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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "SkDisplayRandom.h"
11 #include "SkInterpolator.h"
12 
13 enum SkDisplayRandom_Properties {
14     SK_PROPERTY(random),
15     SK_PROPERTY(seed)
16 };
17 
18 #if SK_USE_CONDENSED_INFO == 0
19 
20 const SkMemberInfo SkDisplayRandom::fInfo[] = {
21     SK_MEMBER(blend, Float),
22     SK_MEMBER(max, Float),
23     SK_MEMBER(min, Float),
24     SK_MEMBER_DYNAMIC_PROPERTY(random, Float),
25     SK_MEMBER_PROPERTY(seed, Int)
26 };
27 
28 #endif
29 
30 DEFINE_GET_MEMBER(SkDisplayRandom);
31 
SkDisplayRandom()32 SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
33 }
34 
35 #ifdef SK_DUMP_ENABLED
dump(SkAnimateMaker * maker)36 void SkDisplayRandom::dump(SkAnimateMaker* maker) {
37     dumpBase(maker);
38 #ifdef SK_CAN_USE_FLOAT
39     SkDebugf("min=\"%g\" ", SkScalarToFloat(min));
40     SkDebugf("max=\"%g\" ", SkScalarToFloat(max));
41     SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));
42 #else
43     SkDebugf("min=\"%x\" ", min);
44     SkDebugf("max=\"%x\" ", max);
45     SkDebugf("blend=\"%x\" ", blend);
46 #endif
47     SkDebugf("/>\n");
48 }
49 #endif
50 
getProperty(int index,SkScriptValue * value) const51 bool SkDisplayRandom::getProperty(int index, SkScriptValue* value) const {
52     switch(index) {
53         case SK_PROPERTY(random): {
54             SkScalar random = fRandom.nextUScalar1();
55             SkScalar relativeT = SkUnitCubicInterp(random, SK_Scalar1 - blend, 0, 0, SK_Scalar1 - blend);
56             value->fOperand.fScalar = min + SkScalarMul(max - min, relativeT);
57             value->fType = SkType_Float;
58             return true;
59         }
60         default:
61             SkASSERT(0);
62     }
63     return false;
64 }
65 
setProperty(int index,SkScriptValue & value)66 bool SkDisplayRandom::setProperty(int index, SkScriptValue& value) {
67     SkASSERT(index == SK_PROPERTY(seed));
68     SkASSERT(value.fType == SkType_Int);
69     fRandom.setSeed(value.fOperand.fS32);
70     return true;
71 }
72 
73