Searched defs:turbulence (Results 1 – 3 of 3) sorted by relevance
94 FETurbulence* turbulence = static_cast<FETurbulence*>(effect); in setFilterEffectAttribute() local
189 void compute(float[] xyz, float turbulence); in compute()
532 …public static float turbulence(float x, float y, float z, float noiseSize, int noiseDepth, int noi… in turbulence() method in NoiseGenerator.NoiseFunctions