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1 //===--- FileSystemStatCache.h - Caching for 'stat' calls -------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the FileSystemStatCache interface.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_CLANG_FILESYSTEMSTATCACHE_H
15 #define LLVM_CLANG_FILESYSTEMSTATCACHE_H
16 
17 #include "clang/Basic/LLVM.h"
18 #include "llvm/ADT/OwningPtr.h"
19 #include "llvm/ADT/StringMap.h"
20 #include <sys/types.h>
21 #include <sys/stat.h>
22 
23 namespace clang {
24 
25 /// \brief Abstract interface for introducing a FileManager cache for 'stat'
26 /// system calls, which is used by precompiled and pretokenized headers to
27 /// improve performance.
28 class FileSystemStatCache {
29   virtual void anchor();
30 protected:
31   OwningPtr<FileSystemStatCache> NextStatCache;
32 
33 public:
~FileSystemStatCache()34   virtual ~FileSystemStatCache() {}
35 
36   enum LookupResult {
37     CacheExists,   //< We know the file exists and its cached stat data.
38     CacheMissing   //< We know that the file doesn't exist.
39   };
40 
41   /// FileSystemStatCache::get - Get the 'stat' information for the specified
42   /// path, using the cache to accellerate it if possible.  This returns true if
43   /// the path does not exist or false if it exists.
44   ///
45   /// If FileDescriptor is non-null, then this lookup should only return success
46   /// for files (not directories).  If it is null this lookup should only return
47   /// success for directories (not files).  On a successful file lookup, the
48   /// implementation can optionally fill in FileDescriptor with a valid
49   /// descriptor and the client guarantees that it will close it.
50   static bool get(const char *Path, struct stat &StatBuf, int *FileDescriptor,
51                   FileSystemStatCache *Cache);
52 
53 
54   /// \brief Sets the next stat call cache in the chain of stat caches.
55   /// Takes ownership of the given stat cache.
setNextStatCache(FileSystemStatCache * Cache)56   void setNextStatCache(FileSystemStatCache *Cache) {
57     NextStatCache.reset(Cache);
58   }
59 
60   /// \brief Retrieve the next stat call cache in the chain.
getNextStatCache()61   FileSystemStatCache *getNextStatCache() { return NextStatCache.get(); }
62 
63   /// \brief Retrieve the next stat call cache in the chain, transferring
64   /// ownership of this cache (and, transitively, all of the remaining caches)
65   /// to the caller.
takeNextStatCache()66   FileSystemStatCache *takeNextStatCache() { return NextStatCache.take(); }
67 
68 protected:
69   virtual LookupResult getStat(const char *Path, struct stat &StatBuf,
70                                int *FileDescriptor) = 0;
71 
statChained(const char * Path,struct stat & StatBuf,int * FileDescriptor)72   LookupResult statChained(const char *Path, struct stat &StatBuf,
73                            int *FileDescriptor) {
74     if (FileSystemStatCache *Next = getNextStatCache())
75       return Next->getStat(Path, StatBuf, FileDescriptor);
76 
77     // If we hit the end of the list of stat caches to try, just compute and
78     // return it without a cache.
79     return get(Path, StatBuf, FileDescriptor, 0) ? CacheMissing : CacheExists;
80   }
81 };
82 
83 /// \brief A stat "cache" that can be used by FileManager to keep
84 /// track of the results of stat() calls that occur throughout the
85 /// execution of the front end.
86 class MemorizeStatCalls : public FileSystemStatCache {
87 public:
88   /// \brief The set of stat() calls that have been seen.
89   llvm::StringMap<struct stat, llvm::BumpPtrAllocator> StatCalls;
90 
91   typedef llvm::StringMap<struct stat, llvm::BumpPtrAllocator>::const_iterator
92   iterator;
93 
begin()94   iterator begin() const { return StatCalls.begin(); }
end()95   iterator end() const { return StatCalls.end(); }
96 
97   virtual LookupResult getStat(const char *Path, struct stat &StatBuf,
98                                int *FileDescriptor);
99 };
100 
101 } // end namespace clang
102 
103 #endif
104