Searched defs:uv (Results 1 – 1 of 1) sorted by relevance
/frameworks/compile/libbcc/lib/ScriptCRT/ |
D | rs_sample.c | 39 getElementAt(rs_allocation a, uint2 uv, uint32_t lod) { in getElementAt() 263 float uv, uint32_t lod) { in sample_LOD_LinearPixel() 293 float uv, uint32_t lod) { in sample_LOD_NearestPixel() 306 float2 uv, uint32_t lod) { in sample_LOD_LinearPixel() 355 float2 uv, uint32_t lod) { in sample_LOD_NearestPixel() 379 rsSample(rs_allocation a, rs_sampler s, float uv, float lod) { in rsSample() 389 rsSample(rs_allocation a, rs_sampler s, float2 uv, float lod) { in rsSample()
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