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Searched defs:smooth (Results 1 – 16 of 16) sorted by relevance

/external/webkit/Source/WebCore/webaudio/
DAudioParam.cpp47 bool AudioParam::smooth() in smooth() function in WebCore::AudioParam
/external/freetype/include/freetype/internal/
Dftpic.h45 void* smooth; member
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
DAbstractHeightMap.java439 public void smooth(float np) { in smooth() method in AbstractHeightMap
455 public void smooth(float np, int radius) { in smooth() method in AbstractHeightMap
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainFractalGridTest.java40 private SmoothFilter smooth; field in TerrainFractalGridTest
DTerrainGridAlphaMapTest.java62 private SmoothFilter smooth; field in TerrainGridAlphaMapTest
DTerrainTestModifyHeight.java393 SmoothFilter smooth = new SmoothFilter(); in createTerrainGrid() local
/external/webkit/Source/WebCore/platform/win/
DWebCoreTextRenderer.cpp107 void WebCoreSetShouldUseFontSmoothing(bool smooth) in WebCoreSetShouldUseFontSmoothing()
/external/webkit/Source/WebKit/win/
DWebKitGraphics.cpp166 void WebKitSetShouldUseFontSmoothing(bool smooth) in WebKitSetShouldUseFontSmoothing()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DSurface.java239 …private void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Ve… in addNormal()
/external/webp/src/enc/
Danalysis.c215 const int smooth = (enc->config_->preprocessing & 1); in AssignSegments() local
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java440 …public void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vec… in addNormal()
/external/webrtc/src/modules/audio_processing/ns/
Dns_core.h74 float smooth[HALF_ANAL_BLOCKL]; member
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
DCurvesHelper.java389 boolean smooth, BlenderContext blenderContext) { in applyBevelAndTaper()
/external/srec/srec/cfront/
Dsp_fft.c850 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num) in place_sample_data()
/external/mesa3d/src/glsl/
Dast.h337 unsigned smooth:1; member
/external/skia/src/gpu/gl/
DGrGpuGL.cpp1849 bool smooth = this->willUseHWAALines(); in flushAAState() local