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Searched defs:uv (Results 1 – 1 of 1) sorted by relevance

/frameworks/compile/libbcc/lib/ScriptCRT/
Drs_sample.c39 getElementAt(rs_allocation a, uint2 uv, uint32_t lod) { in getElementAt()
263 float uv, uint32_t lod) { in sample_LOD_LinearPixel()
293 float uv, uint32_t lod) { in sample_LOD_NearestPixel()
306 float2 uv, uint32_t lod) { in sample_LOD_LinearPixel()
355 float2 uv, uint32_t lod) { in sample_LOD_NearestPixel()
379 rsSample(rs_allocation a, rs_sampler s, float uv, float lod) { in rsSample()
389 rsSample(rs_allocation a, rs_sampler s, float2 uv, float lod) { in rsSample()