1page.title=Publishing Checklist for Google Play 2@jd:body 3 4<div id="qv-wrapper"><div id="qv"> 5<h2>Checklist:</h2> 6<ol> 7<li><a href="#process">1. Understand the publishing process</a></li> 8<li><a href="#policies">2. Understand Google Play policies</a></li> 9<li><a href="#rating">3. Determine your content rating</a></li> 10<li><a href="#countries">4. Determine country distribution</a></li> 11<li><a href="#size">5. Confirm the app's overall size</a></li> 12<li><a href="#compatibility">6. Confirm app compatibility ranges</a></li> 13<li><a href="#free-priced">7. Decide on free or priced</a></li> 14<li><a href="#inapp-billing">8. Consider In-app Billing</a></li> 15<li><a href="#pricing">9. Set prices for your apps</a></li> 16<li><a href="#localize">10. Start localization</a></li> 17<li><a href="#localize">11. Prepare promotional graphics</a></li> 18<li><a href="#apk">12. Build the release-ready APK</a></li> 19<li><a href="#product-page">13. Complete the product details</a></li> 20<li><a href="#badges">14. Use Google Play badges and links to your promotional campaigns</a></li> 21<li><a href="#final-checks">15. Final checks and publishing</a></li> 22<li><a href="#support">16. Support users after launch</a></li> 23</ol> 24</div></div> 25 26 27<p>Before you publish your app on Google Play and distribute it to users, you 28need to get the app ready, test it, and prepare your promotional materials. </p> 29 30<p>This document helps you understand the publishing process and get ready for a 31successful product launch on Google Play. It summarizes some of the 32tasks you'll need to complete before publishing your app on Google Play, such as 33creating a signed, release-ready APK, understanding the requirements of the app, 34and creating the product page and graphic assets for your app.</p> 35 36<p>The preparation and publishing tasks are numbered to give you a rough idea of 37sequence. However, you can handle the tasks in any sequence that works for you 38or you can skip steps as appropriate.</p> 39 40<p>As you move toward publishing, a variety of support resources are available to 41you. Relevant links are provided in each step.</p> 42 43 44<h2 id="process">1. Understand the publishing process</h2> 45 46<p>Before you begin the steps in this checklist, you should take a moment to 47read and understand the overall publishing workflow and become familiar with how 48the process works. In particular, you or your development team will need to 49prepare your app for release using a process common to all Android apps. 50The <a 51href="{@docRoot}tools/publishing/publishing_overview.html">Publishing 52Workflow</a> documents provide the details on how publishing works and how to 53get an APK ready for release. </p> 54 55<p>Once you are familiar with publishing in general, read this document to 56understand the issues that you should consider when publishing an app on Google 57Play. </p> 58 59<table> 60<tr> 61<td><p>Related resources:</p> 62<ul style="margin-top:-.5em;"> 63<li><strong><a href="{@docRoot}tools/publishing/publishing_overview.html">General Publishing Overview</a></strong> — Start here for an overview of publishing options for Android apps.</li> 64<li><strong><a href="{@docRoot}tools/publishing/preparing.html">Preparing for Release</a></strong> — Developer documentation on how to build the signed, release-ready APK. This process is the same for all Android apps. </li> 65</ul> 66</td> 67</tr> 68</table> 69 70<h2 id="policies">2. Understand Google Play policies and agreements</h2> 71 72<p>Make sure that you understand and follow the Google Play program policies 73that you accepted when registering. Google Play actively enforces the policies 74and any violations can lead to suspension of your app or, for repeated 75violations, termination of your developer account. </p> 76 77<table> 78<tr> 79<td><p>Related resources:</p> 80<ul style="margin-top:-.5em;"> 81<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/topic.py?hl=en&topic=2364761&parent=2365624&ctx=topic">Policy and Best Practices 82</a></strong> — Help Center document describing various content policies and processes.</li> 83 84</ul> 85</td> 86</tr> 87</table> 88 89<h2 id="rating">3. Determine your app's content rating</h2> 90 91<p>Google Play requires you to set a content rating for your app, which informs 92Google Play users of its maturity level. Before you publish, you should confirm 93what rating level you want to use. The available content rating levels are:</p> 94 95<ul> 96<li>Everyone</li> 97<li>Low maturity</li> 98<li>Medium maturity</li> 99<li>High maturity</li> 100</ul> 101 102<p>On their Android devices, Android users can set the desired maturity level 103for browsing. Google Play then filters apps based on the setting, so the content 104rating you select can affect the app's distribution to users. You can assign (or 105change) the content rating for your app in the Developer Console, so no changes 106are required in your app binary.</p> 107 108<table> 109<tr> 110<td><p>Related resources:</p> 111<ul style="margin-top:-.5em;"> 112<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=188189">Rating your application content for Google Play</a></strong> — Help Center document describing content ratings levels and how to choose the appropriate one for your app.</li> 113</ul> 114</td> 115</tr> 116</table> 117 118<h2 id="countries">4. Determine country distribution</h2> 119 120<p>Google Play lets you control what countries and territories your app is 121distributed to. For widest reach and the largest potential customer base, you 122would normally want to distribute to all available countries and territories. 123However, because of business needs, app requirements, or launch dependencies, 124you might want to exclude one or more countries from your distribution. </p> 125 126<p>It's important to determine the exact country distribution early, because it 127can affect:</p> 128<ul> 129<li>The need for localized resources in the app</li> 130<li>The need for a localized app description in the Developer Console</li> 131<li>Legal requirements for the app that may be specific to certain 132countries</li> 133<li>Time zone support, local pricing, and so on.</li> 134</ul> 135 136<p>With your country targeting in mind, you should assess what 137your localization needs are, both in your app and in its Google Play listing 138details, and start the work of localization well in advance of your 139launch target date.</p> 140 141<table> 142<tr> 143<td><p>Related resources:</p> 144<ul style="margin-top:-.5em;"> 145<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138294&topic=2365624&ctx=topic">Supported locations for distributing applications</a></strong> on Google Play. 146.</li> 147</ul> 148</td> 149</tr> 150</table> 151 152<h2 id="size">5. Confirm the app's overall size</h2> 153 154<p>The overall size of your app can affect its design and how you publish it on 155Google Play. Currently, the maximum size for an APK published on Google Play is 156<strong>50 MB</strong>. If your app exceeds that size, or if you want to offer a 157secondary download, you can use <a 158href="{@docRoot}guide/google/play/expansion-files.html">APK Expansion Files</a>, 159which Google Play will host for free on its server infrastructure and 160automatically handle the download to devices.</p> 161 162<ul> 163<li>The maximum size for an APK published on Google Play is 50 MB.</li> 164<li>You can use up to two (2) APK Expansion Files, each up to 2 GB in size, for 165each APK.</li> 166</ul> 167 168<p>Using APK Expansion files is a convenient, cost-effective method of 169distributing large apps. However, the use of APK Expansion Files requires some 170changes in your app binary, so you will need to make those changes before 171creating your release-ready APK.</p> 172 173<table> 174<tr> 175<td><p>Related resources:</p> 176<ul style="margin-top:-.5em;"> 177<li><strong><a href="{@docRoot}guide/google/play/expansion-files.html">APK Expansion Files</a></strong> — Developer documentation describing APK Expansion Files and how to support them in your app.</li> 178</ul> 179</td> 180</tr> 181</table> 182 183<h2 id="compatibility">6. Confirm the app's platform and screen compatibility ranges</h2> 184 185<p>Before publishing, it's important to make sure that your app is designed to 186run properly on the Android platform versions and device screen sizes that you 187want to target. 188 189<p>From an app-compatibility perspective, Android platform versions are defined 190by <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API level</a>. You should 191confirm the minimum version that your app is compatible with (<a 192href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code><minSdkVersion></code></a>), 193as that will affect its distribution to Android 194devices once it is published. </p> 195 196<p>For screen sizes, you should confirm that the app runs properly and looks 197good on the range of screen sizes and densities that you want to support. You 198should confirm the minimum screen-size and density support that your app 199declares (<a 200href="{@docRoot}guide/topics/manifest/supports-screens-element.html"><code><supports-screens></code></a>), 201since that can affect its distribution to 202Android devices once it is published. </p> 203 204<p>To get a better understanding of the current device penetration of Android 205platform versions and screen sizes across all Android devices, see the <a 206href="{@docRoot}about/dashboards/index.html">Device Dashboard</a> 207charts.</p> 208 209<table> 210<tr> 211<td><p>Related resources:</p> 212<ul style="margin-top:-.5em;"> 213<li><strong><a href="{@docRoot}about/dashboards/index.html">Device Dashboard</a></strong> — A chart showing global percentages of devices by Android version, screen size, and level of OpenGL ES support.</li> 214<li><strong><a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API Levels</a></strong> — A definition of API Levels and a list of which Android platform versions they are associated with. </li> 215</ul> 216</td> 217</tr> 218</table> 219 220<h2 id="free-priced">7. Decide whether your app will be free or priced</h2> 221 222<p>On Google Play, you can publish apps as free to download or priced. Free apps 223can be downloaded by any Android user in Google Play. 224Paid apps can be downloaded only by users who have registered a form of payment 225in Google Play, such as a credit card or Direct Carrier Billing.</p> 226 227<p>Deciding whether you app will be free or paid is important because, on Google 228Play, <strong>free apps must remain free</strong>.</p> 229 230<ul> 231<li>Once you publish your app as a free app, you cannot ever change it to being 232a priced app. However, you can still sell in-app products and 233subscriptions through Google Play's In-app Billing service.</li> 234<li>If you publish your app as a priced app, you <em>can</em> change 235it at any time to being a free app (but cannot then change it back to 236priced). You can also sell in-app products and subscriptions. </li> 237</ul> 238 239<p> If your app is be priced, or if you'll be selling in-app products, 240you need set up a Checkout Merchant Account before you can publish.</p> 241 242<table> 243<tr> 244<td><p>Related resources:</p> 245<ul style="margin-top:-.5em;"> 246<li><strong><a href="{@docRoot}guide/google/play/billing/index.html">In-app Billing</a></strong> — Developer introduction to Google Play In-app Billing.</li> 247</ul> 248</td> 249</tr> 250</table> 251 252<h2 id="inapp-billing">8. Consider using In-app Billing</h2> 253 254<p>Google Play <a href="{@docRoot}guide/google/play/billing/index.html">In-app 255Billing</a> lets you sell digital content in your applications. You can use the 256service to sell a wide range of content, including downloadable content such as 257media files or photos, and virtual content such as game levels or potions. 258In-app Billing service lets you sell one-time purchases and subscriptions from 259inside your app. This can help you to monetize the app over its installed 260lifetime. </p> 261 262<p>If your are looking for more ways to monetize your app and build engagement, 263you should consider In-app Billing. The service has become very popular with 264both users and developers. To use In-app Billing, you need to make changes to 265your app binary, so you will need to complete and test your implementation 266before creating your release-ready APK.</p> 267 268<table> 269<tr> 270<td><p>Related resources:</p> 271<ul style="margin-top:-.5em;"> 272<li><strong><a href="{@docRoot}guide/google/play/billing/index.html">In-app Billing</a></strong> — Developer documentation describing In-app Billing and how to support it in your app.</li> 273</ul> 274</td> 275</tr> 276</table> 277 278<h2 id="pricing">9. Set prices for your products</h2> 279 280<p>If your app is priced or you will sell in-app products, Google Play lets you 281set prices for your products in a variety of currencies, for users in markets 282around the world. You can set prices individually in different currencies, so 283you have the flexibility to adjust your price according to market conditions and 284exchange rates. </p> 285 286<p>Before you publish, consider how you will price your products 287and what your prices will be in various currencies. Later, you can set prices 288in all available currencies through the Developer Console.</p> 289 290<table> 291<tr> 292<td><p>Related resources:</p> 293<ul style="margin-top:-.5em;"> 294<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1169947&topic=15867&ctx=topic">Selling Apps in Multiple Currencies 295</a></strong> — Help Center document describing how pricing works in Google Play.</li> 296 297<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138412&topic=15867&ctx=topic">Prices and supported currencies 298</a></strong> — Help Center document listing supported currencies for pricing your apps.</li> 299 300<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=112622&topic=15867&ctx=topic">Transaction Fees 301</a></strong> — Help Center document describing transaction fees for priced apps and in-app products.</li> 302 303<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138000&topic=15867&ctx=topic">Specifying tax rates 304</a></strong> — Help Center document describing how to set tax rates for different countries. </li> 305 306</ul> 307</td> 308</tr> 309</table> 310 311<h2 id="localize">10. Start localization</h2> 312 313<p>With your country targeting in mind, it's a good idea to assess your localization 314needs and start the work of localizing well in advance of your target 315launch date.</p> 316 317<p>There are at least two aspects of localization to consider:</p> 318 319<ul> 320<li>Localizing the strings, images, and other resources in your app</li> 321<li>Localizing you app's store listing details on Google Play</li> 322</ul> 323 324<p>To get started localizing your app, work with your development team to extract 325any resource or coded strings for translation. Also identify images, icons, or 326other assets that should be language- or locale-specific. Hand these off to 327a translator.</p> 328 329<p>To localize your store listing, first create and finalize your app title, description, 330and promotional text. Collect and send all of these for localization. You can optionally 331translate the "Recent Changes" text for app updates as well.</p> 332 333<p>When your translations are complete, move them into your app resources as needed and test 334that they are loaded properly. Save your app's translated listing details for later, 335when you upload assets and configure your product details.</p> 336 337<table> 338<tr> 339<td><p>Related resources:</p> 340<ul style="margin-top:-.5em;"> 341<li><strong><a href="{@docRoot}guide/topics/resources/localization.html">Localization</a></strong> — How to supply localized resources in your app.</li> 342</ul> 343</td> 344</tr> 345</table> 346 347<h2 id="graphics">11. Prepare promotional graphics</h2> 348 349<p>When you publish on Google Play, you can supply a variety of high-quality 350graphic assets to showcase your app or brand. After you publish, these appear on 351your product details page, in store listings and search results, and elsewhere. 352These graphic assets are key parts of a successful product details page that 353attracts and engages users, so you should consider having a professional produce 354them for you. Screen shots and videos are also very important, because they show 355what your app looks like, how it's used or played, and what makes it different. 356 357<p>All of your graphic assets should be designed so that they are easy to see 358and highlight your app or brand in a colorful, interesting way. The assets 359should reference the same logo and icon as users will actually find in the All 360Apps launcher once they have downloaded the app. Your graphic assets should also 361fit in well with the graphic assets of other apps published by you, which will 362be also be displayed to users on your product details page. </p> 363 364<p>Because these assets are so important, you should get started on them well in 365advance of your target publishing date. </p> 366 367<table> 368<tr> 369<td><p>Related resources:</p> 370<ul style="margin-top:-.5em;"> 371<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1078870">Graphic Assets for your Application 372</a></strong> — Details about the graphic assets you need to upload before publishing.</li> 373</ul> 374</td> 375</tr> 376</table> 377 378<h2 id="apk">12. Build and upload the release-ready APK</h2> 379 380<p>When you are satisfied that your app meets your UI, compatibility, and 381quality requirements, you can build the release-ready version of the app. The 382release-ready APK is what you you will upload to the Developer Console and 383distribute to users. 384 385<p>The process for preparing a release-ready APK is the same for all apps, 386regardless of how they are distributed. Generally the process includes basic code cleanup 387and optimization, building and signing with your release key, and final testing. 388When you are finished preparing your application for release, you'll have a signed 389APK file that you can upload to the Developer Console for distribution to 390users. </p> 391 392<p>For complete details on how to create a release-ready version of your app, 393read <a href="{@docRoot}tools/publishing/preparing.html">Preparing for 394Release</a>.</p> 395 396<p>Once you have the release-ready APK in hand, you can upload it to 397the Developer Console. If necessary, you can replace the APK with a more 398recent version before publishing. </p> 399 400<table> 401<tr> 402<td><p>Related resources:</p> 403<ul style="margin-top:-.5em;"> 404<li><strong><a href="{@docRoot}tools/publishing/preparing.html">Preparing for Release</a></strong> — Essential information for preparing and packaging your app properly for distribution.</li> 405</ul> 406</td> 407</tr> 408</table> 409 410<h2 id="product-page">13. Complete the app's product details</h2> 411 412<p>On Google Play, your app's product information is shown to users on its 413product details page, the page that users visit to learn more about your app and 414the page from which they will decide to purchase or download your app, on their 415Android devices or on the web.</p> 416 417<p>Google Play gives you a variety of ways to promote your app and engage with 418users on your product details page, from colorful graphics, screenshots, and 419videos to localized descriptions, release details, and links to your other apps. 420As you prepare to publish your app, make sure that you take advantage of all 421that your product details page can offer, making your app as compelling as 422possible to users.</p> 423 424<p>You should begin planning your product page in advance of your target launch 425date, arranging for localized description, high-quality graphic assets, 426screenshots and video, and so on. </p> 427 428<p>As you get near your target publishing date, you should become familiar with 429all the fields, options, and assets associated with the product details configuration 430page in the Developer Console. As you collect the information and assets for the 431page, make sure that you can enter or upload it to the Developer Console, until 432the page is complete and ready for publishing. </p> 433 434<table> 435<tr> 436<td><p>Related resources:</p> 437<ul style="margin-top:-.5em;"> 438<li><strong><a href="{@docRoot}distribute/googleplay/promote/product-pages.html">Your Product Page</a></strong> — Tips and details on creating your product details page.</li> 439<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113475&topic=2365760&ctx=topic">Category types 440</a></strong> — Help Center document listing available categories for apps.</li> 441<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1078870&topic=2365760&ctx=topic">Graphic Assets for your Application 442</a></strong> — Help Center document describing the various graphics you can add to your product listing.</li> 443</ul> 444</td> 445</tr> 446</table> 447 448<h2 id="badges">14. Use Google Play badges and links in your promotional 449campaigns</h2> 450 451<p>Google Play badges give you an officially branded way of promoting your app 452to Android users. Use the <a 453href="{@docRoot}distribute/googleplay/promote/badges.html">Google Play Badge 454generator</a> to quickly create badges to link users to your products from web 455pages, ads, reviews, and more. You can also use special <a 456href="{@docRoot}distribute/googleplay/promote/linking.html">link formats</a> 457to link directly to your product details page, to a list of your products, or to 458search results.</p> 459 460<p>To help your app get traction after launch, it's strongly recommended that you support 461launch with a promotional campaign that announces your product through many channels as 462possible, in as many countries as possible. For example, you can promote the launch 463using ad placements, social network or blog posts, video and other media, interviews 464and reviews, or any other channel available.</p> 465 466<table> 467<tr> 468<td><p>Related resources:</p> 469<ul style="margin-top:-.5em;"> 470<li><strong><a href="{@docRoot}distribute/googleplay/promote/badges.html">Google Play Badges</a></strong> — Generate a badge to bring users to your app in Google Play.</li> 471<li><strong><a href="{@docRoot}distribute/googleplay/promote/linking.html">Linking to Your Products</a></strong> — Link formats that you can use to bring users to your app in Google Play.</li> 472</ul> 473</td> 474</tr> 475</table> 476 477<h2 id="final-checks">15. Final checks and publishing</h2> 478 479<p>When you think you are ready to publish, sign in to the Developer Console and take a few moments for a few 480final checks:</p> 481 482<p>Make sure that: </p> 483 484<ul> 485<li>Your developer profile has the correct information and is linked to the proper Google Checkout Merchant account (if you are selling products).</li> 486<li>You have the right version of the app uploaded.</li> 487<li>All parts of your Product Details are ready, including all graphic assets, screenshots, video, localized descriptions, and so on. </li> 488<li>You have set your app's pricing to free or priced.</li> 489<li>You have set country (and carrier) targeting and priced your products (if appropriate) in buyer currencies</li> 490<li>"Compatible devices" shows that your app is actually reaching the devices that you are targeting. If not, you should check with your development team on the apps requirements and filtering rules. </li> 491<li>You have provided the correct link to your web site and the correct support email address.</li> 492<li>Your app does not violate content policy guidelines.</li> 493<li>You have acknowledged that your app meets the guidelines for Android content on Google Play and also US export laws. </li> 494</ul> 495 496<p>Your app is now ready to publish!</p> 497 498<p>If you are releasing an update, make sure to read the <a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113476&topic=2365760&ctx=topic">requirements for publishing updates</a>. </p> 499 500<p>When you are ready, click the <strong>Publish</strong> button in the Developer Console. Within a few hours, your app will become available to users and your product page will be appear in Google Play for browsing, searching, or linking from your promotional campaigns.</p> 501 502<table> 503<tr> 504<td><p>Related resources:</p> 505<ul style="margin-top:-.5em;"> 506<li><strong><a href="http://www.android.com/us/developer-content-policy.html">Google Play Developer Program Policies</a></strong> — Guidelines for what is acceptable conent in Google Play. Please read and understand the policies before publishing. </li> 507<li><strong><a href="{@docRoot}distribute/googleplay/promote/linking.html">Updates</a></strong> — Requirements for app updates in Google Play.</li> 508<li><strong><a href="{@docRoot}support.html">Developer Support</a></strong> — Support resources that you can use to find answers and report issues.</li> 509</ul> 510</td> 511</tr> 512</table> 513 514 515<h2 id="support">16. Support users after launch</h2> 516 517<p>After you publish an app or an app update, it's crucial for you to support 518your customers. Prompt and courteous support can provide a better experience for 519users that results in better ratings and more positive reviews for your 520products. Users are likely to be more engaged with your app and recommend it if 521you are responsive to their needs and feedback. This is especially true after 522publishing if you are using a coordinated promotional campaign.</p> 523 524<p>There are a number of ways that you can keep in touch with users and offer 525them support. The most fundamental is to provide your <em>support email 526address</em> on your product details page. Beyond that, you can provide support 527in any way you choose, such as a forum, mailing list or a Google+ page. The 528Google Play team does provide user support for downloading, installing and 529payments issues, but issues that fall outside of these topics will fall under 530your domain. Examples of issues you can support include: feature requests, 531questions about using the app and questions about compatibility settings. </p> 532 533<p>After publishing, plan to: </p> 534<ul> 535<li>Check your ratings and reviews frequently on your app's product details 536page. Watch for recurring issues that could signal bugs or other issues. </li> 537<li>Be mindful of new Android platform version launches, as compatibility 538settings for your apps might need to be updated.</li> 539<li>Put a link to your support resources on your web site and set up any other 540support such as forums.</li> 541<li>Provide an appropriate support email address on your product details page 542and respond to users when they take the time to email you.</li> 543<li>Beyond the automatic refund window offered by Google Play, be generous with 544your own refund policy, as satisfied users will be more likely to purchase in 545the future. </li> 546<li>Acknowledge and fix issues in your app. It helps to be transparent and 547list known issues on your product details page proactively. </li> 548<li>Publish updates as frequently as you are able, without sacrificing quality 549or annoying users with too-frequent updates. </li> 550<li>With each update, make sure to provide a summary of what's changed. You can 551enter this information in the Developer Console. Users will read it and 552appreciate that you are serious about improving the quality of your app. </li> 553</ul> 554 555<table> 556<tr> 557<td><p>Related resources:</p> 558<ul style="margin-top:-.5em;"> 559<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113477&topic=2364761&ctx=topic">Supporting your users 560</a></strong> — Help Center document describing options for supporting users.</li> 561<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1153479">In-app Billing</a></strong> — Help Center document describing how to correctly set up In-app Billing.</li> 562<li><strong><a href="https://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138001">Issuing Refunds</a></strong> — -- Help Center document describing how to issue refunds.</li> 563</ul> 564</td> 565</tr> 566</table> 567 568 569 570