• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3  * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4  * Copyright (C) 2008 Torch Mobile, Inc.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
16  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
19  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef Gradient_h
29 #define Gradient_h
30 
31 #include "AffineTransform.h"
32 #include "FloatPoint.h"
33 #include "Generator.h"
34 #include "GraphicsTypes.h"
35 #include <wtf/PassRefPtr.h>
36 #include <wtf/Vector.h>
37 
38 #if USE(CG)
39 
40 typedef struct CGContext* CGContextRef;
41 
42 #define USE_CG_SHADING defined(BUILDING_ON_TIGER) || defined(BUILDING_ON_LEOPARD)
43 
44 #if USE_CG_SHADING
45 typedef struct CGShading* CGShadingRef;
46 typedef CGShadingRef PlatformGradient;
47 #else
48 typedef struct CGGradient* CGGradientRef;
49 typedef CGGradientRef PlatformGradient;
50 #endif
51 
52 #elif PLATFORM(QT)
53 QT_BEGIN_NAMESPACE
54 class QGradient;
55 QT_END_NAMESPACE
56 typedef QGradient* PlatformGradient;
57 #elif USE(CAIRO)
58 typedef struct _cairo_pattern cairo_pattern_t;
59 typedef cairo_pattern_t* PlatformGradient;
60 #elif USE(SKIA)
61 class SkShader;
62 typedef class SkShader* PlatformGradient;
63 typedef class SkShader* PlatformPattern;
64 #elif PLATFORM(HAIKU)
65 class BGradient;
66 typedef BGradient* PlatformGradient;
67 #else
68 typedef void* PlatformGradient;
69 #endif
70 
71 namespace WebCore {
72 
73     class Color;
74 
75     class Gradient : public Generator {
76     public:
create(const FloatPoint & p0,const FloatPoint & p1)77         static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1)
78         {
79             return adoptRef(new Gradient(p0, p1));
80         }
81         static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio = 1)
82         {
83             return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio));
84         }
85         virtual ~Gradient();
86 
87         struct ColorStop;
88         void addColorStop(const ColorStop&);
89         void addColorStop(float, const Color&);
90 
91         void getColor(float value, float* r, float* g, float* b, float* a) const;
92         bool hasAlpha() const;
93 
isRadial()94         bool isRadial() const { return m_radial; }
isZeroSize()95         bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y() && (!m_radial || m_r0 == m_r1); }
96 
p0()97         const FloatPoint& p0() const { return m_p0; }
p1()98         const FloatPoint& p1() const { return m_p1; }
99 
setP0(const FloatPoint & p)100         void setP0(const FloatPoint& p) { m_p0 = p; }
setP1(const FloatPoint & p)101         void setP1(const FloatPoint& p) { m_p1 = p; }
102 
startRadius()103         float startRadius() const { return m_r0; }
endRadius()104         float endRadius() const { return m_r1; }
105 
setStartRadius(float r)106         void setStartRadius(float r) { m_r0 = r; }
setEndRadius(float r)107         void setEndRadius(float r) { m_r1 = r; }
108 
aspectRatio()109         float aspectRatio() const { return m_aspectRatio; }
110 
111 #if OS(WINCE) && !PLATFORM(QT)
112         const Vector<ColorStop, 2>& getStops() const;
113 #else
114         PlatformGradient platformGradient();
115 #endif
116 
117         struct ColorStop {
118             float stop;
119             float red;
120             float green;
121             float blue;
122             float alpha;
123 
ColorStopColorStop124             ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { }
ColorStopColorStop125             ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r), green(g), blue(b), alpha(a) { }
126         };
127 
setStopsSorted(bool s)128         void setStopsSorted(bool s) { m_stopsSorted = s; }
129 
130         void setSpreadMethod(GradientSpreadMethod);
spreadMethod()131         GradientSpreadMethod spreadMethod() { return m_spreadMethod; }
132         void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation);
133         // Qt and CG transform the gradient at draw time
gradientSpaceTransform()134         AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformation; }
135 
136         virtual void fill(GraphicsContext*, const FloatRect&);
137         virtual void adjustParametersForTiledDrawing(IntSize& size, FloatRect& srcRect);
138 
139         void setPlatformGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation);
140 
141 #if USE(CG)
142         void paint(CGContextRef);
143         void paint(GraphicsContext*);
144 #endif
145 
146     private:
147         Gradient(const FloatPoint& p0, const FloatPoint& p1);
148         Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio);
149 
platformInit()150         void platformInit() { m_gradient = 0; }
151         void platformDestroy();
152 
153         int findStop(float value) const;
154         void sortStopsIfNecessary();
155 
156         bool m_radial;
157         FloatPoint m_p0;
158         FloatPoint m_p1;
159         float m_r0;
160         float m_r1;
161         float m_aspectRatio; // For elliptical gradient, width / height.
162         mutable Vector<ColorStop, 2> m_stops;
163         mutable bool m_stopsSorted;
164         mutable int m_lastStop;
165         GradientSpreadMethod m_spreadMethod;
166         AffineTransform m_gradientSpaceTransformation;
167 
168         PlatformGradient m_gradient;
169     };
170 
171 } //namespace
172 
173 #endif
174