Searched defs:texData (Results 1 – 3 of 3) sorted by relevance
186 TextureData *texData = NULL; in getTextureData() local322 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1036 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv() local1049 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv() local1062 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv() local1469 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local1517 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration() local1546 TextureData *texData = getTextureTargetData(target); in glTexParameterfv() local1574 TextureData *texData = getTextureTargetData(target); in glTexParameteriv() local1602 TextureData *texData = getTextureTargetData(target); in glTexParameterxv() local[all …]
126 TextureData *texData = NULL; in getTextureData() local260 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1749 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local2030 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES() local
1045 TextureData *texData = (TextureData *)objData.Ptr(); in eglCreateImageKHR() local