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1 /*
2  * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  *
19  */
20 
21 #ifndef HTMLProgressElement_h
22 #define HTMLProgressElement_h
23 
24 #if ENABLE(PROGRESS_TAG)
25 #include "HTMLFormControlElement.h"
26 
27 namespace WebCore {
28 
29 class ProgressValueElement;
30 
31 class HTMLProgressElement : public HTMLFormControlElement {
32 public:
33     static const double IndeterminatePosition;
34     static const double InvalidPosition;
35 
36     static PassRefPtr<HTMLProgressElement> create(const QualifiedName&, Document*, HTMLFormElement*);
37 
38     double value() const;
39     void setValue(double, ExceptionCode&);
40 
41     double max() const;
42     void setMax(double, ExceptionCode&);
43 
44     double position() const;
45 
46 private:
47     HTMLProgressElement(const QualifiedName&, Document*, HTMLFormElement*);
48     virtual ~HTMLProgressElement();
49 
recalcWillValidate()50     virtual bool recalcWillValidate() const { return false; }
51 
52     virtual const AtomicString& formControlType() const;
53 
54     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
55 
56     virtual void parseMappedAttribute(Attribute*);
57 
58     virtual void attach();
59 
60     void didElementStateChange();
61     void createShadowSubtree();
62 
63     RefPtr<ProgressValueElement> m_value;
64 };
65 
66 } // namespace
67 
68 #endif
69 #endif
70