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/frameworks/base/services/java/com/android/server/ |
D | StatusBarManagerService.java | 173 public void setIcon(String slot, String iconPackage, int iconId, int iconLevel, in setIcon() 197 public void setIconVisibility(String slot, boolean visible) { in setIconVisibility() 224 public void removeIcon(String slot) { in removeIcon()
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