Searched defs:texname (Results 1 – 2 of 2) sorted by relevance
1971 ObjectLocalName texname = TextureLocalName(textarget,texture); in glFramebufferTexture2DOES() local2280 unsigned int texname = ctx->getBindedTexture(GL_TEXTURE0+i,GL_TEXTURE_2D); in glDrawTexOES() local
708 ObjectLocalName texname = TextureLocalName(textarget,texture); in glFramebufferTexture2D() local