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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package com.jme3.scene;
33 
34 import com.jme3.light.Light;
35 import com.jme3.scene.control.LightControl;
36 import com.jme3.scene.control.LightControl.ControlDirection;
37 
38 /**
39  * <code>LightNode</code> is used to link together a {@link Light} object
40  * with a {@link Node} object.
41  *
42  * @author Tim8Dev
43  */
44 public class LightNode extends Node {
45 
46     private LightControl lightControl;
47 
48     /**
49      * Serialization only. Do not use.
50      */
LightNode()51     public LightNode() {
52     }
53 
LightNode(String name, Light light)54     public LightNode(String name, Light light) {
55         this(name, new LightControl(light));
56     }
57 
LightNode(String name, LightControl control)58     public LightNode(String name, LightControl control) {
59         super(name);
60         addControl(control);
61         lightControl = control;
62     }
63 
64     /**
65      * Enable or disable the <code>LightNode</code> functionality.
66      *
67      * @param enabled If false, the functionality of LightNode will
68      * be disabled.
69      */
setEnabled(boolean enabled)70     public void setEnabled(boolean enabled) {
71         lightControl.setEnabled(enabled);
72     }
73 
isEnabled()74     public boolean isEnabled() {
75         return lightControl.isEnabled();
76     }
77 
setControlDir(ControlDirection controlDir)78     public void setControlDir(ControlDirection controlDir) {
79         lightControl.setControlDir(controlDir);
80     }
81 
setLight(Light light)82     public void setLight(Light light) {
83         lightControl.setLight(light);
84     }
85 
getControlDir()86     public ControlDirection getControlDir() {
87         return lightControl.getControlDir();
88     }
89 
getLight()90     public Light getLight() {
91         return lightControl.getLight();
92     }
93 }
94