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Searched defs:stateId (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_infos_RigidBodyMotionState.cpp62 (JNIEnv *env, jobject object, jlong stateId, jobject location, jobject rotation) { in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_applyTransform()
78 (JNIEnv *env, jobject object, jlong stateId, jobject value) { in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldLocation()
94 (JNIEnv *env, jobject object, jlong stateId, jobject value) { in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotation()
110 (JNIEnv *env, jobject object, jlong stateId, jobject value) { in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotationQuat()
126 (JNIEnv *env, jobject object, jlong stateId) { in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_finalizeNative()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
DRigidBodyMotionState.java97 …private synchronized native boolean applyTransform(long stateId, Vector3f location, Quaternion rot… in applyTransform()
107 private native void getWorldLocation(long stateId, Vector3f vec); in getWorldLocation()
117 private native void getWorldRotation(long stateId, Matrix3f vec); in getWorldRotation()
127 private native void getWorldRotationQuat(long stateId, Quaternion vec); in getWorldRotationQuat()