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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package com.jme3.scene.plugins.blender.textures;
33 
34 import com.jme3.scene.plugins.blender.file.BlenderInputStream;
35 import com.jme3.texture.Image;
36 import com.jme3.texture.plugins.AWTLoader;
37 import com.jme3.texture.plugins.DDSLoader;
38 import com.jme3.texture.plugins.TGALoader;
39 import java.io.InputStream;
40 import java.util.logging.Logger;
41 
42 /**
43  * An image loader class. It uses three loaders (AWTLoader, TGALoader and DDSLoader) in an attempt to load the image from the given
44  * input stream.
45  *
46  * @author Marcin Roguski (Kaelthas)
47  */
48 /*package*/ class ImageLoader extends AWTLoader {
49 	private static final Logger	LOGGER		= Logger.getLogger(ImageLoader.class.getName());
50 
51 	protected DDSLoader			ddsLoader	= new DDSLoader();									// DirectX image loader
52 
53 	/**
54 	 * This method loads the image from the blender file itself. It tries each loader to load the image.
55 	 *
56 	 * @param inputStream
57 	 *        blender input stream
58 	 * @param startPosition
59 	 *        position in the stream where the image data starts
60 	 * @param flipY
61 	 *        if the image should be flipped (does not work with DirectX image)
62 	 * @return loaded image or null if it could not be loaded
63 	 */
loadImage(BlenderInputStream inputStream, int startPosition, boolean flipY)64 	public Image loadImage(BlenderInputStream inputStream, int startPosition, boolean flipY) {
65 		// loading using AWT loader
66 		inputStream.setPosition(startPosition);
67 		Image result = this.loadImage(inputStream, ImageType.AWT, flipY);
68 		// loading using TGA loader
69 		if (result == null) {
70 			inputStream.setPosition(startPosition);
71 			result = this.loadImage(inputStream, ImageType.TGA, flipY);
72 		}
73 		// loading using DDS loader
74 		if (result == null) {
75 			inputStream.setPosition(startPosition);
76 			result = this.loadImage(inputStream, ImageType.DDS, flipY);
77 		}
78 
79 		if (result == null) {
80 			LOGGER.warning("Image could not be loaded by none of available loaders!");
81 		}
82 
83 		return result;
84 	}
85 
86 	/**
87 	 * This method loads an image of a specified type from the given input stream.
88 	 *
89 	 * @param inputStream
90 	 *        the input stream we read the image from
91 	 * @param imageType
92 	 *        the type of the image {@link ImageType}
93 	 * @param flipY
94 	 *        if the image should be flipped (does not work with DirectX image)
95 	 * @return loaded image or null if it could not be loaded
96 	 */
loadImage(InputStream inputStream, ImageType imageType, boolean flipY)97 	public Image loadImage(InputStream inputStream, ImageType imageType, boolean flipY) {
98 		Image result = null;
99 		switch (imageType) {
100 			case AWT:
101 				try {
102 					result = this.load(inputStream, flipY);
103 				} catch (Exception e) {
104 					LOGGER.info("Unable to load image using AWT loader!");
105 				}
106 				break;
107 			case DDS:
108 				try {
109 					result = ddsLoader.load(inputStream);
110 				} catch (Exception e) {
111 					LOGGER.info("Unable to load image using DDS loader!");
112 				}
113 				break;
114 			case TGA:
115 				try {
116 					result = TGALoader.load(inputStream, flipY);
117 				} catch (Exception e) {
118 					LOGGER.info("Unable to load image using TGA loader!");
119 				}
120 				break;
121 			default:
122 				throw new IllegalStateException("Unknown image type: " + imageType);
123 		}
124 		return result;
125 	}
126 
127 	/**
128 	 * Image types that can be loaded. AWT: png, jpg, jped or bmp TGA: tga DDS: DirectX image files
129 	 *
130 	 * @author Marcin Roguski (Kaelthas)
131 	 */
132 	private static enum ImageType {
133 		AWT, TGA, DDS;
134 	}
135 }
136