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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SampleCode.h"
9 #include "SkView.h"
10 #include "SkCanvas.h"
11 #include "SkGradientShader.h"
12 #include "SkGraphics.h"
13 #include "SkImageDecoder.h"
14 #include "SkPath.h"
15 #include "SkRandom.h"
16 #include "SkRegion.h"
17 #include "SkShader.h"
18 #include "SkUtils.h"
19 #include "SkXfermode.h"
20 #include "SkColorPriv.h"
21 #include "SkColorFilter.h"
22 #include "SkTime.h"
23 #include "SkTypeface.h"
24 
25 #include "SkOSFile.h"
26 #include "SkStream.h"
27 
28 #include "SkGeometry.h" // private include :(
29 
drawtriangle(SkCanvas * canvas,const SkPaint & paint,const SkPoint pts[3])30 static void drawtriangle(SkCanvas* canvas, const SkPaint& paint,
31                          const SkPoint pts[3]) {
32     SkPath path;
33 
34     path.moveTo(pts[0]);
35     path.lineTo(pts[1]);
36     path.lineTo(pts[2]);
37 
38     canvas->drawPath(path, paint);
39 }
40 
make_shader0(SkIPoint * size)41 static SkShader* make_shader0(SkIPoint* size) {
42     SkBitmap    bm;
43 
44 //    SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm);
45     SkImageDecoder::DecodeFile("/skimages/logo.png", &bm);
46     size->set(bm.width(), bm.height());
47     return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
48                                         SkShader::kClamp_TileMode);
49 }
50 
make_shader1(const SkIPoint & size)51 static SkShader* make_shader1(const SkIPoint& size) {
52     SkPoint pts[] = { { 0, 0, },
53                       { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
54     SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
55     return SkGradientShader::CreateLinear(pts, colors, NULL,
56                     SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
57 }
58 
59 ///////////////////////////////////////////////////////////////////////////////
60 
61 class Patch {
62 public:
Patch()63     Patch() { sk_bzero(fPts, sizeof(fPts)); }
~Patch()64     ~Patch() {}
65 
setPatch(const SkPoint pts[12])66     void setPatch(const SkPoint pts[12]) {
67         memcpy(fPts, pts, 12 * sizeof(SkPoint));
68         fPts[12] = pts[0];  // the last shall be first
69     }
setBounds(int w,int h)70     void setBounds(int w, int h) { fW = w; fH = h; }
71 
72     void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
73               bool doTextures, bool doColors);
74 
75 private:
76     SkPoint fPts[13];
77     int     fW, fH;
78 };
79 
eval_patch_edge(const SkPoint cubic[],SkPoint samples[],int segs)80 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
81     SkScalar t = 0;
82     SkScalar dt = SK_Scalar1 / segs;
83 
84     samples[0] = cubic[0];
85     for (int i = 1; i < segs; i++) {
86         t += dt;
87         SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL);
88     }
89 }
90 
eval_sheet(const SkPoint edge[],int nu,int nv,int iu,int iv,SkPoint * pt)91 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
92                        SkPoint* pt) {
93     const int TL = 0;
94     const int TR = nu;
95     const int BR = TR + nv;
96     const int BL = BR + nu;
97 
98     SkScalar u = SkIntToScalar(iu) / nu;
99     SkScalar v = SkIntToScalar(iv) / nv;
100 
101     SkScalar uv = SkScalarMul(u, v);
102     SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
103     SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
104     SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
105 
106     SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
107                   SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
108     SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) +
109                   SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY);
110 
111     SkScalar x =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) +
112                     SkScalarMul(u, edge[TR+iv].fX) +
113                     SkScalarMul(v, edge[BR+nu-iu].fX) +
114                     SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0;
115     SkScalar y =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) +
116                     SkScalarMul(u, edge[TR+iv].fY) +
117                     SkScalarMul(v, edge[BR+nu-iu].fY) +
118                     SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
119     pt->set(x, y);
120 }
121 
ScalarTo255(SkScalar v)122 static int ScalarTo255(SkScalar v) {
123     int scale = SkScalarToFixed(v) >> 8;
124     if (scale < 0) {
125         scale = 0;
126     } else if (scale > 255) {
127         scale = 255;
128     }
129     return scale;
130 }
131 
make_color(SkScalar s,SkScalar t)132 static SkColor make_color(SkScalar s, SkScalar t) {
133     int cs = ScalarTo255(s);
134     int ct = ScalarTo255(t);
135     return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0);
136 }
137 
draw(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,bool doTextures,bool doColors)138 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
139                  bool doTextures, bool doColors) {
140     if (nu < 1 || nv < 1) {
141         return;
142     }
143 
144     int i, npts = (nu + nv) * 2;
145     SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
146     SkPoint* edge0 = storage.get();
147     SkPoint* edge1 = edge0 + nu;
148     SkPoint* edge2 = edge1 + nv;
149     SkPoint* edge3 = edge2 + nu;
150 
151     // evaluate the edge points
152     eval_patch_edge(fPts + 0, edge0, nu);
153     eval_patch_edge(fPts + 3, edge1, nv);
154     eval_patch_edge(fPts + 6, edge2, nu);
155     eval_patch_edge(fPts + 9, edge3, nv);
156     edge3[nv] = edge0[0];   // the last shall be first
157 
158     for (i = 0; i < npts; i++) {
159 //        canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
160     }
161 
162     int row, vertCount = (nu + 1) * (nv + 1);
163     SkAutoTMalloc<SkPoint>  vertStorage(vertCount);
164     SkPoint* verts = vertStorage.get();
165 
166     // first row
167     memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
168     // rows
169     SkPoint* r = verts;
170     for (row = 1; row < nv; row++) {
171         r += nu + 1;
172         r[0] = edge3[nv - row];
173         for (int col = 1; col < nu; col++) {
174             eval_sheet(edge0, nu, nv, col, row, &r[col]);
175         }
176         r[nu] = edge1[row];
177     }
178     // last row
179     SkPoint* last = verts + nv * (nu + 1);
180     for (i = 0; i <= nu; i++) {
181         last[i] = edge2[nu - i];
182     }
183 
184 //    canvas->drawPoints(verts, vertCount, paint);
185 
186     int stripCount = (nu + 1) * 2;
187     SkAutoTMalloc<SkPoint>  stripStorage(stripCount * 2);
188     SkAutoTMalloc<SkColor>  colorStorage(stripCount);
189     SkPoint* strip = stripStorage.get();
190     SkPoint* tex = strip + stripCount;
191     SkColor* colors = colorStorage.get();
192     SkScalar t = 0;
193     const SkScalar ds = SK_Scalar1 * fW / nu;
194     const SkScalar dt = SK_Scalar1 * fH / nv;
195     r = verts;
196     for (row = 0; row < nv; row++) {
197         SkPoint* upper = r;
198         SkPoint* lower = r + nu + 1;
199         r = lower;
200         SkScalar s = 0;
201         for (i = 0; i <= nu; i++)  {
202             strip[i*2 + 0] = *upper++;
203             strip[i*2 + 1] = *lower++;
204             tex[i*2 + 0].set(s, t);
205             tex[i*2 + 1].set(s, t + dt);
206             colors[i*2 + 0] = make_color(s/fW, t/fH);
207             colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
208             s += ds;
209         }
210         t += dt;
211         canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
212                              strip, doTextures ? tex : NULL,
213                              doColors ? colors : NULL, NULL,
214                              NULL, 0, paint);
215     }
216 }
217 
drawpatches(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,Patch * patch)218 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
219                         Patch* patch) {
220 
221     SkAutoCanvasRestore ar(canvas, true);
222 
223     patch->draw(canvas, paint, 10, 10, false, false);
224     canvas->translate(SkIntToScalar(180), 0);
225     patch->draw(canvas, paint, 10, 10, true, false);
226     canvas->translate(SkIntToScalar(180), 0);
227     patch->draw(canvas, paint, 10, 10, false, true);
228     canvas->translate(SkIntToScalar(180), 0);
229     patch->draw(canvas, paint, 10, 10, true, true);
230 }
231 
232 class PatchView : public SampleView {
233     SkShader*   fShader0;
234     SkShader*   fShader1;
235     SkIPoint    fSize0, fSize1;
236     SkPoint     fPts[12];
237 
238 public:
PatchView()239 	PatchView() {
240         fShader0 = make_shader0(&fSize0);
241         fSize1 = fSize0;
242         if (fSize0.fX == 0 || fSize0.fY == 0) {
243             fSize1.set(2, 2);
244         }
245         fShader1 = make_shader1(fSize1);
246 
247         const SkScalar S = SkIntToScalar(50);
248         const SkScalar T = SkIntToScalar(40);
249         fPts[0].set(S*0, T);
250         fPts[1].set(S*1, T);
251         fPts[2].set(S*2, T);
252         fPts[3].set(S*3, T);
253         fPts[4].set(S*3, T*2);
254         fPts[5].set(S*3, T*3);
255         fPts[6].set(S*3, T*4);
256         fPts[7].set(S*2, T*4);
257         fPts[8].set(S*1, T*4);
258         fPts[9].set(S*0, T*4);
259         fPts[10].set(S*0, T*3);
260         fPts[11].set(S*0, T*2);
261 
262         this->setBGColor(SK_ColorGRAY);
263     }
264 
~PatchView()265     virtual ~PatchView() {
266         SkSafeUnref(fShader0);
267         SkSafeUnref(fShader1);
268     }
269 
270 protected:
271     // overrides from SkEventSink
onQuery(SkEvent * evt)272     virtual bool onQuery(SkEvent* evt)  {
273         if (SampleCode::TitleQ(*evt))
274         {
275             SkString str("Patch");
276             SampleCode::TitleR(evt, str.c_str());
277             return true;
278         }
279         return this->INHERITED::onQuery(evt);
280     }
281 
onDrawContent(SkCanvas * canvas)282     virtual void onDrawContent(SkCanvas* canvas) {
283         SkPaint paint;
284         paint.setDither(true);
285         paint.setFilterBitmap(true);
286 
287         canvas->translate(SkIntToScalar(20), 0);
288 
289         Patch   patch;
290 
291         paint.setShader(fShader0);
292         if (fSize0.fX == 0) {
293             fSize0.fX = 1;
294         }
295         if (fSize0.fY == 0) {
296             fSize0.fY = 1;
297         }
298         patch.setBounds(fSize0.fX, fSize0.fY);
299 
300         patch.setPatch(fPts);
301         drawpatches(canvas, paint, 10, 10, &patch);
302 
303         paint.setShader(NULL);
304         paint.setAntiAlias(true);
305         paint.setStrokeWidth(SkIntToScalar(5));
306         canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint);
307 
308         canvas->translate(0, SkIntToScalar(300));
309 
310         paint.setAntiAlias(false);
311         paint.setShader(fShader1);
312         patch.setBounds(fSize1.fX, fSize1.fY);
313         drawpatches(canvas, paint, 10, 10, &patch);
314     }
315 
316     class PtClick : public Click {
317     public:
318         int fIndex;
PtClick(SkView * view,int index)319         PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
320     };
321 
hittest(const SkPoint & pt,SkScalar x,SkScalar y)322     static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
323         return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
324     }
325 
onFindClickHandler(SkScalar x,SkScalar y)326     virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
327         for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
328             if (hittest(fPts[i], x, y)) {
329                 return new PtClick(this, i);
330             }
331         }
332         return this->INHERITED::onFindClickHandler(x, y);
333     }
334 
onClick(Click * click)335     virtual bool onClick(Click* click) {
336         fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY);
337         this->inval(NULL);
338         return true;
339     }
340 
341 private:
342     typedef SampleView INHERITED;
343 };
344 
345 //////////////////////////////////////////////////////////////////////////////
346 
MyFactory()347 static SkView* MyFactory() { return new PatchView; }
348 static SkViewRegister reg(MyFactory);
349 
350