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Searched defs:textureId (Results 1 – 15 of 15) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DPluginLayerChromium.h45 unsigned textureId() const { return m_textureId; } in textureId() function
DWebGLLayerChromium.cpp105 unsigned int textureId = m_context->platformTexture(); in setContext() local
DCanvas2DLayerChromium.cpp101 unsigned Canvas2DLayerChromium::textureId() const in textureId() function in WebCore::Canvas2DLayerChromium
DVideoLayerChromium.cpp241 void VideoLayerChromium::allocateTexture(GraphicsContext3D* context, unsigned textureId, const IntS… in allocateTexture()
247 void VideoLayerChromium::updateTexture(GraphicsContext3D* context, unsigned textureId, const IntSiz… in updateTexture()
DTextureManager.h64 unsigned textureId; member
DTextureManager.cpp148 unsigned textureId; in requestTexture() local
DLayerRendererChromium.cpp491 unsigned textureId = 0; in createLayerTexture() local
503 void LayerRendererChromium::deleteLayerTexture(unsigned textureId) in deleteLayerTexture()
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DVideoLayerAndroid.cpp172 GLuint textureId = manager->getTextureId(uniqueId()); in drawGL() local
188 GLuint textureId = manager->getTextureId(uniqueId()); in drawGL() local
DMediaTexture.h64 GLuint textureId; member
DVideoLayerManager.cpp196 void VideoLayerManager::registerTexture(const int layerId, const GLuint textureId) in registerTexture()
340 GLuint textureId = m_videoLayerInfoMap.get(layerId)->textureId; in removeLayerInternal() local
DVideoLayerManager.h53 GLuint textureId; // GL texture bound with the surface texture. member
/external/webkit/Source/WebKit/android/plugins/
DANPOpenGL_npapi.h37 GLuint textureId; member
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DDrawQuadData.h92 virtual int textureId() const { return 0; } in textureId() function
170 virtual int textureId() const { return m_textureId; } in textureId() function
DShaderProgram.cpp693 int textureId, float opacity, in drawQuadInternal()
794 int textureId = 0; in drawQuad() local
819 int textureId) in drawVideoLayerQuad()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DTexture.cpp99 int textureId = context->createTexture(); in create() local