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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package com.jme3.asset;
34 
35 import java.util.concurrent.Callable;
36 import java.util.concurrent.ExecutorService;
37 import java.util.concurrent.Executors;
38 import java.util.concurrent.ThreadFactory;
39 
40 /**
41  * <code>ThreadingManager</code> manages the threads used to load content
42  * within the Content Manager system. A pool of threads and a task queue
43  * is used to load resource data and perform I/O while the application's
44  * render thread is active.
45  */
46 public class ThreadingManager {
47 
48     protected final ExecutorService executor =
49             Executors.newFixedThreadPool(2,
50                                          new LoadingThreadFactory());
51 
52     protected final AssetManager owner;
53 
54     protected int nextThreadId = 0;
55 
ThreadingManager(AssetManager owner)56     public ThreadingManager(AssetManager owner){
57         this.owner = owner;
58     }
59 
60     protected class LoadingThreadFactory implements ThreadFactory {
newThread(Runnable r)61         public Thread newThread(Runnable r) {
62             Thread t = new Thread(r, "pool" + (nextThreadId++));
63             t.setDaemon(true);
64             t.setPriority(Thread.MIN_PRIORITY);
65             return t;
66         }
67     }
68 
69     protected class LoadingTask implements Callable<Object> {
70         private final String resourceName;
LoadingTask(String resourceName)71         public LoadingTask(String resourceName){
72             this.resourceName = resourceName;
73         }
call()74         public Object call() throws Exception {
75             return owner.loadAsset(new AssetKey(resourceName));
76         }
77     }
78 
79 //    protected class MultiLoadingTask implements Callable<Void> {
80 //        private final String[] resourceNames;
81 //        public MultiLoadingTask(String[] resourceNames){
82 //            this.resourceNames = resourceNames;
83 //        }
84 //        public Void call(){
85 //            owner.loadContents(resourceNames);
86 //            return null;
87 //        }
88 //    }
89 
90 //    public Future<Void> loadContents(String ... names){
91 //        return executor.submit(new MultiLoadingTask(names));
92 //    }
93 
94 //    public Future<Object> loadContent(String name) {
95 //        return executor.submit(new LoadingTask(name));
96 //    }
97 
isLoadingThread()98     public static boolean isLoadingThread() {
99         return Thread.currentThread().getName().startsWith("pool");
100     }
101 
102 
103 }
104