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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package com.jme3.scene;
33 
34 import com.jme3.renderer.Camera;
35 import com.jme3.scene.control.CameraControl;
36 import com.jme3.scene.control.CameraControl.ControlDirection;
37 
38 /**
39  * <code>CameraNode</code> simply uses {@link CameraControl} to implement
40  * linking of camera and node data.
41  *
42  * @author Tim8Dev
43  */
44 public class CameraNode extends Node {
45 
46     private CameraControl camControl;
47 
48     /**
49      * Serialization only. Do not use.
50      */
CameraNode()51     public CameraNode() {
52     }
53 
CameraNode(String name, Camera camera)54     public CameraNode(String name, Camera camera) {
55         this(name, new CameraControl(camera));
56     }
57 
CameraNode(String name, CameraControl control)58     public CameraNode(String name, CameraControl control) {
59         super(name);
60         addControl(control);
61         camControl = control;
62     }
63 
setEnabled(boolean enabled)64     public void setEnabled(boolean enabled) {
65         camControl.setEnabled(enabled);
66     }
67 
isEnabled()68     public boolean isEnabled() {
69         return camControl.isEnabled();
70     }
71 
setControlDir(ControlDirection controlDir)72     public void setControlDir(ControlDirection controlDir) {
73         camControl.setControlDir(controlDir);
74     }
75 
setCamera(Camera camera)76     public void setCamera(Camera camera) {
77         camControl.setCamera(camera);
78     }
79 
getControlDir()80     public ControlDirection getControlDir() {
81         return camControl.getControlDir();
82     }
83 
getCamera()84     public Camera getCamera() {
85         return camControl.getCamera();
86     }
87 
88 //    @Override
89 //    public void lookAt(Vector3f position, Vector3f upVector) {
90 //        this.lookAt(position, upVector);
91 //        camControl.getCamera().lookAt(position, upVector);
92 //    }
93 }
94